• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(61671)

Second Lieutenant
Oct 12, 2006
132
0
Hello,

Is there a command that will stop an event from popping up and pausing the game?

Basically, I want to create a nest of events relating to espionage, but to have this governed by an event that ticks away quietly in the background.

So, early on, we have an event that says something like 'do you want to direct espionage against France' and there will be three options (light, medium and heavy, for instance). Depending on this I want a control event that will daily test for and trigger upon a successful (random) check.

I want to do this because the espionage system, in common parlance, blows.

Heil Tiddler!
 

xtfoster

Field Marshal
57 Badges
Feb 8, 2006
5.874
2.209
  • Shadowrun Returns
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • BATTLETECH
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: No Step Back
  • Stellaris: Galaxy Edition
  • Deus Vult
  • Europa Universalis III
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Majesty 2
  • Europa Universalis III Complete
  • Semper Fi
  • Supreme Ruler 2020
  • 500k Club
  • Hearts of Iron II: Beta
  • Stellaris
  • Hearts of Iron II: Armageddon
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
Tid said:
Hello,

Is there a command that will stop an event from popping up and pausing the game?

Basically, I want to create a nest of events relating to espionage, but to have this governed by an event that ticks away quietly in the background.

So, early on, we have an event that says something like 'do you want to direct espionage against France' and there will be three options (light, medium and heavy, for instance). Depending on this I want a control event that will daily test for and trigger upon a successful (random) check.

I want to do this because the espionage system, in common parlance, blows.

Heil Tiddler!
You would need to have the "event that ticks away quietly in the background" run as an AI only event that runs for a different nation (Switzerland for example).

As long as it has
Code:
name = "AI_EVENT"
and doesn't trigger for a player controlled nation, it will not pop-up and pause.