Herodotos said:
We completely agree on the setup of the Axis' rares situation. It doesn't seem right. It's just that I have some confidence in Paradox that the scenario is more or less balanced and that if we (or in this case Friedl) help the Axis too much it might contribute to unbalancing it. Some Axis minors are hardly strenghtening the alliance, but apparently, as Juv said, AI controlled Allied minors are also of limited value for example. Of course I could be wrong and I don't mind trying what you suggested even if I wouldn't be.
While I love Paradoxes games and consider them genius in many ways I must disagree vehemently, the 36 and 39 scenarios are anything but balanced; I won't even get into the 36 one but some points on the 39:
1. France is way underpowered
2. UK is way underpowered
3. Germany has way too few rares (after all regular conquest i.e. not counting any unhistorical conquests Germany will run their industry at 50%)
4. UK airforce is way underpowered
5. German airforce is built up all wrong
6. Romania would be somewhat overpowered with all rares(however without them they are underpowered instead), all other axis minors are vastly underpowered
7. US production is way too high (the US didn't produce 80% as much prior to PH as after, it was more like 20-30%, if even that)
8. Some German tech teams are way overpowered others are way underpowered, (with the right resources spent messerschmidt and heinkel would for instance both have been able to produce well working turbojet aircraft around 1942)
9. Maginot line is underpowered
10. Urban cities with fortresses are overpowered
11. Winter is underpowered (however the possiblility to spend tech to overcome winter attrition is not in either so not much can be done about that)
12. USSR move of industry is overpowered (move you entire industry across half the world and have it work with 100% efficiency in a couple of days, yeah right)
I could go on but I think I've made my point, now I'm am pretty sure paradox will fix these issues if not in patch 2 then 3 or 4, but till then I think it is a good idea to try and help as best we can. Lets remember that the paradox team is not even near as big as many other computer game makers, and that they unfortunately don't have the option to do everything right immediately without community support. Will any of my ideas be implemented in a future patch? Possible, I trust Paradox to collect the information of the community and act upon it, I'm but one voice of many.
There is also the game point of view, do the allies really want to win because Germany are low on rares and can't run their industry in 1940? What Viking proposed will help prolong the game without making it too hard on SU.
MadViking said:
Do they use cobolt and rubber to make some sort of Wunderwaffen for their 1918 infantry?.

My point exactly
Edit:
juv95hrn said:
I just wanted to announce that Im moving HOI2 from my old 5-year faithful servant AMD K7 500 mhz, 512 mb RAM CPU to a brand new new AMD +3000, 1025 SDRAM CPU and boy is HOI2 faster now!!! Yes, tahts what I have been hosting on!
Crazy bastard
Edit 2: Im working on all axis' and CW minors' AI I don't think I'll be done in time for the next session, but possibly for the next campaign.