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Return of a Traitor



The Rebel, Miguel Bespion, one of the main leaders in the conspiracy against the former duke of Brittany, (Luke VII, de Montfort) escaped capture after the failed coup d'etat, and headed east.
Fortune had him ending up in Pskov. In a work camp in Zavidgrad to be precise. The Grand Princess of Pskov-Novgorod has now found him.
After extensive negotiations, she is ready to send him back to Brittany in chains for a small amount of money.

1. The Rebel, Miguel Bespion dies as the ship sinks in a storm. All hands are lost.

2. The Rebel, Miguel Bespion organises a mutiny and gains his freedom

3. The Rebel, Miguel Bespion arrives safely in Brittany. Psychologically disturbed. (PC's choice)

4. The Rebel, Miguel Bespion has lost a leg below the knee in an escape attempt.

5. The Rebel, Miguel Bespion arrives safely in Brittany. Badly beaten and ill.

6. The Rebel, Miguel Bespion arrives safely in Brittany. Healthy

A 6 is rolled

The Rebel, Miguel Bespion arrives safely in Brittany. Healthy
 
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Mar 3, 2002
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- EVENT -

arabship.gif


shield_OMA.gif
Colonization of Bahrain
shield_OMA.gif

Near the end of the 9th century the Ismai'li dai Hamdan bin al-Ash'ath al-Qarmati had led his followers to power in southern Iraq and East Arabia. From their base in Bahrain the Qarmatians send emissaries and raiders throughout the Muslim world. Hamdan soon renounced his allegiance to the Imam and his followers abjured their Ismai'li brothers. In short time they become the most powerful force in the Gulf.

The raids of the Qarmatians where feared throughout the Middle East and even the Caliph in Baghdad trembled before their wrath. In 930 they sacked the holy cities of Mecca and Medina and at their height of power they controlled eastern Oman while Persia, Baghdad and Cairo paid tribute.

But ambitious Persian leaders pressed south and the Qarmatians couldn't keep up when faced with increasingly powerful enemies in all directions. The ismai'li faith dwindled and the once so feared Qarmatians where shattered. The Qarmatian tribes remained as a minority in Bahrain and on the costs of eastern Arabia for almost a millennium turning their fanatism to simple piracy.

In an attempt to stop the piracy of the Gulf Oman have sent a fleet to take control of Bahrain. By capturing the old Qarmatian stronghold the Omani leaders hope to strike a crushing blow against the pirates while at the same time gaining a strategically important port and strengthening their position in the Gulf.



MODIFIERS:
Oman spends 1 land mil, 1 sea mil., 1 eco.
+2 to roll for ressources spend.


TABLE:

1.The attempt fails miserably. The pirats defend their stronghold with great courage, and repels the Omani soldiers without any trouble.
(-2 morale to Oman for 1 year/4 turns), no further event possible.

2.Even though the Omani fleet manages to driwe away the pirate vessels, the pirates hold on to their stronghold, and it will only be a question of time before their ships return to plague the area.
(-1 morale to Oman for 1 year/4 turns), no further event possible.

3~4.Most pirates receives priot notice, either by advance ships or through corrupt officials. The Omani soldiers arrive to an almost empty stronghold. Even though a foothold have been established, it is only a metter of time before the pirates return in force.
-1 to next event in series.

5.The Omani forces manage to secure control of the island, though small bands of pirates escape. In general, the threath they posed have been severely lessened.
(+1 morale to Oman for 1 year/4 turns)

6.
Outstanding succes. The pirate ships are caught completely of guard, and few, if any, survive the Omani forces. The Gulf is certainly save from this threath for good. (+1 morale to Oman for 1 year/4 turns), +1 to next event in series.

ROLL: 6 (+2) = 6

RESULT:
Outstanding succes. The pirate ships are caught completely of guard, and few, if any, survive the Omani forces. The Gulf is certainly save from this threath for good. (+1 morale to Oman for 1 year/4 turns), +1 to next event in series.
Oman spends 1 eco, 1 land mil, 1 sea mil.
 

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Mar 3, 2002
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- EVENT -

medieval.gif


shield_PAP.gif
The complicated forgery
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Cardinal Parentucelli have taken a risk. He has brought forgeries into the Holy See, in an attempt to discredit the supporters of his opponents in the Papal Election. The forgeries, impressive in number, would have to bee produced in very short time, and if discovered, this could have disastrous consequences for Parentucelli future. It is a gamble, but does it succed?




TABLE:

1.
It is evident that the papers are forgeries. As skilled as the forger is, he has produced to many papers, and many some obvious mistakes on some of them. Once these are spotted, and the rest are invistigated in great detail, they are all proven false.

2.
The forger, unknown to his employers, was forced to hire help from outside to produce such great amount of letters in so short time. As a result, some of the papers are difficult to prove false, while others are easily spotteda s forgeries. It is clear that though all are signed by Barbo's name, some are forgeries.

3-4.
It is diffucult to tell if the letters are true or not. Minor details are wrong, but it will take a longer period of time to determine whether or not the letters are true. Seeds of doubt have been planted, but nothing is proven yet.

