• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(14035)

Coffee is for closers only
Jan 24, 2003
1.257
0
Visit site
We are now 10 players, hopefully at least 8 of these will actually show up on time and with the right files.

Since nobody has mentioned otherwise I am assuming ALL players can play from 18.00 to 24.00 CET? If not please speak up now.
 

unmerged(14035)

Coffee is for closers only
Jan 24, 2003
1.257
0
Visit site
I have done a major update of the first post. I have now changed many of the house rules, removing the ones that don't apply for the 1939 campaign and adding several that Kyril suggested (I consider some of these rather obvious gentleman rules, but it is wise to have them written down). Please read them all carefully and make suggestions to what should be added/removed/changed.

There is one additional house rule that I think should be added: restrictions on strat redeploying. It's always sad to see an enemy strat redeploy all his units that I am just about to encircle, or for the enemy to strat redeploy massive amounts of tanks into a province that they recently conquored with 1 para division. I suggest having a rule (like we had in HoI1) that stated: no strat redeploying into or out from a "front line" province (=a province that borders to a province controlled by a nation you are currently at war with). What do the rest of you think?

I also think you should be allowed to make serial province improvements if these are not province specific (am I confusing you yet?). What I mean is making AA guns or air fields directly from the production screen, this way they are built just like any other unit and you can choose were you want to place them after they are finished (unlike building them from the province screen, in which case they always end up in that specific province). Does this sound reasonable?

I also did some changes to the "Victory conditions" section, not that I consider this very important since we are all going to fight to the death anyway, right? :)

I also strongly ecourage the USSR/Allies players to make some pre-game plans concerning long-term strategy. The players listed as "stand-in" should not participate in such talks, since they may end up play Axis nations. The Axis players (except Italy) have made rather detailed plans on how to conquor the world. Naturally it is the kind of plans that are both evil, bold and foolproof :D

Btw I think it would be fun to have a seperate AAR for this game, so everybody can post pictures, screenshots, comments, official communiques from the Führerbunker etc. Anybody else interested in such an AAR?

Also please get the latest version (1.01) of our improved 1939 scenario, see the first post or the readme for details.
 
Last edited:

unmerged(21817)

Captain
Nov 13, 2003
413
0
Visit site
MadViking said:
Btw I think it would be fun to have a seperate AAR for this game, so everybody can post pictures, screenshots, comments, official communiques from the Führerbunker etc. Anybody else interested in such an AAR?

Yep, we could just use the one started for DEG 2 if some moderator would change the name of that one. Or we could make a new thread.
 

unmerged(40103)

Captain
Feb 15, 2005
319
0
The new rules, including the suggested one about strategic redeployment, and using the 1.1 version of the adapted scenario are fine with me. Especially strengthening France and weakening the USA a little before they go to war make sense to me with the limited MP experience I have with the 39 scenario.


Decisive Axis victory: All 3 major Axis nations surviving into 1945 or eliminating a major enemy nation (UK, US or USSR). In this respect eliminating = annex (or in case of USSR getting Bitter Peace).

Just one thing about the victory conditions and it's more of a question than a suggestion, but isn't merely surviving into 1945 too easy to get a decisive victory? It depends on how you define surviving of course. But since we'll be playing a 39 scenario where the Axis seem to have more chances of winning than in a 36 scenario, I was wondering.


The Axis players (except Italy) have made rather detailed plans on how to conquor the world. Naturally it is the kind of plans that are both evil, bold and foolproof

The Italian High Command has big plans to conquer the world, or at least a piece of it. They are even testing them in a computer simulation, according to rumours this new thing called HOI2, before using them for real. But since even Benito doesn't think that Italy will conquer Washington, London and Moscow all by themselves, it may be a good idea to hear what Germany is up to and how we can help each other.
 
Last edited:

unmerged(21817)

Captain
Nov 13, 2003
413
0
Visit site
Herodotos said:
Just one thing about the victory conditions and it's more of a question than a suggestion, but isn't merely surviving into 1945 too easy to get a decisive victory? It depends on how you define surviving of course. But since we'll be playing a 39 scenario where the Axis seem to have more chances of winning than in a 36 scenario, I was wondering.

Well those are mostly a guideline, Victory will go to the player(s) that has done substantially better than in history.
 

el freako

lurker extraordinaire
55 Badges
Jan 27, 2000
453
162
53
  • Hearts of Iron II: Armageddon
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • For the Motherland
  • Divine Wind
  • Europa Universalis III
  • Arsenal of Democracy
  • Europa Universalis IV: Third Rome
  • Stellaris: Federations
  • Crusader Kings III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Stellaris: Nemesis
Just posting to say i'll be there on thursday, sorry I haven't been in touch guys i'm snowed-under by work atm.
 

juv95hrn

Field Marshal
52 Badges
Jan 13, 2000
5.785
8
Visit site
  • For the Motherland
  • For The Glory
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Semper Fi
  • Deus Vult
  • Victoria: Revolutions
  • Hearts of Iron III
  • Pillars of Eternity
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Mount & Blade: Warband
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron II: Beta
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Apocalypse
  • Shadowrun Returns
  • Hearts of Iron IV: La Resistance
  • War of the Roses
  • 500k Club
  • Divine Wind
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Stellaris - Path to Destruction bundle
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Leviathan: Warships
  • Magicka
  • Europa Universalis IV: Res Publica
I can play 18-00.

