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robb1993

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It seems that no matter what nation I play as, always at the end of the (ingame) day I always get an "evtname25010" with "evtdesc25010" pop up, and if i move the mouse over the event popup box, the game crashes


what the hell?

I've looked through all the event files and I can't seem to find what the hell is causing this crash!
 

Panncakemouse

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I have had the same playing Vanilla SF (latest beta patch). No crash though.

IIRC I had not restarted but continued on a saved game from the latest official version so I put it down to that.
 

kezardinjnr

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I have had the same playing Vanilla SF (latest beta patch). No crash though.

IIRC I had not restarted but continued on a saved game from the latest official version so I put it down to that.

There was an early version of 2.04f that Podcat says had some broken stuff in it - did you d/l the patch before the 15th of may ?
 

Panncakemouse

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My checksum are OK, IDFX if I remember correctly. (I don't play mods at the moment)

The search function in win 7 doesn't find anything in the files in the HoI3 folder(s) apart from the Irish minister: chief_of_air = 25010

The thing is that I can't remember if I was playing as France or Sweden, I have been playing both lately. If Sweden then it could just as well have been 2501 or 2510 in the Winter War chain of events, but they look just fine. And so does the event.csv in localisation.

With France I got a few strange things, such as the event for Italy to keep fighting besides Germany triggering every time I opened a saved game. But as I said. That was started in an older version so I didn't take note of minor things like that :)

I'll go back to some saved games and se if I can recreate it.
 

robb1993

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I had searched through the event files and I've not found any event that goes by 25010, there's a 25011 in the "Political" file, but nothing before that....

I am running the latest patch and downloaded and installed it last night.... I am running the I.C.E mod, latest version...... I also had this same problem in vanilla as well, so I doubt that it is the mod....
 
Last edited:

robb1993

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mmmm, it appears to have fixed itself...

I made a save game, loaded it, and it's now the 20th of January 1936 and it hasn't crashed yet.... amazing...

If it does happen again, or if anyone else has the same issue, just perform some necromancy on this thread
 

Panncakemouse

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OK, I have made the AI replay a few saved games while working today. Checksum is OK.

The only error I found was in the games with me as France, and they are only cosmetical. So, I probably just remembered wrong regarding the "funny eventname" i clicked away.

Anyway:

1)
The Italian surrenter event 503 - (see quote below) fires every time i reload a game (well, If Italy is gone by then). I guess the event is missing a flag to be set so it won't repeat, or a trigger only once statement.
It does not have any real impact since the italian provinces have already been given away the first time.


# Italy Surrenders to the Allies
country_event = {

id = 503

is_triggered_only = yes

major = yes

trigger = {
tag = ITA
faction = axis
war_with = ENG
GER = { war_with = ENG }
GER = { government_in_exile = no }
FROM = { faction = allies }
ENG = { faction = allies }
}

title = "EVTNAME503"
desc = "EVTDESC503"
picture = "Ita_Surrender"

option = {
name = "EVTOPTA503"
ai_chance = { factor = 100 }
libya_region = { # Partition of Italy
limit = { owned_by = ITA }
secede_province = ENG
}
italian_somaliland_region = {
limit = { owned_by = ITA }
secede_province = ENG
}
eritrea_region = {
limit = { owned_by = ITA }
secede_province = ENG
}
northern_italy_region = {
limit = { controlled_by = ITA }
add_core = RSI
secede_province = GER
}
slovenia_region = {
limit = { controlled_by = ITA }
secede_province = GER
}
montenegro_region = {
limit = { controlled_by = ITA }
secede_province = GER
}
albania_region = {
limit = { controlled_by = ITA }
secede_province = GER
}
ITA_3561 = {
limit = { controlled_by = ITA }
add_core = RSI
secede_province = GER
}
ITA_3562 = {
limit = { controlled_by = ITA }
add_core = RSI
secede_province = GER
}
ITA_3976 = {
limit = { controlled_by = ITA }
add_core = RSI
secede_province = GER
}
YUG_4493 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4492 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4364 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4236 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4044 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3766 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3564 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3499 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3913 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3633 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3768 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3836 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3979 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4113 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4239 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3769 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3981 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4115 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3703 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3840 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3772 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_3912 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4116 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4241 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4368 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4051 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4244 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4664 = {
limit = { controlled_by = ITA } secede_province = GER
}

YUG_4432 = {
limit = { controlled_by = ITA } secede_province = GER
}

france_mondane = {
limit = { controlled_by = ITA } secede_province = GER
}

france_briancon = {
limit = { controlled_by = ITA } secede_province = GER
}

france_nice = {
limit = { controlled_by = ITA } secede_province = GER
}

FRA_4359 = {
limit = { controlled_by = ITA } secede_province = GER
}

GRE_5204 = {
limit = { controlled_by = ITA }
secede_province = GER
}
GRE_5137 = {
limit = { controlled_by = ITA }
secede_province = GER
}
GRE_5004 = {
limit = { controlled_by = ITA }
secede_province = GER
}
GRE_5005 = {
limit = { controlled_by = ITA }
secede_province = GER
}
GRE_4870 = {
limit = { controlled_by = ITA }
secede_province = GER
}
GRE_4919 = {
limit = { controlled_by = ITA }
secede_province = GER
}
GRE_4921 = {
limit = { controlled_by = ITA }
secede_province = GER
}
GRE_5076 = {
limit = { controlled_by = ITA }
secede_province = GER
}
5138 = { secede_province = GRE }
10731 = { secede_province = GRE }
4044 = { secede_province = GER }
4171 = { secede_province = GER }
4236 = { secede_province = GER }
4430 = { secede_province = GER }
4368 = { secede_province = GER }
4495 = { secede_province = GER }
5381 = { secede_province = GER }
3696 = { secede_province = GER } # Italy is partitioned

GER = { country_event = 561 }
}
}

2)
The GER reaction event 561 fires OK, but has no description in the localisation folder so it looks wierd.
I repeated this by triggering the event via the console - same thing.