5.
There are simply to many letters to examine in detail. Each man will have to make up his own mind about the authencity of the forgeries.

6.
The forger was really worth his pay. The fake signatures are perfect, and all letters easily pass the first inspections. There is no reason to question the letters authencity.

ROLL: 2

RESULT:
The forger, unknown to his employers, was forced to hire help from outside to produce such great amount of letters in so short time. As a result, some of the papers are difficult to prove false, while others are easily spotteda s forgeries. It is clear that though all are signed by Barbo's name, some are forgeries.
(Any player are free to spot forged letters, though not all letters examined are proven forgeries)
 

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- EVENT -

battle8.jpg


shield_REB.gif
Supply lines raided.
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Borya looked aghast as Vanya spit on the bloodied corpse whom had been some minutes ago a courier and shook his head, his face red and prespiring despite the freezing cold about them, "Dead already eh!?" Borya looked over to Mikhail and called out, "Don't make them like they used to!"

Mikhail sighed and turned around, walking away from the site and back toward the city. Last he heard Sergius had arrived in Constantinople. This was good news, the Metropolitan was hope. There were only so many steps left able to be taken, and a rather bloody one lay next. If Vilnius refused to recognize the gravity of their problem, it was up to Igorivitch to show them."

Summary: Russian Orthodox rebels have for many months now, through harvest and over the winter held the greatest portion of Lithuania's most fertile arable land. With the failure of diplomacy to achieve their desires of full religious tolerance and even worse the outrage of being offered tolerance that does not even include Holy Kiev they assault whatever Lithuanian supply lines could possibly remain after a prolonged war on the brutal steppe.




MODIFIERS:
Orthodox Lithuanian rebels spends 1 LM


TABLE:

1.
The rebels raids fail miserable. The supply lines prove to well guarded, and many a rebel soldier pays with his life for this great mistake. Morale suffers, especially as the men know that this could have been their last bid at victory. (-1 morale to Lithuanian rebels for 1 year/ 4 turns).

2-3.
Even though the rebels control the fields of Lithuania, the Lithuanian military commanders have managed to secure supplies from foreign nations through trade, or through pillaging conquered territories. (no effect)

4.
The rebels have for some time controlled the Lithuanian fields, and have reaped the harvest sown last year. However, the Lithuanian commanders are well aware of the risk, and the Lithuanian army have managed to produce supplies of the lands in which they campaign. (Second event triggered, with a +1 modifier.)

5.
The rebels control of the great food producing areas of Lithuania are starting to prove a problem for the Lithuanian army. As the rebels even begin to raid supply lines, things are looking increasingly grim. (Second event triggered).

6.
The rebels control of the greatest food producing centers of Lithuania, and their attacks on the Lithuanian supply lines, means that the men fighting the moslem hordes suddenly find themself without food. The raids are immensly succesfull. (Second event triggered, with a -1 modifier)

ROLL: 5

RESULT:
Second event triggered.

Montenegro-90-0011-White-horse_and-empty.jpg


shield_lit.gif
Starvation!.
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[/center]

With the growing number of raids on supply trains, and the rebels refusal to surrender the rich farmland of Lithuania, the soldiers must more and more often go hungry to bed. This, coupled with the usual risk of death in battle, means than the lure of desertion is getting increasingly difficult to resist. One thing is to risk your life for your king, another entirely is to do it hungry.
And among those who stays, diseases, due to the low quality and quantity of the food served, are rising. Foreign soldiers are no longer the only cause of death, as starvation and disease claims the life of Lithuanias defenders.



TABLE

1. Major disaster
General lack of food are made worse by the woefully inadequate trickle of supplies getting through. Thousands die, some in their sleep, and many others are in no condition to fight. Even more desert and flee for home.
(-3 current land mil, -2 morale, -1 tech for 2 turns)

2. Lack of supplies
Not only food is lacking, also other basic supplies are kept back. The soldiers not dead from starvation lacks weapons to replace those lost in combat.
(-2 current land mil, -1 morale, -1 tech for 2 turns)

3. Harsh conditions
The troops suffer from lack of food and supplies. Horses and men die, lost weapons are difficult to replace. Many die, even more desert.
(-1 current land mil, -1 morale, -1 tech for 2 turns)

4. A blow to morale
The lack of food saps the army's strength and morale. But still they march on.
(-1 morale for 2 turns)

5-6 No effect
Although they curse their leaders for their poor planning, the troops grind their teeth and fight on.
(No effect)

ROLL: 3

RESULT:
The troops suffer from lack of food and supplies. Horses and men die, lost weapons are difficult to replace. Many die, even more desert.
(-1 current land mil, -1 morale, -1 tech to Lithuania for 2 turns)
 

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User #8915
Apr 26, 2002
2.207
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Event

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Road Network of Liguria

RoadOutOfCortona.jpg

With the huge increase of economic activity the Republic of Genoa expirienced in the Year of Our Lord 1444, Doge Antonio di Merchanno of the Republic of Genoa with the authority to invest as much as he can in the economic development in Genoa makes his first great investment of 200,000 Ducats for the development of roads and trade routs in the territory and seas of Genoa, developing the merchant navy, the dock of the city of Genova, and most importantly the roads as requested in the treaty of the Italian Trade Union in which the Republic of Genoa joined recently. Was it worth the investment that hopefully give yet another economic development to the Ghibeline government of Doge Antonio di Merchanno?

