Expanding the Maginot Line (A German Playthrough Discussion)

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Super Izumo

Second Lieutenant
63 Badges
Dec 8, 2012
180
54
  • Crusader Kings III
  • Stellaris: Federations
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Megacorp
  • Stellaris: Humanoids Species Pack
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Stellaris: Apocalypse
  • Stellaris: Ancient Relics
  • Stellaris: Synthetic Dawn
  • Stellaris: Distant Stars
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Cossacks
  • Pillars of Eternity
  • Steel Division: Normandy 44 Deluxe Edition
  • Steel Division: Normand 44 - Second Wave
  • Mount & Blade: Warband
I've been thinking about the feasibility and even the possible effectiveness of expanding the Maginot Line as Germany once France has fallen (or even as soon as the necessary territory is taken, allowing it to be extended to the North and South.

My reasoning behind this would be for it to serve as a fallback plan in case the Allies succeed in Normandy and I am starting to lose ground and need a spot to regroup and hold out.

Historically the Line was just as useful to the Germans as it was to the French since both Germany and the Allies just bypassed the defenses.

Does anyone else think it would be worth devoting time and resources to extending the Maginot Line to server as an actual extra buffer against the Allies? Or would those resources be better spent beefing up the Atlantic Wall?
 
  • 1
Reactions:

Septawn

Corporal
110 Badges
Sep 6, 2010
46
176
  • Victoria 2: Heart of Darkness
  • King Arthur II
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Stellaris: Synthetic Dawn
  • Victoria 2: A House Divided
  • Crusader Kings II: Charlemagne
  • Rome: Vae Victis
  • Europa Universalis IV: Third Rome
  • War of the Vikings
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines Deluxe Edition
  • Tyranny - Tales from the Tiers
  • Knights of Honor
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Heir to the Throne
  • Stellaris: Necroids
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Conclave
Historically the Germans dismantled most of the Maginot line because it is completely useless to them. The bunkers face one way. You can't shift a defensive system designed to face East to suddenly shift West. Only a few areas near Metz were feasible for defense against a western incursion.
 
  • 3
Reactions:

Fir3 Dragon 28

Recruit
61 Badges
Feb 2, 2016
1
0
  • Crusader Kings II: Charlemagne
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
  • Stellaris: Ancient Relics
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Jade Dragon
  • Stellaris: Galaxy Edition
  • Stellaris: Federations
  • Cities: Skylines - Parklife Pre-Order
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Conclave
  • Cities: Skylines - Parklife
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Stellaris: Distant Stars
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
I'm going to assume that you were referring to the Westwall, which was the German version of the Maginot Line. Anyway, the Germans should probably increase the Atlantic Wall simply because its easier to defeat an army that is landing from the sea, and even if they buff up the Westwall the allies could just go around it and land in northern Germany or Denmark.
 

Super Izumo

Second Lieutenant
63 Badges
Dec 8, 2012
180
54
  • Crusader Kings III
  • Stellaris: Federations
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Megacorp
  • Stellaris: Humanoids Species Pack
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Stellaris: Apocalypse
  • Stellaris: Ancient Relics
  • Stellaris: Synthetic Dawn
  • Stellaris: Distant Stars
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Cossacks
  • Pillars of Eternity
  • Steel Division: Normandy 44 Deluxe Edition
  • Steel Division: Normand 44 - Second Wave
  • Mount & Blade: Warband
I mean the Maginot line since Bunker facing doesn't exist in Hoi so regardless of where they attack from attacking any of the provinces with a Fort in it the defenders get a full bonus.

So going off of that would it be feasible to just Extend it to the North and to the South making one long Fort Wall.

Or would it still be better to just beef up the Atlantic Wall? (I may still try it anyways just for fun, just wanted others takes on it)
 
  • 1
Reactions:

afghanrabbit

Second Lieutenant
23 Badges
Jan 19, 2015
145
380
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Darkest Hour
  • Cities: Skylines - Natural Disasters
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • Victoria 2
  • Cities: Skylines - Parklife Pre-Order
I would go with the Atlantic wall instead of maginot. If the allies have advanced that far into France then chances are nothing is going to stop them anyway. I would focus on the Atlantic wall from Denmark to Spain if you plan on being invaded. Personally I plan on occupying England so there will be no need for the defenses.
 
  • 3
Reactions:

hkrommel

Resident Contrarian
69 Badges
Feb 27, 2014
4.229
2.142
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Distant Stars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
Historically the Germans dismantled most of the Maginot line because it is completely useless to them. The bunkers face one way. You can't shift a defensive system designed to face East to suddenly shift West. Only a few areas near Metz were feasible for defense against a western incursion.

Since (unfortunately) forts are omni-directional in HoI this is not true in this case.

However, you'll be much better off building a defensive line behind the Rhine, that way you have forts and a river. Also you won't get destroyed as badly during counterattacks into the Maginot you built if the Allies take it.
 
  • 2
  • 1
Reactions:

Ryltar

Sergeant
95 Badges
Aug 5, 2011
52
24
  • Cities: Skylines
  • Cities in Motion
  • Cities: Skylines Deluxe Edition
  • Stellaris
  • Age of Wonders III
  • Stellaris: Galaxy Edition
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • BATTLETECH: Flashpoint
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Age of Wonders: Planetfall
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Age of Wonders: Planetfall Season pass
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Prison Architect
  • Shadowrun Returns
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Cities: Skylines - Green Cities
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Age of Wonders: Planetfall Premium edition
  • Stellaris: Ancient Relics
  • Cities: Skylines - Campus
  • BATTLETECH: Season pass
  • Stellaris: Megacorp
  • Shadowrun: Dragonfall
  • Stellaris: Necroids
  • Cities: Skylines Industries
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Death or Dishonor
  • BATTLETECH
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders: Planetfall Deluxe edition
  • Cities: Skylines - Mass Transit
I'd rather spend all resources on creating more divisions rather than building a wall through the center of Europe. From what you described it sounds like you're gonna play sitting duck after defeating France which won't be a good idea after all in my opinion. The only way to win the war is by defeating every enemy and that won't happen if you stop at the English Channel.

And even if you plan to concentrate on the Soviets after dealing with France more divisions are more usefull there, too.
 
  • 2
  • 1
Reactions:

General WVPM

Lt. General
23 Badges
Nov 14, 2012
1.618
1.082
  • Hearts of Iron III Collection
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Europa Universalis III Complete
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Steel Division: Normandy 44
  • Stellaris
  • Victoria 2
  • Europa Universalis III Complete
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
West wall should be somewhat viable, turning the maginot line around, not.
 
  • 1
Reactions: