Hi guys,
So we will get into more details regarding resources later, but let me just state that we are looking into simulating how a modern city actually work. Resources will be a latent possibility for production, something the player will decide wether to use or not, and not something you need in order to construct building etc. (i.e. like in an RTS).
So we will get into more details regarding resources later, but let me just state that we are looking into simulating how a modern city actually work. Resources will be a latent possibility for production, something the player will decide wether to use or not, and not something you need in order to construct building etc. (i.e. like in an RTS).