Genoa spends 1 eco to tigger and 1 eco to modify roll.

1. Money is wasted and the road network is a disaster (-2 starting eco to Genoa for 1 year).

2. Money is wasted (-1 starting eco to Genoa for 1 year).

3-4. The roads are built, but not much changes (no effect).

5. Some use the roads (+1 starting eco to Genoa for 1 year).

6. The roads facilitate a flow of trade and travel (+1 starting eco to Genoa for 2 years.

___​

Roll: 4+1=5; Some use the roads (+1 starting eco to Genoa for 1 year).
 

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Apr 26, 2002
2.207
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Weather

i4_0049.gif

Man was often at the mercy of the weather. Never so much as when he settled down, to toil the soil. Emerged from his hovel and cave, sown wheat and grains to reap the profit. His eyes cast upwards. How will the weather treat him, how will it treat him? Agriculture being the livelihood of most of the people at this time, the state itself was affected by how much has sprouted from the ground. Or will spring floods destroy what is still within its earthen abode? All at the mercy of the weather!

1. The weather is merciless and the state coffers suffer (-1 current eco, -1 starting eco for 1 year, -1 morale for 1 year to Saxony).

2. The weather is bad and the state coffers suffer (-1 current eco, -1 starting eco for 1 year to Saxony).

3. The weather is average (no effect).

4. The weather is average (no effect).

5. The weather is good and the state coffers benefit (+1 starting eco for 1 year to Saxony).

6. The weather is overly generous. Hunger is banished from the land! (+1 starting eco for 1 year, +1 morale for 1 year to Saxony).

___​

Roll: 1; The weather is merciless and the state coffers suffer (-1 current eco, -1 starting eco for 1 year, -1 morale for 1 year to Saxony).
 
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Apr 26, 2002
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shield_BAD.gif
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Trade Alliance across Central Germany

snail_merchants.jpg

___​

Trade pacts were an important method of encouraging trade between different realm. Lowering tariffs and tolls often resulted in higher revenues, since the realm’s merchants were not required to pay regular tariffs either.

Baden, Bavaria, Wurzburg pay 1 eco to trigger the event.

1. Lowering of the tariffs results in lower revenues for the state coffers (-2 current eco, -2 starting eco for 2 years).

2. Lowering of the tariffs results in lower revenues for the state coffers (-2 current eco, -1 starting eco for 1 year).

3. Lowering of the tariffs results in lower revenues for the state coffers (-1 current eco, -1 starting eco for 1 year).

4. Lowering of the tariffs encourages trade and the state coffers benefit (+1 current eco, +1 starting eco for 1 year).

5. Lowering of the tariffs encourages trade and the state coffers benefit (+2 current eco, +1 starting eco for 1 year).

Lowering of the tariffs encourages trade and the state coffers benefit (+2 current eco, +2 starting eco for 2 years).

___​

Baden; 2. Lowering of the tariffs results in lower revenues for the state coffers (-2 current eco, -1 starting eco for 1 year).


Bavaria; 3. Lowering of the tariffs results in lower revenues for the state coffers (-1 current eco, -1 starting eco for 1 year).


Wurzburg; 1. Lowering of the tariffs results in lower revenues for the state coffers (-2 current eco, -2 starting eco for 2 years).
 

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Mar 3, 2002
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- EVENT -

minoan.jpg


Weak-kneed giant
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shield_VEN.gif
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The Minoan Confederation started out of care for protecting Venetian and Castilian
interest in the Mediterranean. These two nations shared common goals, and an alliance between them seemed only natural.
Then France and Portugal joined, finally England. In the affected nations, people began to question the wisdom of joining such different and powerfull nations, even going so far as to sign a declaration to create a common capital. Especially the French and English nobility complained. They could not identify with the Portuguise, Castillian and Venetian focus on the Mediterranean, and felt that the Minoan symbols used in the Confederation meant nothing to them.
Finally, as Hungary and Venice clashed in war, and it was proven that the alliance had consequences, the many questioning voices were spoken loud and clear.



Trigger:
Event is triggered for all members of the Minoan Confederation.
The size, distance between signers, lack of common spheres of interest count against the existence of this alliance.
The recent wars finally triggers the event.
Venice has a -1 modifier (positive for Venice) due to immediate gains from the alliance.
Portugal and Castille have unmodified rolls.
England and France have +1 modifier (negative for involved nations), due to distance and lack of cutural ties to Minoa.


