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unmerged(28147)

General
Apr 21, 2004
1.896
0
The following event is part of a chain I made, it is the only portion of the change that is acting funny.

Code:
#########################################################################
#  Germany installs Governments in Asia.                  
#########################################################################
event = { 
	id = 10015
	random = no
	country = HOL
	
		
	name = "Peace Negotiations."
	desc = "The old world order is done for, the Austro-German Alliance are now the guides for the new order."
    picture = "asian_colonies"
	style = 0
	
	action_a = {
		name = "Accept." # Demand French Indochine
		ai_chance = 100
		command = { type = inherit which = BEL } 
		command = { type = trigger which = 10016 }
		command = { type = trigger which = 10017 }
	}
}

What in that event would make England get all of Hollands colonies except the western half of new guinea? I mean all of Indonesia and Holland's carribbean colonies instantly revert to English control at this event, and I don't know why. Also earlier in the event chain Japan makes peace with England, of which Holland is in the allies alliance, yet Japanese control over Java does not end when peace is made with England, the peace command was used and set for the whole alliance.
 

unmerged(28147)

General
Apr 21, 2004
1.896
0
mib said:
Could it be 10016 and 10017 that's causing the problem, not just 10015?

Post them and let us see.

How about I e-mail the entire event chain? PM me your e-mail and I'll send it.
 

unmerged(28147)

General
Apr 21, 2004
1.896
0
mib said:
Nah, I'm not an expert on event modding or anything, so I guess you'll get an answer a lot faster if you post them here. ;)

There's too many to post here, about 15 I'd guess as a low ball guess.
 

unmerged(28147)

General
Apr 21, 2004
1.896
0