• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Von Graff

Second Lieutenant
104 Badges
Apr 21, 2008
137
68
  • Stellaris - Path to Destruction bundle
  • Heir to the Throne
  • Leviathan: Warships
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Europa Universalis IV: Third Rome
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis III Complete
  • Victoria 3 Sign Up
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Magicka: Wizard Wars Founder Wizard
This event always fires without any option, and it fires outside of the specified time as well. Can anyone point out what the problem is for me? The flags rotate between a series of two other events with the exact same structure, so there's always one up and two down (in theory).

#Hunting reminder
character_event = {
id = 73247
desc = "It is common knowledge that as hunting season opens up throughout Europe, the amount of limbs that are still attached to the nobility enters a sharp decline."
picture = GFX_evt_hunt

min_age = 16
only_playable = yes
prisoner = no
at_war = no
NOT { health_traits = 1 }

trigger = {
month = 8
NOT = { month = 10 }
NOT = { has_character_flag = hunt_reminded }
}

mean_time_to_happen = {
days = 1
}

option = {
name = "But there are white stags to find!"
set_character_flag = hunt_reminded
clr_character_flag = fair_reminded
clr_character_flag = feast_reminded
}
}
 
Last edited:

Captain Gars

Lead AI Programmer
4 Badges
Oct 4, 2010
5.887
905
  • Crusader Kings II
  • Sengoku
  • 500k Club
  • Paradox Order
You can't use these at_war = no, NOT { health_traits = 1 } outside the trigger section. Only a few special triggers are used there for optimization. Which ones you can use there will be detailed in the mod documents we will post here soon. Until then just assume that you can't use any triggers there that you don't find in the vanilla events.

Edit: You also missing a equal sign here NOT = { health_traits = 1 }
 
Last edited:

Brent15

King of Great Britain
60 Badges
May 3, 2003
2.167
229
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Mount & Blade: Warband
  • Knights of Honor
  • Europa Universalis IV: Third Rome
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Res Publica
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II
  • Europa Universalis: Rome
  • Sword of the Stars
  • Sword of the Stars II
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
Modding documents would be great! Especially if you guys will provide DNA, property, and CoA mapping. Players, including myself, have mapped many of these but there seem to be lingering questions: I still haven't finished mapping the textures on the CoA.