I proposed a feature similar to this a while back, but I think it was far too complex, and the thread somehow just devolved into discussing the concept of 'civilised' for some reason.
I think exploration and discovery were important aspects of this era, and those I find most exciting. It makes no sense that a nation would colonise an area without first scouting out the potential benefits and hazards. So I think for a fee, and with no guaranteed chance of success, a country must first send an expedition to a province. This could have varying levels of success, with more information that can be gained through repeated expeditions. For example:
- The local tribe or 'natives', opening up diplomatic relations.
- Resources
- Landscape and attrition
- Chance of colony/mission success
- Prestigious discoveries
These prestigious discoveries would be the most exciting element of expeditions. Many remote provinces, but not all, would have some kind of natural or cultural wonder that so far has remained unknown to the western world. For example, the source of the Nile, mountain gorillas, ayers rock etc. I think it would greatly enhance the experience if the discovery event came with a small illustration, and of course a prestige bonus.
Just because a colony has been established, or the province belongs to another faction, it wouldn't mean that discoveries can't be made- for example, the British surveyed the Himalayas to find the highest mountain (ie Everest) in the mid 1800s, but were not allowed to enter Nepal due to bad relations. Therefore an expedition would have a much greater success rate if permission from the nation involved was first granted.
I also think these wonders should give a passive but small bonus to prestige for as long as they are held, much like Jerusalem and Mecca in EU3. Not only that, but wonders that had been discovered before the starting date should also be present and give these small bonuses.
I think exploration and discovery were important aspects of this era, and those I find most exciting. It makes no sense that a nation would colonise an area without first scouting out the potential benefits and hazards. So I think for a fee, and with no guaranteed chance of success, a country must first send an expedition to a province. This could have varying levels of success, with more information that can be gained through repeated expeditions. For example:
- The local tribe or 'natives', opening up diplomatic relations.
- Resources
- Landscape and attrition
- Chance of colony/mission success
- Prestigious discoveries
These prestigious discoveries would be the most exciting element of expeditions. Many remote provinces, but not all, would have some kind of natural or cultural wonder that so far has remained unknown to the western world. For example, the source of the Nile, mountain gorillas, ayers rock etc. I think it would greatly enhance the experience if the discovery event came with a small illustration, and of course a prestige bonus.
Just because a colony has been established, or the province belongs to another faction, it wouldn't mean that discoveries can't be made- for example, the British surveyed the Himalayas to find the highest mountain (ie Everest) in the mid 1800s, but were not allowed to enter Nepal due to bad relations. Therefore an expedition would have a much greater success rate if permission from the nation involved was first granted.
I also think these wonders should give a passive but small bonus to prestige for as long as they are held, much like Jerusalem and Mecca in EU3. Not only that, but wonders that had been discovered before the starting date should also be present and give these small bonuses.