If Im to play UK and France and Poland etc, etc I demand unlimited setup time... approx 30 min I would say, unless I can do a SP-setup this afternoon? Also the first couple of hours , days and weeks the speed might be very slow filled with pauses. Once September is passed I expect to be able to play at higher speed, not boring everyone to pieces.

If this is accepted I look eagerly forward to take on the UK. However at the first hint of comments on this neccessary slowness I will drop and leave you all to play warcraft on your own.

Opinions?
 

unmerged(21817)

Captain
Nov 13, 2003
413
0
Visit site
juv95hrn said:
I can play 18-00.

If Im to play UK and France and Poland etc, etc I demand unlimited setup time... approx 30 min I would say, unless I can do a SP-setup this afternoon? Also the first couple of hours , days and weeks the speed might be very slow filled with pauses. Once September is passed I expect to be able to play at higher speed, not boring everyone to pieces.

If this is accepted I look eagerly forward to take on the UK. However at the first hint of comments on this neccessary slowness I will drop and leave you all to play warcraft on your own.

Opinions?

SP set-up is not a possible option Im afriad, however I think everyone will take a lot of time for set-up, I know I for instance will need to rearrange some 40 military leaders and strategically redeploy some 30 groups, very lsow the first couple of months is by the way kind of a necessity for us Germans too, so that is not a problem either.

Besides it is our hope that you won't have to take care of Poland and France for too long ;)
 

Durruti (A)

First Lieutenant
5 Badges
Mar 7, 2004
227
0
  • Hearts of Iron III
  • 500k Club
  • Pillars of Eternity
  • Hearts of Iron IV: Cadet
  • Shadowrun Returns
sub

i have a lot of time on my hands this evening... i could guest star as CW-player etc if you want me to... :)
 

unmerged(14035)

Coffee is for closers only
Jan 24, 2003
1.257
0
Visit site
Durruti (A) said:
i have a lot of time on my hands this evening... i could guest star as CW-player etc if you want me to... :)

Sounds good, if you join us we will have a 5 vs 5 player game going, provided the other 9 show up as promised. Since you are the last to join you will have last pick on what nation to play, and it is also depending on what the alliance leader (=UK) thinks is best for the alliance. My suggestion is to have you play as either Canada or Australia, depending on what nation Stein takes and what Juv thinks about all this.

I have added you to my ICQ list, if you respond via ICQ you will get the password for our game. Hope to see you all soon!
 

juv95hrn

Field Marshal
52 Badges
Jan 13, 2000
5.785
8
Visit site
  • For the Motherland
  • For The Glory
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Semper Fi
  • Deus Vult
  • Victoria: Revolutions
  • Hearts of Iron III
  • Pillars of Eternity
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Mount & Blade: Warband
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron II: Beta
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Apocalypse
  • Shadowrun Returns
  • Hearts of Iron IV: La Resistance
  • War of the Roses
  • 500k Club
  • Divine Wind
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Stellaris - Path to Destruction bundle
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Leviathan: Warships
  • Magicka
  • Europa Universalis IV: Res Publica
Any potential CW players are welcome... and strongly encouraged to contact me for mutual planning and briefing.
 

juv95hrn

Field Marshal
52 Badges
Jan 13, 2000
5.785
8
Visit site
  • For the Motherland
  • For The Glory
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Semper Fi
  • Deus Vult
  • Victoria: Revolutions
  • Hearts of Iron III
  • Pillars of Eternity
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Mount & Blade: Warband
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron II: Beta
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Apocalypse
  • Shadowrun Returns
  • Hearts of Iron IV: La Resistance
  • War of the Roses
  • 500k Club
  • Divine Wind
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Stellaris - Path to Destruction bundle
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Leviathan: Warships
  • Magicka
  • Europa Universalis IV: Res Publica
Cmdr Friedl said:
SP set-up is not a possible option Im afriad, however I think everyone will take a lot of time for set-up, I know I for instance will need to rearrange some 40 military leaders and strategically redeploy some 30 groups, very lsow the first couple of months is by the way kind of a necessity for us Germans too, so that is not a problem either.

Besides it is our hope that you won't have to take care of Poland and France for too long ;)

1. Research, build etc
2. UK, fleet, land, air
3. France
4. Poland
5. CW+Empire

Bring a really good book...
 

unmerged(14035)

Coffee is for closers only
Jan 24, 2003
1.257
0
Visit site
Fun game today, even though 2 players didn't show, and despite the fact that the Axis plans didn't work as planned.

