• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

maxirage

Lt. General
31 Badges
Apr 5, 2012
1.630
2.004
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Europa Universalis IV
  • 500k Club
  • Crusader Kings II: Way of Life
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Prison Architect
  • Crusader Kings III
I know it's a pretty ironic complaint considering the name of the game, but I feel EU3 suffered from being Eurocentric bias. Europe was portrayed as the most wealthy, populous, and powerful region in the world even in the 1400's. It got to absurd levels, where Castille could easily annex all of North Africa by 1450, and even the weakest of European nations could subdue the Americas single-handidly. Every region in the world, except for Europe and Japan, has very few provinces, poor base tax, and feels like an endless mountainous wasteland.

For an easy comparison you can look at France and Ming China in EU3, at the 1399 start date. A united France has a support limit of about 85 and an income of 46 per month. Ming has a force limit of 105, and an income of 51. This means that France alone is 80% as strong as China. That, frankly, is completely absurd. China at this period had more population than all of Europe combined! Europe as a whole is so powerful it makes the rest of the world look like a joke.

I don't mind Europe being strong, but it should be done gradually and to a realistic degree. That's what I hope to see in EUIV.
 

Wowwars

Colonel
19 Badges
Aug 16, 2010
801
4
  • Deus Vult
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis III Complete
  • The Kings Crusade
  • Europa Universalis III Complete
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Europa Universalis III
+1 I want to have an actual challange and not have Middle East and North Africa Squashed by 1600s
 

mchaza

Sergeant
12 Badges
Oct 31, 2012
63
0
  • Crusader Kings II
  • Europa Universalis III Complete
  • Hearts of Iron III
  • March of the Eagles
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV Sign-up
For nations such as China with high population, and focus on quantity,when you create a unit, it should not be a thousand block but instead 2-5 thousand instead. That could make them more repersent the power more realistic, all though I have seen Ming China reach Novogrod in Eu3, but thats a attrition thing which is broken in EU3
 

Fawr

Field Marshal
79 Badges
Jan 22, 2003
3.165
1.598
  • Europa Universalis IV: Common Sense
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Horse Lords
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Cities in Motion
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2
Strangly enough there is a thread on China compared to Europe here:
http://forum.paradoxplaza.com/forum/showthread.php?658441-China-the-workshop-of-the-world. Take a read.

Some (ecomonic) historians think that China had already been significantly overtaken by Europe in 1500 in terms of average per person income. Also collecting taxes from cities is much easier than collecting them from rural areas which weights the tax comparison more in favour of Europe.

That said I'd also like to see what your example income between China and unified France would look like after 12 months of placing/killing merchants because if those numbers stay like that EU3 has gone over the top. Although the EU3 engine is limited because base tax numbers don't generally change over time and instead seem to aproximate the world in 1600 rather than showing the world in 1400, 1600 & 1800 (and census taxes are a large part of 1400 country incomes), which is part of the problem.
 

maxirage

Lt. General
31 Badges
Apr 5, 2012
1.630
2.004
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Europa Universalis IV
  • 500k Club
  • Crusader Kings II: Way of Life
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Prison Architect
  • Crusader Kings III
Fawr, that's not really relevant, since things like tax efficiency are already represented separately in the game. Superior economic management should be represented by the economy technology branch and national ideas. Problem is, even when Europe doesn't have the perks that made it wealthy historically, they are still innately more powerful and rich than the rest of the world.
 

AndreasPhokas

Alpha Nerd
74 Badges
Aug 12, 2012
1.440
638
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Victoria 2: A House Divided
  • Cities: Skylines - Snowfall
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Europa Universalis III Complete
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis 4: Emperor
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Stellaris: Apocalypse
  • 500k Club
  • War of the Roses
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
I definately agree. China and manchuria as well other regions are just plain horrible. Also aggrivating that western troops are ridiculously stronger. case in point eastern infantry compared to western infantry. while the west(generally) had better infantry, the eastern troops shouldnt be so horrible. Really you shouldnt see any gap between europe and the rest of the world until the 1600 or later atleast.

also buff asia minor. The region as a whole is alot poorer than it was during the era(not a definitive maybe im wrong) but a stronger asia minor means a stronger ottomans(or byzantium i suppose) which is good. i just want to see random landgrabs reduced IE castille invading scandinavia or england randomly holding dalmatia as their only mediterrean possession and they send armies to dalmatia rather than try to reclaim aquitania
 

Andrew4250

Second Lieutenant
53 Badges
Aug 25, 2012
137
80
  • Europa Universalis III
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Res Publica
  • Magicka
  • Crusader Kings II
  • Heir to the Throne
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: La Resistance
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Golden Century
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Stellaris: Galaxy Edition
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines
I think how it is, is fine.

At 1500 the average European produced 2.6 times the GDP as a individual living under the Ming dynasty.

