1914: Events
This appears to be the one thread subject missing from the 1914 mod line-up.
I realise that most of the events we have in TGW can probably be ported over unchanged. However, some of the new commands in HoI2 might allow us to rewrite them to be more elegant.
For example, the new trigger division_in_province = { id = { type = [id type] id = [id id] } province = X } can be used to see if the battlecruiser SMS Goeben has reached the Constantinople province - you'd almost think this code had been added to the game specifically for this situation.
On the other hand, some commands may no longer work in HoI2, and will need rewriting.
So, use this thread to discuss these matters and report what changes are needed...
This appears to be the one thread subject missing from the 1914 mod line-up.
I realise that most of the events we have in TGW can probably be ported over unchanged. However, some of the new commands in HoI2 might allow us to rewrite them to be more elegant.
For example, the new trigger division_in_province = { id = { type = [id type] id = [id id] } province = X } can be used to see if the battlecruiser SMS Goeben has reached the Constantinople province - you'd almost think this code had been added to the game specifically for this situation.
On the other hand, some commands may no longer work in HoI2, and will need rewriting.
So, use this thread to discuss these matters and report what changes are needed...