TABLE:

1.
The alliance is a good thing and will probably give us peace and stability. The nobles, burgers and clergy support the enterprise. (+ 1 Morale for 1 year to affected member)

2.
Well our kings rulers decided that it is good, we couldn't care less. (no effect)[/color]

3
Some fail to see why so much should be sacrificed to assist nations so far away. (no effect)

4
It certainly isn't the good idea. The nobles, burgers and clergy speak up against the enterprise. (- 1 Morale for half a year/2 turns for affected member)

5.
Hell this is a bad idea! (-1 Morale for 1 year/4 turns to affected member)

6.
This is extremely bad idea, why we ally with all
of them? We don't shere common interests, and the very distance makes us unlikely too. And why the Minoan? It's not like neither English nor French are greek anyway! Major unrest among nobles, burgers and clergy. (- 2 Morale for 6 turns to affected member.)


ROLL:
Venice: A 4 is rolled -1 = 3.
Castille: A 3 is rolled.
Portugal: A 5 is rolled.
France: A 5 is rolled +1 = 6.
England: A 4 is rolled +1 = 5.

RESULT:
-1 morale to England for 1 year/4 turns.
-2 morale to France for 6 turns.
-1 morale to Portugal for 1 year/4 turns.
 

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Mar 3, 2002
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- EVENT -

ist-005t.jpg


shield_VEN.gif
The Fate of Serbia
shield_ser.gif

It has not been long, since the horros of war rolled over the Serbian plains. Venetian armies invaded and conquered the small balkan nation, and despite threaths from Hungary, the nation was annexed.
However, as the threaths are proven real, and Hungarian armies march, the Venetian doge decides to release the nation into vassalage. But how will the Serbian population react to this??





TABLE:

1.
The Serbian nobility embraces this chance to once again rule their own nation. In the turmoil resulting from the release from Venetian rule, the Venetian installed duke is killed, and a local noble, without ties to Venice, takes his place.
The nation Serbia is recreated, independent from Venice. Provinces will be Kosovo and Serbia.


2.
In the confusion that is Balkan, and having just lost one war, the population and nobility have no desire to stand on their own. Looking towards their neighbours, the nation finds other Venetian vassals, and the newly installed, Venetian-controlled, duke decides to approach these and offer a full cooperation.
Serbia and Kosovo are added to Bulgaria.

3.
In the confusion that is Balkan, and having just lost one war, the population and nobility have no desire to stand on their own. Looking towards their neighbours, the nation finds other Venetian vassals, and the newly installed, Venetian-controlled, duke decides to approach these and offer a full cooperation.
Serbia and Kosovo are added to Macedonia. Slavonic culture added to Macedonia.


4.
The release of the nation goes as planned, but the troops grumble about it. They see the lands they fought and died to conquer released again, before a single sword is raised. (-1 morale to Venice for 1 year/4 turns).
The nation of Serbia is recreated, consisting of Serbia and Macedonia, as a vassal of Serbia.


5-6.
The plan succeds without any trouble.
The nation of Serbia is recreated, consisting of Serbia and Macedonia, as a vassal of Serbia.



ROLL: 1

RESULT:
The Serbian nobility embraces this chance to once again rule their own nation. In the turmoil resulting from the release from Venetian rule, the Venetian installed duke is killed, and a local noble, without ties to Venice, takes his place.
The nation Serbia is recreated, independent from Venice. Provinces will be Kosovo and Serbia.


Venice looses Kosovo and Serbia.
The following nation is created:
shield_ser.gif

Nation: Serbia
Head of State: Local nobility.
Player: NPC
Religion: Orthodox
Culture: Slavonic
Stats: 1/0/3/4/2 --> [1/0/3/4/2]
Provinces: 2
Ports: 0
Owned: Serbia, Kosovo
 

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Mar 3, 2002
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- EVENT -

mcp_small.jpg


shield_VEN.gif
Sale of Kerch
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Hard pressed by the war against Hungary, the Venetian doge is taking desperate measures. Among them is the sale of the old Venetian colony of Kerch to the former arch-enemy of Venice, Genoa.
The money are transferred without any trouble, and a letter arrives in Kerch, informing the governor that he now owes fealty, and tax, to Genoa.



RESULT:
Genoa spends 3 eco, and gains Kerch
Venice gains 3 eco, but looses Kerch
 

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Mar 3, 2002
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- EVENT -

DMWSpiel303image.jpg


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The sale of Zagaroza, Aragon’s capital
shield_ARG.gif


Declaration of war on Castille by King Constantine, called "The Greek" by many, proved to be
a bad idea, in fact was perceived as madness by many. To spare the
kingdom from the aggression of combined forces of Castille, Portugal, England and Navarre, Queen Blanca was forced to give away her home and capital of her father. This brought much disarray to Aragon as whole court had to be moved etcetera. Also many nobles started to think if having a foolish "Greek" occupying the throne is a good idea at all.


Main effect:

Aragon choses a new capital and loses -1 morale and -1 tech for the
next 4 turns.

Also a die will be cast

TABLE:

1.
We are spared even if Zagaroza is lost. (no effect)

2.
No one really cares, they already saw too much of Constantine’s folly.
(no effect)

3
Some minor displeasure among Aragonian nobles. (-1 Morale for half a year/2 turns, in addition to other effects.)


4
Some minor displeasure among Aragonian nobles increased by the war and
allaince with Hungary and war with Venice. (-1 Morale for 1 year/4 turns, in addition to other effects)

5.
Hell this is a bad idea! Aragonian nobility is really
angered, moderate unrest.
(minor rebellion triggered)

6.
Rebellion! We don’t want this Greek anymore!
(major rebellion event.)

ROLL: 5
-1 morale, -1 tech for 1 year/4 turns.

