I have written the following event, and it just does not seem to want to happen.
I wrote the above, inserted into the major_sco.txt file, doctored a saved game for testing purposes, and ran it. Nothing. Zilch. Bupkis. The three countries that should not exist do not exist. The provinces that Scotland should own, it does own. What am I doing wrong?
Code:
#The Act of Union, Scotland Ascendant #
event = {
id = 30000
trigger = {
NOT { exists = ENG }
NOT { exists = PUR }
NOT { exists = ROY }
owned = { province = 240 data = -1 }
owned = { province = 241 data = -1 }
owned = { province = 242 data = -1 }
owned = { province = 243 data = -1 }
owned = { province = 244 data = -1 }
owned = { province = 245 data = -1 }
owned = { province = 247 data = -1 }
}
random = no
country = SCO
name = "English Act of Union"
desc = "When James Stuart took the English throne in
1603, he naturally chose to rule from London. England was the
far more prosperous and populous of his realms. He left Scottish
rule essentially to its own devices. Much to the world's surprise,
this was an excellent policy for Scotland. Expected to become at
best a stepchild kingdom, Scotland thrived under the Royal
Neglect, as it came to be called. A century after the dynastic
union, Scottish merchants dominated English ports and Scottish
generals directed English armies. In 1701, the two parliaments
voted to unite their laws and practices under the Scottish model."
style = 4
date = { day = 1 month = january year = 1700 }
offset = 10
deathdate = { day = 1 month = january year = 1820 }
action_a = { #Unite Great Britain under Scottish Domination.#
name = "Och Aye! The Muckle Inch is oorn!"
command = { type = flag which = 6 }
command = { type = add_countryculture which = anglosaxon }
command = { type = domestic which = CENTRALIZATION value = -1 }
command = { type = stability value = 1 }
command = { type = country which = ENG }
}
action_b = { #Cut England Loose.#
name = "We dinnae need those Sassanachs."
command = { type = independence which = ENG }
command = { type = domestic which = CENTRALIZATION value = -2 }
command = { type = domestic which = ARISTOCRACY value = 1}
command = { type = stability value = -1}
}
action_c = { #Balkanize the Crown Possessions!#
name = "FREEDOM! FREEDOM! FREEDOM!"
command = { type = independence which = ENG }
command = { type = independence which = EIR }
command = { type = independence which = WLS }
command = { type = domestic which = CENTRALIZATION value = -3 }
command = { type = domestic which = ARISTOCRACY value = 2}
command = { type = stability value = -3}
}
}
I wrote the above, inserted into the major_sco.txt file, doctored a saved game for testing purposes, and ran it. Nothing. Zilch. Bupkis. The three countries that should not exist do not exist. The provinces that Scotland should own, it does own. What am I doing wrong?