I'm not speaking about an edge, Yabba. I'm talking about 7000 Mauricians, 3000 knights and 2000 artillery vaporizing Far Eastern armies double or triple their size, in 1530. This is 1850, not 1530.
The following two quotes are by Sid Meier on designing Civ1:
"It quickly became apparent that watching the civilization grow was like watching paint dry," recalls Meier. "The action was so [dull] that after a little bit of that, there might have been a game that intervened."
Meier and Shelley devoted most of the remaining development time trying to even out the technologies they did have as perfectly as possible. If they added new units or technology haphazardly, or took certain ones away, it would throw the game wildly off kilter. "We realized that the game was easy to break," says Meier. They tread carefully to ensure an authentic and "fair" feel to the game.
This thread is all about game balance when Europe interacts with the rest of the world. My point has always been, and I either commented in this thread a few
hundred comments ago or an identical thread, is that Europe and its interactions with itself are the most vital aspects of the game that needs to be balanced.
If those proponents for slower tech growth in this thread are heard and their desires implemented, will that actually make EU4 the best that it can be, or will it make the game dull?
There seem to be several kinds of people in this thread:
1. Those that believe that the Native Americans were only a generation behind Europe in tech, and should be represented as such.
Some of the above are suffering from "western guilt", my first post was aimed at them. The West's dominance won't last forever, and is to a degree an interesting anomaly.
2. Those that believe that the EU series is and must be the most true and faithful model of human history during that time. These people care less about playability, and more about accuracy.
3. Those that care more about how changes will impact the game. These people are obviously the opposite of 2.
This is a game that must sell well if we are to get all the future expansions the effort will deserve.
Contrary to what some people believe, I have never left the topic, and have been attacked 3 times.
My question remains: are you discussing what will make the most playable, historical computer game, or what will make the most accurate simulation?
Elwood and Colombo have both pointed out that they believe that this discussion is deadly serious, and cannot take any interruptions, especially from those who take a different viewpoint to them.
So there is a further question: Given that this thread is at about 500 comments, is someone writing a report based on the findings and conclusions reached for submission to Johan & co?
If not, why is everyone so serious?
