Why would anyone
want either of those games to come out in Q1?
Think.
They're still both in alpha as of today. This means that, allowing for the gap between a game going gold and release and a few more weeks in alpha, that would mean they were released after a one month beta test. One. Month.
That's not remotely long enough for a AAA game, let alone games with this level of complexity.
Let me tell you about some of the things that might happen if Stellaris were released on March 31st:
- Rigs well above the minimum system requirements getting like 15fps
- Rigs well above the minimum system requirements dropping to 5fps or below when you perform certain specific actions such as loading the system view or looking at certain screens
- Hideously downgraded graphics that look nothing like the screenshots because the game won't run at all at those settings and there wasn't time to optimise
- AI that just sits around not doing much
- random CTDs
- non-random CTDs that happen when you perform certain UI actions
- factions are in the game, but never do anything, like rebel
- game systems like fallen empires or late game disasters either cut completely or not working as intended; late game disasters that never fire or fire too often or only that one robot rebellion event they've talked about. Fallen empires that act like normal empires because there wasn't time to finish up their AI.
- Events all have boring consequences like "gain/lose 10 minerals" because there wasn't time to fully flesh out and balance anything more complex
- Broken or horribly skewed game balance, some strategies simply outright better than others and playing the game any other way is a complete waste of time
Sure, most of that will be patched. Eventually. Probably. But it will mess with the DLC and free content update schedules. And do you want that to be your first experience of Stellaris? I definitely don't. Same goes for Hearts of Iron 4.
Think. If this game comes out in Q1, it'll be a disaster for everyone concerned. For the fans who have a shitty game. For PDS as a company who'll take a massive hit to their reputation and the stock of good will they've built up over the years. For the development team themselves who get experience their work, on what is quite obviously a labour of love, of the past few years shat on and having to interact with 1000s of irate fans calling them incompetent, or con-men, or worse simply for want of a few months more development. Like those poor buggers at Creative Assembly after Rome 2.
It can't possibly go from "alpha" to "release-version" inside 3 months and meet any kind of remotely acceptable quality standards. I absolutely do not want to see this game in Q1. Or even Q2, unless it's very late Q2. And I'm sure PDS, with their increasingly unfashionable (in this scumbag industry, anyway) "giving a fuck about the quality of their work" policy, won't allow it to happen either. They aren't fucking Ubisoft.
The average beta test is usually about 4 months. I don't know how PDS does things*, but that's good ball park. That means Hearts of Iron 4 will probably be out some time in the middle of the year. May, June, Julyish. Assuming no further delays. With Stellaris still not close to beta and the statements about a gap of a few months between releases that means Stellaris is probably coming out early-mid Q3, with August or September likely and July a remote possibility.
Which is a good thing! 8 months or so more development is a good thing!
I will always, always, respect developers who delay their games. In fact, you know what? If they delay Stellaris I'll go buy some random piece of EU4 DLC just to say "hey, keep it up guys", because it's nice to see someone in this absolute, disgraceful joke of an industry who can even spell "Quality Assurance". Let alone understand what it means. Let alone actually practice it.
That was longer than I intended. Forgive me, but this particular topic is a pet peeve of mine.
* some things some companies do in the "alpha" phase might be done by another in "beta": these terms have quite vague definitions so the actual length of what one developer calls a beta and another could very dramatically; and that doesn't matter as long as the same work is done and the same quality standards met