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Shauf

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This

Reforms dont really enter the picture because the upper house never seems to allow them..

is because of

Second you can respond appropriately to events to keep militancy low.

i explained it a bit here

Since there are people that think that spelling errors have something to do with my experience I will try to write this a bit slower. At the first few decades of the game you can do the most I find it you can mould your country the most. Especially for countries that get the age of liberalism what will give you some events that can be very helpful later on. Remember that Militancy is not always bad you can use it in your advantage to put pressure on the upper house to get the reforms you need. Also look for what assembles your upper house. If it is appointed then it consist only of rich people. Tax the rich people more so they can't get their luxury good they want so bad while the lower and middle do get them you will see the rich people who are in the upper house do want some reforms so they also can get luxury goods. Surely I did not play every style of government but maybe some of the others can give you some more tips for other type of governments. And if you can't beat them join them. I did in one of my games to become communist. And of course not all rebellions can be stopped this is also true in reality, maybe here some other nations that historically gets rebellions but that makes the game only more fun to play :)
 

crazy canuck

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Since there are people that think that spelling errors have something to do with my experience I will try to write this a bit slower. At the first few decades of the game you can do the most I find it you can mould your country the most. Especially for countries that get the age of liberalism what will give you some events that can be very helpful later on. Remember that Militancy is not always bad you can use it in your advantage to put pressure on the upper house to get the reforms you need. Also look for what assembles your upper house. If it is appointed then it consist only of rich people. Tax the rich people more so they can't get their luxury good they want so bad while the lower and middle do get them you will see the rich people who are in the upper house do want some reforms so they also can get luxury goods. Surely I did not play every style of government but maybe some of the others can give you some more tips for other type of governments. And if you can't beat them join them. I did in one of my games to become communist. And of course not all rebellions can be stopped this is also true in reality, maybe here some other nations that historically gets rebellions but that makes the game only more fun to play :)

So the answer to having a rebel bug is to allow the rebels to win. That is not really a very good answer since the rebels should not be there at all and certainly not in the numbers currently popping up.

One other thing that really "bugs: me. These rebels have the kind of coordination which would amaze modern battle commanders. The ability to pop up on the same day throughout an entire Nation is truly spectacular.

If the game has been designed so that a player must have rebellions to make social change then as I said that is a terrible design decision.
 

OHgamer

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See this thread with other modding tips to reduce the issues with rebels.
 
Apr 25, 2010
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The AI needs a fix too. It seems that they dont fight the rebels consistent.
An example: Schweden is my ally, so i can see their movement. They have a large Amry in their capital city of 40.000 Men. They are surrounded with rebels but they dont attack them :confused:
 

AlHasanAlbaghdadi

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The only nation that actually got overrun by rebels ( and recovered ) was egypt, then I ( Ottoman empire ) got a large rebelion of anarcho-liberals but it was good actually becasue i became a Prussian constitutional monarchy
 

Fire_Unionist

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Olaf the Unsure; said:
I'm in the late 1850s as Texas, and I haven't seen massive rebels around the world yet. May happen later, I guess, but it does suggest that the occurrence is not universal. Sounds like a tweaking issue.

Firstly, :eek: at Texas in the 1850s, secondly, most global revolts seem to happen in the 60s and onwards, though you could be lucky.
 

dsteve3

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So, if I change the factor = # to 2 or 3, will that prevent the rebels from conqueroring all of the Civilized world?

And yes, I created a back-up folder with a special file telling me where to put the copied files back so I can make the game good-as-new.
 

unmerged(149708)

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In addition to what has been written here - the rebels don't properly check the status of the country. In my Japan game, I let Jacobin rebels win so that I didn't have to wait ages for my upper house to get into gear. However not long after they modelled the country to their liking they were back! So - I let them win again thinking that they want to go a bit further (since they don't fully set the reforms) - however they don't change anything at all - and to this day still fight for the status quo. If the country meets the aims of the rebellion then the rebellion should not appear to being with!
 

Psychedelic Sou

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The rebels are horrible. But what's worst: usually nothing happens during the Springtime of Nations, an event meant to cause such behaviour, but this all happens in the 1870's-80's.
 
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