I made this event and put it in the hoi2.txt
right?
Now i tested them in the game and it works when i force it through with the cheatbar, the commands all work like a charm. But its doesn't seem to trigger. Can someone please check the event and see if there are any flaws.
Tried it only once though, i just made an alliance between Brazil and USSR just to see if it would work, but it didn't.
what i want is the event to trigger when any of those actions happen, right away. Like when Brazil goes in alliance with Soviet Union. I want it to happen right after that alliance happens, not a few months later..... Is that possible?
I have made and want to make more of these "gearing up for war" events for other countries, countries with at least 30 base IC
I also noticed that the changed hoi2.txt didn't change the 4 letters in the top right corner of the menu. I thought it would.
Code:
#########################################################################
# Argentina gears up for war
#########################################################################
event = {
id = 2551985
random = no
country = ARG
name = Argentina gears up for war
desc = EVT_2551985_DESC
picture = "factory"
style = 0
trigger = {
atwar = no
OR = {
alliance = { country = CHL country = SOV }
alliance = { country = CHL country = VEN }
alliance = { country = CHL country = BRA }
alliance = { country = CHL country = PAR }
alliance = { country = CHL country = URU }
alliance = { country = BRA country = SOV }
alliance = { country = BRA country = VEN }
alliance = { country = BRA country = BOL }
alliance = { country = BRA country = PAR }
alliance = { country = BRA country = URU }
alliance = { country = BOL country = SOV }
alliance = { country = BOL country = VEN }
alliance = { country = BOL country = CHL }
alliance = { country = BOL country = PAR }
alliance = { country = BOL country = URU }
alliance = { country = PAR country = SOV }
alliance = { country = PAR country = VEN }
alliance = { country = PAR country = URU }
alliance = { country = URU country = SOV }
alliance = { country = URU country = VEN }
under_attack = GER
under_attack = ITA
under_attack = JAP
control = { province = 485 data = SOV } #Warshaw
control = { province = 56 data = ENG } #Paris
control = { province = 56 data = USA } #Paris
control = { province = 300 data = USA } #Berlin
control = { province = 300 data = SOV } #Berlin
control = { province = 515 data = ENG } #Rome
control = { province = 515 data = SOV } #Rome
control = { province = 19 data = SOV } #London
war = { country = URU country = GER }
war = { country = URU country = JAP }
war = { country = BRA country = GER }
}
random = 15
}
date = { day = 0 month = january year = 1936 }
offset = 5
deathdate = { day = 29 month = december year = 1963 }
action_a = {
ai_chance = 100
name = OK
command = { type = domestic which = professional_army value = -1 }
command = { type = construct which = ic where = 825 value = 1 }
command = { type = construct which = ic where = 667 value = 3 }
command = { type = peacetime_ic_mod value = 25 }
}
}
right?
Now i tested them in the game and it works when i force it through with the cheatbar, the commands all work like a charm. But its doesn't seem to trigger. Can someone please check the event and see if there are any flaws.
Tried it only once though, i just made an alliance between Brazil and USSR just to see if it would work, but it didn't.
what i want is the event to trigger when any of those actions happen, right away. Like when Brazil goes in alliance with Soviet Union. I want it to happen right after that alliance happens, not a few months later..... Is that possible?
I have made and want to make more of these "gearing up for war" events for other countries, countries with at least 30 base IC
I also noticed that the changed hoi2.txt didn't change the 4 letters in the top right corner of the menu. I thought it would.