I'm doing a mod that add new traits and I create an event that activate when game detect one of my new trait but it not appear in the game so I check the log file and it show
Thank you
[08:04:49][event.cpp:741]: Event battle_drone_trait.1 at file: events/trait.txt line: 4 has an invalid ID
[08:04:50][onaction.cpp:103]: OnAction "on_press_begin" is referencing an invalid ID: "battle_drone_trait.1"
[08:04:50][onaction.cpp:103]: OnAction "on_press_begin" is referencing an invalid ID: "battle_drone_trait.1"