I have made a new DEG 3 AAR, please post some nice comments there after each session.
 

juv95hrn

Field Marshal
52 Badges
Jan 13, 2000
5.785
8
Visit site
  • For the Motherland
  • For The Glory
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Semper Fi
  • Deus Vult
  • Victoria: Revolutions
  • Hearts of Iron III
  • Pillars of Eternity
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Mount & Blade: Warband
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron II: Beta
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Apocalypse
  • Shadowrun Returns
  • Hearts of Iron IV: La Resistance
  • War of the Roses
  • 500k Club
  • Divine Wind
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Stellaris - Path to Destruction bundle
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Leviathan: Warships
  • Magicka
  • Europa Universalis IV: Res Publica
Nice and stable with NO rehosts!

Im sorry that the first session was spent on setup and the 2 first months of the war on very low speed with frequent pauses. Unfortunately this was neccessary or both France and Poland would have fallen a lot quicker. But now when the Poles are gone, the French about to fall speed will pick up for sure. Wonder how long the French can hold with bad weather hopfully coming very soon. I doubt it will be very long.
 

juv95hrn

Field Marshal
52 Badges
Jan 13, 2000
5.785
8
Visit site
  • For the Motherland
  • For The Glory
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Semper Fi
  • Deus Vult
  • Victoria: Revolutions
  • Hearts of Iron III
  • Pillars of Eternity
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Mount & Blade: Warband
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron II: Beta
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Apocalypse
  • Shadowrun Returns
  • Hearts of Iron IV: La Resistance
  • War of the Roses
  • 500k Club
  • Divine Wind
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Stellaris - Path to Destruction bundle
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Leviathan: Warships
  • Magicka
  • Europa Universalis IV: Res Publica
2 things I find ludicrous with the current 1939 setup.

First, Germany can by default overrun the Maginot line from day 1 of the war. Even with marginally stronger (it's the org that counts after all) French forces it's barely doable and needs to be foreseen or France will fall within weeks.

Second the Axis disposes of 21 interceptors at the wars start and the UK of 3. I know the RAF was weak in 1939 but this is not balanced nor historical.

I will argue these points in the BETA forum one day.
 

unmerged(14035)

Coffee is for closers only
Jan 24, 2003
1.257
0
Visit site
I decided to check out the (hopefully) soon-to-be Axis nations of Bulgaria, Romania and Hungary. To begin with their research is totally crazy. Hungary is using both slots to research new ship models, and Bulgarians use their single slot for this as well. That's not what bothers me the most though.

None of these nations have enough rare materials to keep their industry running. For Romania it's realy sad, they eat up their stockpile of rares in less than a month, after that they are down to maybe 1/3 of their maximum output. As a result their TC drops horribly low. I find all of this very disturbing, and it basically means that Germany will have to supply them with rares, and of course the other stuff, since most of them lack EVERYTHING.

Slovakia is probably the biggest joke of all: they have 15 base IC with +25% from tech etc, but only 2 rares, so they can run 4 out of their 19 IC, or about 20%. They also lack both steel and energy.

So Germany can basically do one of 2 things:
1) Not supplying these nations with the stuff they need, in which case they will build basically no new troops, have sever TC penalties, and thus the troops they have will suck in combat. They will also most likely run out of supplies.
2) Feed them with rares and steel, in which case they will build new units, not suffer from lack of TC and will produce their own supplies.

But if you choose option 2 and have Germany supply all of these 4 nations with enough resources to supply their industries at 100% effect, it would cost Germany a netto sum of 80 energy, 25 steel and 25 rares! For this the Germans will only get the Romanian oil, but this can as usual be traded for quite cheaply with some simple energy (which Germany has loads of). 25 rares per day is no small sum to the Germans, who are already desperate in this area. Also 25 steel is quite a lot for Germany. Keep in mind that Germany is already supplying the Italians with both energy and steel.

Basically both options suck, and I seriously doubt any German player is willing to give up 25 rares for these minor nations. This leads to them being more or less worthless, with their infantry being stuck at 1918 levels throughout the game, and suffering from gigantic TC penalties. Basically it prevents these nations from playing any kind of role in the long run.

To fix this I suggest giving them free rares in the same way the other Axis are currently getting them. For balancing reasons I also think that they should get free steel as well. I suggest the following:
Slovakia: 7 rares 15 steel
Hungary: 5 rares
Romania: 9 rares 5 steel
Bulgaria: 1 rares 5 steel

With this setup all of them will have enough rares on their own, but they will all lack energy and Romania will still lack quite a bit of steel (but Hungary has a surplus that the Germans can trade for, and then "give" to the Romanians so the Germans break even). I am willing to edit the save game to do this, as well as the DEG scenario for future use (for the Slovaks I think they should start with 30 MP instead of 10 as well). I also think that the UK player should check out the CW minors to see if they have similar problems.

I honestly don't think that all of these nations should be running so low on basically all resources, forcing them to either be crippled or bleed the Germans dry on resources. There should actually be some sort of benefit to having allies....

What do the rest of you think of my suggestion?
 
Last edited: