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Tiax

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When fighting wars in areas with uncolonized provinces, such as west Africa, it's possible to get your units stuck if a war ends unexpectedly while they are walking through those uncolonized provinces. They don't become exiled, and it can be difficult or impossible to find military access home. I suggest that if a unit is in an uncolonized province when a war ends, AND there is no path through a combination of discovered uncolonized provinces, provinces through which you have military access and sea zones that leads back to an owned province, the units become exiled. Obviously, we don't want to exile a conquistador half way across the globe, so it should be limited to armies which have become stranded.
 
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josh127

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I think it would be difficult to identify a unit that is stranded and isolate it from a unit that is exploring, or simply in place to protect a new colony being built by natives, etc.

Awhile ago I suggested an alternative to this. That is allowing you to voluntarily exile your units through the use of a button. To avoid cheesiness, they could use the same restrictions that currently limit you from disbanding units while at war and in someone you're at war with's territory or next to an enemy army.

If I were to go a step farther, I'd like to see the same button on an exiled unit un-exile them assuming they are on a tile that would not exile them anyway. In this situation their morale could be reduced to 0 so you're stuck sitting several months while it recovers.
 

Tiax

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I think it would be difficult to identify a unit that is stranded and isolate it from a unit that is exploring, or simply in place to protect a new colony being built by natives, etc.

Awhile ago I suggested an alternative to this. That is allowing you to voluntarily exile your units through the use of a button. To avoid cheesiness, they could use the same restrictions that currently limit you from disbanding units while at war and in someone you're at war with's territory or next to an enemy army.

If I were to go a step farther, I'd like to see the same button on an exiled unit un-exile them assuming they are on a tile that would not exile them anyway. In this situation their morale could be reduced to 0 so you're stuck sitting several months while it recovers.

I'm not sure it would be too difficult - a unit is stranded if there is no path from it's current location to an owned province. Calculating this is equivalent to trying to execute a move command with that unit.

I think the voluntary exiling idea is good too, but I'd be concerned that it's more open to abuse.