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The Founder

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The degree of the Elders' psionics is clearly psionic ascension level, sorry. They're straight up body-hopping and linking all their slaves psionically with it. They also in general have a very spiritualist atmosphere to them, especially in the first firaxis game.

This is especially obvious with the Volunteer from Enemy Unknown, who both has the psionic power to take a colossal spaceship away from earth and also according to the directors use their powers to escape the explosion that follows.
That just makes them Fanatic Spiritualists with Biological Ascension.
Being a few Hundred years in Advance does not make them Materialists. Age can make technological lead more then Ethos and Spiritualist can make them older/more cohesive just as well. Just ask the Spiritualist Fallen Empire ;)

I actually made a Steam Guide on how to make "Imitation Empires" in Stellaris. I have begun to include the thus far revealed 1.5 mechanics into it:
http://steamcommunity.com/sharedfiles/filedetails/?id=689073779
It might be worth a look.
 

SevenSerpents

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That just makes them Fanatic Spiritualists with Biological Ascension.
Being a few Hundred years in Advance does not make them Materialists. Age can make technological lead more then Ethos and Spiritualist can make them older/more cohesive just as well. Just ask the Spiritualist Fallen Empire ;)

I actually made a Steam Guide on how to make "Imitation Empires" in Stellaris. I have begun to include the thus far revealed 1.5 mechanics into it:
http://steamcommunity.com/sharedfiles/filedetails/?id=689073779
It might be worth a look.
Sorry, but the level of their psionic powers is clearly beyond just Psionic theory, as you need the rest of the Ascension tree to get past that. It's clear they're Psionic Ascendants.

Realistically, they have elements of all three ascension trees, due to their various cybernetic minions.
 

The Founder

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Realistically, they have elements of all three ascension trees, due to their various cybernetic minions.
You keep extrapolating from thier Military to thier population, wich is a common mistake.

The first Tier of Technological Ascension is not that a few guys in the military have cybernetics.
But that literally billions of people have Cybernetics. Cybernetics are as common, avalible and nessesary as the ability to read and write.
Every person using this Forum would have cybernetics.
Every person on Facebook would have Cybernetics.
Not having cybernetics would be as odd as a grown up person that can not read and write.
Whatever backwards holdouts are still there will either become insignificant or cease to exist in 1-5 generations.
Every single grunt in thier army has Cybernetic implants.
That is what the "Flesh is Weak" means after the special project is finished.

What did they do to the average person on the street during X-COM 2? Did every last one of them had Cybernetics? Was every last one of them begin subtly genetically modified? Was the chance for psionics anywhere close to 1 in 10 people?
 

Riftwalker

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I would say that the world government coming out of XCOM 2 is likely Militaristic, materialist(we seem to make robots on our own in each xcom), and probably egalitarian as I think the populace would have a general fear of government control after their experience. They likely are either democracy or oligarchic(kinda a security council) they then might have shadow council and idealistic foundation or perhaps something to improve their military such as grand navy.

The Aliens are Authoritarian spiritualist xenophiles. They have a dictatorship and their general populace is under caste systems with elites among each race, the core race is full citizenship. They definitely have all the workings of government traits that improve government control such as police state or civics that increase government ethics pull. In all likelihood they could even be a fallen authoritarian empire. they could also be considered a hivemind with several integrated races.

in fact i'm doubling down on hivemind, they're obviously a hivemind with biological ascension and some quirks that let them quickly add people to the hive mind. cyberdiscs are just advanced assault drones and sectopods are droid armies.