And picking in your example (Russia and Ottomans), if you put a relation malus between them, then explain why that shouldn't be made for every nation that never allied with each other in the game's timeframe.
Russians and Ottos weren't "never allied". They were bloody rivals from Ivan the Terrible until the end of both empires. They had a conflict of religion with Russia being de-facto head of orthodoxy and Ottos holding much of the orthodox lands outside Russia, a competing claim to imperial prestige of Byzantines (adoptation of which is explicitly represented in-game with decisions, both technically optional), and competing interests on Pontic Steppe with, to put it bluntly, the Sultan sheltering guys who kidnapped orthodox Russian sex-slaves for him (Steppe raiding could have better representation to give more incitive to pacify the hordes by annexing or subjugating them, though that's something that should have been done with Cossacks already).
I'm confused why you clicked disagree on my condition based, non-railroaded, non-arbitrary sequence for enabling historical rivalry modifier between Ottos and Russia. It's not like counter-reformed catholics and protestants don't have ideological schism in the game, and in that case too there is cause and effect.
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