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Johan

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- To reward long term stable traderoutes they now get a 1% income bonus per year since creation (up to 100 years).

- You no longer need a casus belli to declare war on someone who is 20 civ lower than you are.

- Increase cap on leader ability impact on battle from 3 to 4, and differences are now direct on the martial skill.

- You can now see detailed relation progress in the tooltip for a relation.

- Reworked the Admiral AI. The AI will now maintain large fleets in a few base provinces. These fleets are used to hunt down enemy fleets, and broken down only to transport armies or to blockade straits and enemy ports once the hostile fleets have been neutralized.
 

Van Diemen

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Great additions and improvements Johan! Especially the trade route bonus is a smart addition!
 

Will Lucky

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I like the sound of the non-Casus-Belli but unfortunately I'm out of here see you all in around 2 weeks time, you better had not announce anything new Johan while I am gone :D.
 

Scorpi

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It really sounds like you guys have really listened to the complaints at the forum, and I cant say how glad I am that I havent sold my copy of rome. Am really looking forward to polish it and start playing again.

Thx again paradox for your wonderful patch efforts!
 

comagoosie

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wow, the naval AI really impressed me. Good job
icon14.gif
 

FmrPFCBob

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Johan said:
- To reward long term stable traderoutes they now get a 1% income bonus per year since creation (up to 100 years).
Will this apply to internal trade routes as well as foreign?

- You no longer need a casus belli to declare war on someone who is 20 civ lower than you are.
I don't recall seeing a civ rating. Where would I find that?
 

Woody Man

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Looking good! The Admiral AI sounds excellent!
 

Sute]{h

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Johan said:
Reworked the Admiral AI. The AI will now maintain large fleets in a few base provinces. These fleets are used to hunt down enemy fleets, and broken down only to transport armies or to blockade straits and enemy ports once the hostile fleets have been neutralized.
Sounds great. :)
 

Vladislav

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Johan said:
- Increase cap on leader ability impact on battle from 3 to 4, and differences are now direct on the martial skill.
What does this mean?
 

Van Diemen

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Vladislav said:
What does this mean?
Random chance has less influence on the outcome of the battle, while the skill of the general has become more important to the outcome.
 

SirGrotius

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Excellent martial changes. I really think cult of personalities are omnipresent during this period.

I'm especially liking the trade route changes--now I'll be even more annoyed if I lose a province and have that route broken!
 

Vladislav

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Van Diemen said:
Random chance has less influence on the outcome of the battle, while the skill of the general has become more important to the outcome.
Thank goodness!
 

Scipio Aemilius

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Van Diemen said:
Random chance has less influence on the outcome of the battle, while the skill of the general has become more important to the outcome.
That's the best thing I ever heard! 1.3 will be a killer (barbarian killer)!