Triggered Rebellion event​

1. Rebellion!!
Formally loyal provinces rebel! Although the towns and cities of those provinces form no armies, their garrisons strike the colours of the realm’s Head of State from their walls in place of their own.
(25% (rounded up) of owned provinces rebel and have base defence garrisons of -/-/?/?/-. -2 tech, -2 morale to REALM for 1 year/4 turns)

2. Extremely powerful nobles, high-ranking holy men and very influential merchants alike betray their oaths to the lord of the land and furiously express their absolute rage.
(-2 tech, -2 morale to REALM for 1 year/4 turns)

3. Important nobles, local holy men and influential merchants alike express anger.
(-1 tech, -2 morale to REALM for 1 year/4 turns)

4. Significant nobles and merchant classes alike express displeasure.
(-1 tech, -1 morale to REALM for 1 year/4 turns)

5. Minor nobles and marketeers express discomfort.
(-1 morale to REALM for 1 year/4 turns)

6. The revolt is effectively suppressed by the fiercely loyal local militia before it gathers any considerable strength.
(no effect)

A 6 is rolled.

RESULT: Aragon suffer -1 morale, -1 tech for 1 year/4 turns. Aragonese capital changed to Catalonia.
Aragon looses the province Aragon.
Aragon gains 2 eco.

Castille spends 2 eco
Castille gains the province Aragon.
 

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Mar 3, 2002
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- EVENT -

inflation.txt


Inflation Warning for Venice


The spending habits of Venice are escalating. It is borrowing large sums of coin to fund their respective rulers’ extravagant policies. The rulers are bringing more and more finances into a fragile economy and the leading merchants are warning the court that if this trend continues, great devaluation of the funds might ensue.

RESULT: (no effect - warning only)
 

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User #8915
Apr 26, 2002
2.207
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shield_lit.gif
shield_psk.gif

Novgorod marshes floodings
10b.jpeg
It was a typical early autumn day, the sun shined in the same way - somewhat more distant but strong at times anyway. The wind came through the trees with hints of the frigid tundras from where it came. However all this was more of a relief after yet another brutal Russian summer, especially in Novgorod where the stifling heat and humidity could make some at times even long for the equally harsh and all too often deadly Russian winter.It was these ideas that were in Boris' mind as he and a number of his comrades sat silently among some recently fallen leaves on one side a dam constructed only a number of a years ago part of a massive drainage project. The valley below was bright with crops, yet something was quite noticeably wrong, there were very few people. And throughout the land, this was the same universally. People had already begun moving away from these lands so recently claimed as they knew very well what would happen to them when the Lithuanians marched in.The orders were simple in theory, and brutally effective in practice. The dams would be let open, the canals rediverted and what at this moment were fields and pastures, finely developed roads would turn into torrents of water and mud. The eastern and south-eastern pathes would be cut and in some of the most army-inhospitable land in Europe the Lithuanian forces would be caught in an endless quagmire, those troops of course that weren't directly engulfed in the torrent.The frontier guard, those not constantly harassing the Lithuanian army, were charged with this task. Men like Boris Murtisev present simply sat in this pristine settings, waiting for the opportune moment when the Lithuanians arrived to turn them into deadly forces of chaos. The army was in Pskov, the people were leaving north and west and here in Novgorod all that awaited the Lithuanian invaders was destruction. The crops not already taken by the populace in flight would be washed away, the roads would dissapear and the invading army would be trapped in land it set out to conquer, unable to be supplied, unable to coherently move, and having no land to live off of. But to Boris, until he saw the glint of weapons, the thud of uncoming horses, it was but another beautiful day. Mother Russia would be cleansed from these dirty invaders, even if took a whole lot of mud and water, and it was up to men like Boris to set the deed in motion.
___​



The infrastructure of Novgorod suffers (-2 starting eco for 2 years to Pskov).

___​

1. Major disaster
General lack of food are made worse by the woefully inadequate trickle of supplies getting through. Thousands die, some in their sleep, and many others are in no condition to fight. Even more desert and flee for home.
(-3 current land mil, -2 morale, -1 tech for 2 turns)

2. Lack of supplies
Not only food is lacking, also other basic supplies are kept back. The soldiers not dead from starvation lacks weapons to replace those lost in combat.
(-2 current land mil, -1 morale, -1 tech for 2 turns)

3. Harsh conditions
The troops suffer from lack of food and supplies. Horses and men die, lost weapons are difficult to replace. Many die, even more desert.
(-1 current land mil, -1 morale, -1 tech for 2 turns)

4. A blow to morale
The lack of food saps the army's strength and morale. But still they march on.
(-1 morale for 2 turns)

5-6 No effect
Although they curse their leaders for their poor planning, the troops grind their teeth and fight on.
(No effect)

___​

Negative modifier of -1 for extreme geographical location.

