I thought this was a game about re-living a reasonably historically accurate world across a few centuries, not about Europeans "raging" around the world, as in Castille "raging" in North Africa ahistorically, or Lithuania "raging" into Russia all the way to China, Castille again "raging" into the Ottomans by the early 16th century, or some tiny Italian city state "raging" into American colonization. I don't know why people get so defensive in this kind of thread, no one wants to see AI Ming into space, we just want a more believable world without wacky unrealistic wars with Europeans dropping thousands and thousands of soldiers across the globe into modern day Vietnam 200 years before steam (not Steam) was used.
Your entire post is basically: you make a statement that nobody mentioned before, and then you make it look ridiculous as if thats supposed to make your arguments better, somehow?
In any case i wasnt arguing for the king of game you described at all.
What i was saying is this:
a.) There has to be a technological efficiency gap.
b.) There has to be a difference in unit quality, even on same level between different group.
c.) When i say Europeans need to rage around the world, i didnt mean Castille vs Ottomans, in this case i consider Ottomans part of Europe, they just need to be allowed to rage in a specific part of the world (middle east, Egypt etc).
d.) I dont support Castille roflstopming North Africa, this is a result of poor balance and lack of provinces in EU3. In my personal mod i have reduced this to acceptable level by making N.Africans strong enough in numbers (provinces) to resist Europeans for quite some time, unless Europeans put quite significant amount of resources into owning Africa, which AI does not (and human could).
e.) When it comes to Europeans vs the rest of world, the raging i had in mind was in terms of Europeans vs tribal Africans and Americans. The only time i get "defensive" of EU design is when people argue for a game where Americans and Africans played on same technological level as Europeans, with closely or as good units as Europeans. This is just ridiculous, and the kind of "civilization" game i had in mind. Some people want a game where they could start as Incas, colonize south America before Europeans arrive and then reverse colonialism and conquer Europe. While something like this would certainly be fun, it is only material for scenario or mod. This is definitely something (IMO at least) that does not belong in vailla EU game.
f.) I understand that EU4 is not EU3, so i reserve right to change opinion when i have full grasp of EU4 mechanics. When it comes to EU3, everything above stands.