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Feb 3, 2006
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Personally, I prefer the 2generals, 2 admirals per session+ explorers/conqs after 1550ish, or four leaders you decide the type of.

And espescially Brandenburg with it's rather thin leaderfile (Prussia's is another matter :D ) gets hurt without at least 2 generals for each session.
 

Aladar

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Well it is random leaders on top of the normal leaders, so we'll have plenty. Being random between 2 and 6 will give you 3,5 in average, so that does seem fair enough.

But since some nations have rather low need for admirals, i'll allow you to change the LT after the first session, that'll increase the leaders of your own choice. However i'm against rolling leaders more than once.

Post 1 is updated by the way, so you can dl the scenario and check out the rules and rewards.
 

unmerged(40258)

I follow the Hawk
Feb 18, 2005
2.999
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Carvajal said:
My three admirals might get frustrated cruising with rowing boats on lake Ladoga. :p

What does LT stand for?

Leader Table?
 
Feb 3, 2006
1.101
0
Oh yeah, since hamachi is quite important because:

1. Unless I and/or suvorv can fix our routers (little hope in my case :( ), we will only be able to see the writings of the other hamachi users..

2. Increases stability overall if everyone that can use it do so, granted that someone has to use it

In fact, if all can use it, things would be even better because then we can all join via LAN, which in fact migth just make things go smoother than it would otherwise.

Anyways, here's the how to manual:

download it here: http://www.hamachi.cc/download/list.php

open it, click on the "create or join network" tab at the bottom rigth corner (the triangle), choose join network, then you want to get into TOPnet, and meadftw is the password.

Now go join via vnet as usual, unless everyone can use hamachi, in that case host will put up the game in local area, and everyone will join via local area (normally only those who can't join vnet will join via local area)...



Oh and btw, breaking simultanity rule?
 

unmerged(40258)

I follow the Hawk
Feb 18, 2005
2.999
1
simultaneity rule:

say austria and BB want to exchange Berg for Kleves. They go to war (fake war) and Austria gets Kleves. BB should have gotten Berg, but it cannot, due to game mechanics, since one cannot lose AND win a war.

If Austria refuses to give Berg to BB, it breaks the simultaneity rule, since the province would have been exchanged simultaneously IRL.

same applies for selling of provs etc.
 

Aladar

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We'll be testing Hamachi & Fnuco as host this sunday at 20.30 CEST.

Will take less than 15 mins, so be a sport and show up :)
 

Aladar

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Just to make the scenario clear, press the Drake's Scenerio link in post 1. There seems to have been some misunderstandings as to the EGA scenario, which i thought was the same since i got the link from there.

However if you in the EGA thread presses "Stats" instead of "Drake's scenario" you get the wrong one. It has along other things Neatherlands, and since we don't have a NL player no reason to use that.