Roll; 4-1=3. Harsh conditions
The troops suffer from lack of food and supplies. Horses and men die, lost weapons are difficult to replace. Many die, even more desert.
(-1 current land mil, -1 morale, -1 tech for 2 turns)


EVENT UNDER INVESTIGATIONIts effects (if any) will take place once this banner is removed!-Ladislav
 
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- EVENT -

image11s.jpg


shield_ARG.gif
Change of policies.
shield_ARG.gif

Aragon has barely ended one war, before she finds herself involved in a new. That could be accepted, if the new enemy was one traditionally considered a foe of Aragon, a contestant for dominance in the Aragonese spheres of influence.
But King Constantine have not lead the nation to war against an old foe, not even against a nation deserving of Aragons wrath. Instead, Aragonese soldiers and sailors will soon be fighting a nation which untill half a year ago was thought as a friend, the very nation Aragon entered war with Castille to aid.
The breach of the alliance with Hungary, the declaration of war on former allies, and the radical change of alliance partners spread confusion and anger among the nobles, who find their king increasingly dishounorable.



TRIGGER:
Aragons declaration of war on a former ally.

TABLE:

1.
Nobles are angered to the point of rebellion.(Minor rebellion triggered

2.
Soldiers desert, and those who stay behind are dismoraled.(-1 morale to Aragon for 1 year/4 turns, -1 LM to Aragon.)

3.
The nobles see this breach of a treaty as a cowardly action, and their support for their king is weakened.(-1 morale to Aragon for 1 year/4 turns

4.
The common sailor and soldier would rather find their traditional enemy than those they have been told are their friends.(-1 morale to Aragon for half a year/2 turns

5.
After the loss of Zaragosa, it is a necessity for Aragon to be on the stronger side, is the general opinion. (no effect)

6.
The king made a wise choice in changing side when it was obvious we were supporing the loosers. What has been lost to Castille can be won from Hungary. (+1 morale to Aragon for 6 months/2 turns.)


ROLL:5

RESULT:
After the loss of Zaragosa, it is a necessity for Aragon to be on the stronger side, is the general opinion. (no effect)


- EVENT -

01%20Ordination%20Blessing%20071003.jpg


shield_PAP.gif
Divine Blessing
shield_lit.gif

For what seemed like years now, the armies of the Lith King and his
vassals marched and fought across the width and breadth of eastern
Europe. Blazing a path of devastation from the banks of the Caspian to the
marshes of the Russian Baltic. Battling against the swarthy and brutal
Mongols on the Russian steppes, the ferocious but misguided religious
agitators in the Lithuanian forests, and now the treacherous money
grubbers of Pskov-Novgorod.
The soldiers were well trained and professional , with no want of
courage or discipline. But the constant march and frequent battle had taken
its toll. It seemed the very earth was conspiring to end them at every
possible opportunity. The prospect of more battles did little to lift
their spirits, but there were consoled in other ways. The army of
Lithuania was composed mainly of mounted warriors and their charges, these
men were not well educated, but they were strong in body and even
stronger in faith. They were devout believers, bordering on fanatical. It was
with a special conviction that they fought against the Heretics and the
Heathens, Mongol, Orthodox Rebel, and Russian schismatic alike.
As one could imagine, news that one of their own, the man who had
baptized many with his own hands, the one who so often held mass with the
soldiers and helped tend to them, that very same man had went to Rome as
Kastulis Vidutyte, and had been proclaimed to the world as Innocent
the IX, Roman Pontiff. They felt proud, but their former shepard was
but a distant figure, that is, until the arrival of the new Archbishop.
He joined with the army at the outskirts of Novgorad, bringing with him
the Holy Relic of the fragment of foreskin of the Christ, various
Papal Regalia sporting the Coat of Arms of Innocent IX, and Holy water that
had been consecrated in the Basilica of blessed St. Peter in the
Lateran by the Holy Father himself. As the Archbishop and his priests
performed the blessed sacraments and revealed the Holy Relics for adoration
by the soldiers, many of them, gruff and mean as they were, broke down
into tears of joy as they were encompassed by spirit of God.




MODIFIERS:
Papal States spends 1 LM (to escort the relics to Novgord), 1 eco.
+1 for spending.


TABLE:

1.
The escort is ambushed by Pskovian soldiers, and the holy relics in up in the possesion of the orthodox. The Lithuanian soldiers, after hearing this news, looses faith, and sees it as a symbol from God; they are not to triumph... (- 2 morale to Lithuania for 1 year/4 turns)

2.
The escort is ambushed, and even though the relics are saved by a quick cavalryman, the bishop is killed. The army believes that the schismatics ability to ambush and kill a servant of the Holy Mother Church is a sign from God. (-1 morale to Lithuania for 1 year/4 turns)

3~4.
Well, it was a nice thought, but many soldiers would have preferred weapons, supplies or even direct military assistance. (no effect)

5.
The morale of the army is lifted, and the men fight with renewed spirit. (+1 morale to Lithuania for 1 year/4 turns)

6.
Not only does the relics lift the morale of the army, but people are convinced of the rightousness of the case, a thing many had doubted. The soldiers fight with higher spirits, and volunteers join in unseen numbers. (+1 LM, +1 morale. to REALM for 1 year/4 turns)

ROLL: 4 +1 = 5
The morale of the army is lifted, and the men fight with renewed spirit. (+1 morale to Lithuania for 1 year/4 turns)

RESULT:
Papal States spends 1 eco, 1 LM.
+1 morale to Lithuania for 1 year/4 turns.
 

