• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(33119)

Recruit
Aug 11, 2004
2
0
Hi everyone,

I've been playing HOI for quite a while, finally got around to signing up for the forums.

One thing that's been buggin me for some time is many times, events will occur when I reload a saved game. They also happen while playing, but I do get them when I reload. Is this normal, or am I missing these events unless I reload frequently.
 

J.J.E.

In Exile
3 Badges
Apr 20, 2001
2.581
0
Visit site
  • Darkest Hour
  • Hearts of Iron III
  • 500k Club
It's because the game checks all triggers when starting up, and thus many events are triggered upon reload. Nothing to do about that. :)


Welcome to the forums btw!
 

wwater

Freiherr von Zedlitz
93 Badges
Aug 4, 2003
60
2
  • Ship Simulator Extremes
  • Europa Universalis III Complete
  • Lead and Gold
  • The Kings Crusade
  • Majesty 2
  • Europa Universalis III Complete
  • Penumbra - Black Plague
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Heir to the Throne
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Rise of Prussia
  • Crusader Kings III
  • East India Company Collection
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Arsenal of Democracy
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
KölscheJung said:
That can get really annoying when the lend-lease keeps firing for the Soviets and they end up with an insane amount of ICs in Irkutsk

I agree, I had the same problem for me with CORE. But what I normally do is that I let Russia fight the Soviet Union and that way it won`t matter much. That is with CORE, not vanilla HoI. :)

Of course, if you were to annex the Soviet Union, you would benefit greatly from it anyway. See it as those Yankees investing in your future.
 

unmerged(14249)

HoI Multiplayer Beta/Dev
Jan 31, 2003
4.936
0
Visit site
Galanti said:
So I guess there are probably many events that we miss out on if we don't reload frequently?
You misunderstand. Recurring events like Lend Lease are checked about every 30 days and there is a random chance that they will trigger when checked. When you reload, you are resetting this periodic check. The more often you reload, the more often the event will get a chance to happen. If you only reload once a year then this won't make a big difference - you shouldn't miss any events and the annual reset won't change the expected number of occurences much. But if you reload once a week, say, then you'll be multiplying the chances of a monthly periodic event triggering by about four and so that would make a big difference. Reload as little as possible.

Andrew
 
Mar 20, 2002
2.289
0
Visit site
KölscheJung said:
That can get really annoying when the lend-lease keeps firing for the Soviets and they end up with an insane amount of ICs in Irkutsk

That's on the positive side, though.

In my soviet game, I keep getting the purging event, which is more than annoying. I cannot take 10% dissent hit each time ofc. so I guess I'll be running a leader-less nation in the long run? It must have happened about 6 times by now (early 1938) so I gater I lost about 50 leaders. Some of them were really good. :wacko:

Oh, and before aomeone asks: this IS 1.06c. The multiple events bug was supposed to be corrected here...
 

unmerged(14249)

HoI Multiplayer Beta/Dev
Jan 31, 2003
4.936
0
Visit site
Sgt. Bulldog said:
In my soviet game, I keep getting the purging event, which is more than annoying. I cannot take 10% dissent hit each time ofc. so I guess I'll be running a leader-less nation in the long run? It must have happened about 6 times by now (early 1938) so I gater I lost about 50 leaders. Some of them were really good. :wacko:

Oh, and before aomeone asks: this IS 1.06c. The multiple events bug was supposed to be corrected here...
There are four purge events scheduled for 1937: March, June, August and November. They have identical texts and so will be appear the same. This is only a bug if they happen more than this. Even then, you should tolerate this as there was really no limit to Stalin's savagery and paranoia.

As I read the code, the 10% dissent only happens if the leaders are not executed in a purge. I.e. if Stalin is soft, then his people rebel. Is that not what happens to you?

Andrew
 

J.J.E.

In Exile
3 Badges
Apr 20, 2001
2.581
0
Visit site
  • Darkest Hour
  • Hearts of Iron III
  • 500k Club
Colonel Warden said:
As I read the code, the 10% dissent only happens if the leaders are not executed in a purge. I.e. if Stalin is soft, then his people rebel. Is that not what happens to you?

