Just wonder how this portion of the event commands works.
# UNIT VALUES
# [unit value] = soft_attack/hard_attack/ground_defense/air_attack/air_defense/build_cost
/build_time/manpower/speed/max_organization/transport_weight
/supply_consumption/fuel_consumption/speed_cap_art/speed_cap_eng
/speed_cap_at/speed_cap_aa
# UNIT VALUES
# [unit value] = soft_attack/hard_attack/ground_defense/air_attack/air_defense/build_cost
/build_time/manpower/speed/max_organization/transport_weight
/supply_consumption/fuel_consumption/speed_cap_art/speed_cap_eng
/speed_cap_at/speed_cap_aa