Darth Tracid

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- EVENT -

attrition.txt


War Weariness Attrition

  • ”Those who use the military skillfully do not raise troops twice and do not provide food three times.”

    ~ Sun Tzu
Time becomes an ever-present factor to be reckoned with the moment a Prince raises an army to do battle. Men are co-oerced into doing war by the promise of riches, ransoms, rape and reward. Every minute that passes by is a minute that a soldier spends wondering whether he shall see any one of these.

Unless the initiative is seized by the Prince, it is instead taken up by doubt, fear and bodily disease and malnutrition, which, ever patient, always win the ultimate battle.


REALMS EFFECTED:
Lithuania

No effect! Warning only! (Bz)
 
Last edited by a moderator:

unmerged(8054)

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ANNOUNCEMENT!!​

As Longinus is now serving as Event-mod, and have yet to receive mod priveligies, such as posting in closed threads, this thread is now open.

Any unlicensed posting in here will result in an immediate morale hit to your nation. There will not be given any warnings!
 

Longinus

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- EVENT -

attrition.txt


War Weariness Attrition

  • ”Those who use the military skillfully do not raise troops twice and do not provide food three times.”

    ~ Sun Tzu
Time becomes an ever-present factor to be reckoned with the moment a Prince raises an army to do battle. Men are co-oerced into doing war by the promise of riches, ransoms, rape and reward. Every minute that passes by is a minute that a soldier spends wondering whether he shall see any one of these.

Unless the initiative is seized by the Prince, it is instead taken up by doubt, fear and bodily disease and malnutrition, which, ever patient, always win the ultimate battle.


With little doubt Mongols and Turks were victorios in their wars but their warriors are now much more interested in reaping the rewards of their fighting instead of risking their lives yet again. These wars last too long and the control over the troops is smaller and smalled with each passing day.

REALMS EFFECTED:

Golden Horde
Ottoman Empire


No effect! Warning only!
 

Longinus

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- EVENT -

sack_rampage.jpg


shield_VEN.gif
The Sack and pillage of Venice
shield_VEN.gif

Venice was taken by the hordes of the northern barbarians, those who hoped for their mercy were terribly wrong for there was little of that quality in the hearts and minds of countless crowds and their leaders. The capital of merchants fell. Untold treasures of gold, silver and goods were plundered during the subsequent pillage and rape. Great and wonderful works of art, architecture and treasures were either destroyed or carried away. Many of its priceless treasures were carried off to Bohemia and Hungary, the main victors on the field. Such occurrence could only be matched with the fall of Constantinople during the 4th crusade. This event was not to be wasted by the victors. During the many months of occupation the victors are methodically skinning the game of its riches.

Many cities survived few days plunder but what of such grand theft? Day by day, night by night, carriages full of Venetian goods are leaving the city. Stories of excommunicated Palatine of Hungary who is responsible for Venetian plight are being told to young children as a warning.

What will be results of event of such magnitude? Will Doge Venice in exile manage to find ways to pay his mercenaries? Will the loot directly reach the coffers of victors?


Triggered by: continuous RP of pillaging the city, many months of holding the city, the importance of city as a center of trade and Venetian power, huge number of troops to maintain by the Doge, the allied forces are no longer present in the city leaving only a garrison behind.



TABLE:

1.
The loss if great but Doge and his generals manage to find numerous ways to pay their mercenaries. Hatred toward the invaders, fueled by their ruthlessness results in the full-scale rebellion. (province of Veneto returns to the control of Venice -1 morale to Hungary/Bohemia for 2 turns)

2.
The loss if great but Doge and his generals manage to find numerous ways to pay their mercenaries. Hatred toward the invaders, fueled by their ruthlessness results in the unrest in the former Venetian holdings. (-1 morale to Hungary/Bohemia for 1 turn)

3.
The loss if great but Doge and his generals somehow manage to find numerous ways to pay their mercenaries. (no effect)

4.
The loss if great and although Doge and his generals are doing their best to maintain the payments for their soldiers there are some deserters. (-1 current LM to Venice).

5
The loss if great and although Doge and his generals are doing their best to maintain the payments for their soldiers there are many deserters. (-2 current LM to Venice).

6
The loss if great and although Doge and his generals are doing their best to maintain the payments for their soldiers there are many deserters. The morale is low as well, news from Venice doesn’t make it better. (-2 current LM and -1 morale (for 2 turns) to Venice).

ROLL: 5

RESULT: 5
The loss if great and although Doge and his generals are doing their best to maintain the payments for their soldiers there are many deserters. (-2 current LM to Venice).


Pillage and Plunder

Both, Bohemia and Hungary, have a positive +1 positive modifier to this roll in regard to the continuous and quality role-play.