He probably chooses option b, yes, which gives a dissent hit. No need though, since the USSR has tonnes of leaders, it is easy to "let some of them go..."

Only choose option b if generals like Rokossovsky or Zhukov are among the purged generals.
 

unmerged(5205)

Field Marshal
Aug 4, 2001
2.703
0
Visit site
wwater said:
I agree, I had the same problem for me with CORE. But what I normally do is that I let Russia fight the Soviet Union and that way it won`t matter much. That is with CORE, not vanilla HoI. :)

Of course, if you were to annex the Soviet Union, you would benefit greatly from it anyway. See it as those Yankees investing in your future.

Well, I never liberate Russia, I go for outright annexation of the Soviets :)
 

cdat

Rube 001
1 Badges
Mar 1, 2004
2.313
0
  • Crusader Kings II
Don't feel bad. My last game as Germany, I just annexed Poland and was halfway through France when my wife DEMANDED I show her half the interest I showed the game. Well, after that little waste :eek: of time and she was sleeping, I snuck back to the game and loaded up and BEHOLD! The Russians and her Allies joined in the war against me! This happened with no DoW that I know of. Before save, war with allies. After reload, war with everyone but the US, who joined shortly after since I was at war with most of the rest of the world and the time was 1939!!!!! All my troops were on the western side of Europe with a token defending force in Poland. Luckily the Commies and the Yanks were not prepared for war so it was a minor setback.
 
Mar 20, 2002
2.289
0
Visit site
Colonel Warden said:
There are four purge events scheduled for 1937: March, June, August and November. They have identical texts and so will be appear the same. This is only a bug if they happen more than this. Even then, you should tolerate this as there was really no limit to Stalin's savagery and paranoia.

As I read the code, the 10% dissent only happens if the leaders are not executed in a purge. I.e. if Stalin is soft, then his people rebel. Is that not what happens to you?

Andrew

Yes. So I have the choice of loosing 6 or 7 leaders eachtime or take 10% dissent hit each time. I'm now in 1938 so it's becoming quite a bitch.

This is my first SU game in this version though (which is btw. 1.06b - not 1.06c as I said above) so I'm not aware if the leader selection is random or coded? But loosing FM Timoshenko was certainly a big minus.
 

unmerged(14249)

HoI Multiplayer Beta/Dev
Jan 31, 2003
4.936
0
Visit site
Sgt. Bulldog said:
Yes. So I have the choice of loosing 6 or 7 leaders each time or take 10% dissent hit each time. I'm now in 1938 so it's becoming quite a bitch.
Historically, the purges killed 3 out of 5 Marshals; 75 out of 85 corps commanders; and 110 out of 195 divisional commanders. If you've only lost ~40 leaders then you've got off lightly.

And that's just the generals. About 45% of the entire officer corps was purged: 35,000 officers. And millions of the general population were purged too.

Having considered the matter, I think I'll lobby to make the purges more severe in HoI 2. This will weaken the Soviet Union and that will be good for game balance ...

Andrew
 

unmerged(5205)

Field Marshal
Aug 4, 2001
2.703
0
Visit site
Sgt. Bulldog said:
Yes. So I have the choice of loosing 6 or 7 leaders eachtime or take 10% dissent hit each time. I'm now in 1938 so it's becoming quite a bitch.

This is my first SU game in this version though (which is btw. 1.06b - not 1.06c as I said above) so I'm not aware if the leader selection is random or coded? But loosing FM Timoshenko was certainly a big minus.

I think maybe it's coded to purge the least loyal officers but I'm not sure
 

JRaup

Crusty Grognard
31 Badges
Apr 27, 2003
3.472
4
  • Hearts of Iron II: Beta
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Achtung Panzer
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Rise of Prussia
  • Europa Universalis III
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III: Chronicles
KölscheJung said:
I think maybe it's coded to purge the least loyal officers but I'm not sure


In each purge event, 1/2 of the leaders to be slept are of the loyest loyalty. Teh other half are random, to simulate Stalin's ever changing whims.