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JGradus

Paradox Interactive
Paradox Staff
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Aug 27, 2012
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Hi guys,

So we will get into more details regarding resources later, but let me just state that we are looking into simulating how a modern city actually work. Resources will be a latent possibility for production, something the player will decide wether to use or not, and not something you need in order to construct building etc. (i.e. like in an RTS).