1.
All gains are somehow wasted, corruption within the ranks of victors and putting the individual gains above the orders of overlord ends in desertions as those who looted most decides that the have seen enough of war. Discipline within the allied army suffers. (-1 current LM and -1 morale (for 2 turns) to one of the victors)

2.
All gains are somehow wasted, corruption within the ranks of victors and putting the individual gains above the orders of overlord ends in desertions as those who looted most decides that the have seen enough of war. (-1 current LM to one of the victors)

3.
All gains are somehow wasted. Little loot reaches the royal coffers. (no effect)

4-5.
Many prizes reach the royal coffers. (+1 current eco to one of the victors).

6
Most of the loot reaches the royal coffers. Morale is high among the victorious troops. (+1 current LM and +1 morale (for 2 turns) to one of the victors).

ROLL:
Bohemia:
A 1 is rolled + 1 = 2
Hungary A 3 is rolled +1 = 4

RESULT:
Bohemia
2.
All gains are somehow wasted, corruption within the ranks of victors and putting the individual gains above the orders of overlord ends in desertions as those who looted most decides that the have seen enough of war. (-1 current LM to one of the victors)

Hungary: 4-5.
Many prizes reach the royal coffers. (+1 current eco to one of the victors).



All rolls were done by Icarus
 

Longinus

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caravel.jpg


shield_POR.gif
Portuguese Naval Reform EVENT
shield_POR.gif


Portugal's naval program of expansion and development continued unabated in the years after its initiation. In addition to a major program of construction of advanced ship types, Portugal also moved to secure favorable trade treaties for vital stocks of timber and other naval supplies, searching as far as cold Pskov in the north, and coming to the terms with the Hanseatic League. At Sagres, Prince Enrique, 'the Navigator' brought together the sharpest minds in naval science, ensuring the long-term success of Portugal's program of exploration. And the first dividends from Africa began to pay off, in the form of slaves and gold dust. All of these trends boded well for a positive future for Portugal's navy.

Portugal spends 3 eco. (3 to effect) (+1 modifier from last event, no cost to trigger from last event) (+1 modifier for the exceptional RP)

TABLE:

1. Africa is a land of devils. Why should we pay to have the devils own spawn imported? We have need of less taxes than this evil folly merits. The Nobles and populous show displeasure by slacking at their dayly efforts and some ships captains decide to find employment with less risk (-1 morale to Portugal for 3 years/12 turns, -1 S/M to Portugal for 3 years/12 turns)

2. Africa is a land of devils. Why should we pay to have the devils own spawn imported? We have need of less taxes than this evil folly merits. The Nobles and populous show displeasure (-1 morale to Portugal for 2 years/8 turns)

3. Africa? It is so far away. What would it hold for us ? Serfs are better than slaves... Surely? Who cares anyway?(no effect)

4. There is some enthusiasm but only from armchairs by warm hearths (no effect)

5. Portuguese naval power makes a noticeable increase opening and securing the new trade routes. The people enjoy the prestige. (+1 Morale, Tech to Portugal for 3 year/12 turns)

6. A major success! Portuguese naval power makes a noticeable increase opening and securing the new trade routes. The people enjoy the prestige. Portugal's navy expands and slaves suplement serf labour. (+1 Morale to Portugal for 3 years/12 turns, +1 S/M to Portugal for 3 years/12 turns)

Roll: 6 + 3 (eco) +1 (last event) +1 (rople-play) = 9!

RESULT:
Portugal
6. A major success! Portuguese naval power makes a noticeable increase opening and securing the new trade routes. The people enjoy the prestige. Portugal's navy expands and slaves suplement serf labour. (+1 Morale to Portugal for 3 years/12 turns, +1 S/M to Portugal for 3 years/12 turns)
 

unmerged(8915)

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shield_psk.gif

Volunteers from across Russia

aleknev5.jpg



With Pskov-Novgorod beneath the hoofs of the Lithuanian horsemen many a priest calls out to the faithful to rally to the double-cross of Orthodoxy and repel the Papist invaders.

With the Princess of Pskov-Novgorod of fabled beauty under threat of Lithuania many a nobleman saddles his horse, hoping to win the heart of the fair lady.

Russians, noble and common join the ranks of the battered remain of the Pskovite army, increasing its size. Will the few become many? Will Suzdal, Tver or Ryazan spring forth more volunteers?

1. The volunteers join the Pskovites, but flee in the first engagement. Loyal troops are discouraged and feel deserted (-1 morale to Pskov for 1 turn).

2. The volunteers join the Pskovites, but they are few to make a difference (no effect).

3-4. The volunteers are few, but they are bring a sense of hope into the battered remains of the army of Pskov (+1 morale to Pskov for 2 turns).

5. The volunteers are many and with them the resolve of loyalist troops increases (+1 morale to Pskov for 2 tunrs; +1 Land Mil to Pskov).

6. The volunteers are many. They bring weaponry and resolve. It is as if all of Russia had united beneath the banner of Pskov Novgorod. The shouts of defiance are heard in the encampments!

Roll: 4; The volunteers are few, but they are bring a sense of hope into the battered remains of the army of Pskov (+1 morale to Pskov for 2 turns).
 
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