So what happens in the game is that the taxes are roughly the same at the start (Though I think that the base tax in China should increase by 1-2 in most areas) and then as the production efficiency rapidly goes up in Europe the Europeans get much richer, which mirrored real life.

I don't see a problem of western troops being better, I just think that they shouldn't be able to ship stacks of infantry all over the globe. The attrition level should also decrease much more in the game and the lower the technology level the cheaper it is to equip your troops. This way when the Europeans try to land 12000 troops into shanghai their are 450,000 soldiers to oppose them. Which would make the game much more interesting.
 

maxirage

Lt. General
31 Badges
Apr 5, 2012
1.630
2.004
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Europa Universalis IV
  • 500k Club
  • Crusader Kings II: Way of Life
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Prison Architect
  • Crusader Kings III
I think how it is, is fine.

At 1500 the average European produced 2.6 times the GDP as a individual living under the Ming dynasty.

Where the heck did you get this wacky figure from? There's a different thread discussing China's economy, and the common estimate there puts Ming's GDP per capita in 1500 around the same level as Portugal's.

Anyway, the issue is that the basic land value is NOT the same at the start, as you assume. Asia has less provinces + they are lower values than Europe. One alone is crippling enough, but together they are the reason why Europe outclasses everything from the get go. One of the worst problems is that combat was not designed around such large provinces -- meaning rebels become near-immortal demigods. It's like gameplay in Asia and elsewhere that isn't Europe was made specifically to be unfun and nonviable.
 

Pellaken

TheNewTeddy
109 Badges
Mar 24, 2009
3.752
1.866
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Victoria 3 Sign Up
  • Surviving Mars: First Colony Edition
  • Surviving Mars: First Colony Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Crusader Kings III
  • Imperator: Rome
  • 500k Club
  • Victoria 2
  • Crusader Kings II
  • Mount & Blade: Warband
  • Sengoku
  • Cities: Skylines
  • Prison Architect
-10
Not realistic. In addition, the game is Europa Universalis, not Orient Universalis. Europe SHOULD be the focus on the game.
 

Jagsman32

Second Lieutenant
53 Badges
Mar 27, 2009
143
0
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Stellaris
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis III
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Deus Vult
  • Stellaris: Apocalypse
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Stellaris: Megacorp
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Crusader Kings II: Reapers Due
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Crusader Kings II: Holy Knight (pre-order)
  • Stellaris: Ancient Relics
  • 500k Club
  • War of the Roses
  • Victoria 2
  • Europa Universalis III Complete
Europe is (or is in the process of becoming) superior during this timeframe and it should be accurately represented. A centralized, well-ruled nation SHOULD be able to dominate the north African coast, or the Chinese for that matter.

However, that doesn't mean that the rest of the world should lack in quality depth and engaging gameplay. A well-ruled China should be able to defeat a poorly-ruled Portugal. I think this is where monarchial/ruler stats will come into play.
 

DanubianCossak

DaputinCozzak Specyal Snowflake
34 Badges
Nov 16, 2009
12.412
3.646
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • Divine Wind
  • Europa Universalis III Complete
  • Darkest Hour
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rights of Man
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
Due to the nature of this game, where power comes from provinces, Europe has to have all the unfair advantages, in order to have the world develop in at least a semi predictable way.

After all most game content is centered around European countries (colonization, reformation etc), if other parts of the world were to rise instead of Europe, then all that would be wasted.

Not to mention that only European countries are set to pick colonialism ideas (like QFTNW), unless they get to rise and dominate stuff around them, nobody would ever go colonizing Americas and stuff.

And then theres China, if they played by same rules, and had same density of provinces, they would own everything every time.
 

Dafool

Field Marshal
49 Badges
Apr 13, 2007
3.984
2
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Cities: Skylines - Campus
  • Prison Architect: Psych Ward
  • Crusader Kings III
  • Island Bound
  • Europa Universalis III Complete
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
After all most game content is centered around European countries (colonization, reformation etc), if other parts of the world were to rise instead of Europe, then all that would be wasted.

I've always been opposed to the idea of a zero sum game when it comes to content. While it's obvious that the game focuses on Europe and wants to promote historical European dominance, giving more features, scope, and options to non-European nations doesn't make Europeans weaker, less capable, or underdeveloped. Your argument about China is true, but also works in reverse. If we look at Europe, they're so bloated to promote their historical dominance that they overperform. Much like China, if their advantages are overrepresented, then there's no chance for balance.
 

DanubianCossak

DaputinCozzak Specyal Snowflake
34 Badges
Nov 16, 2009
12.412
3.646
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • Divine Wind
  • Europa Universalis III Complete
  • Darkest Hour
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rights of Man
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
Well Dafool it appears you want a game that simply isnt EU. EU is about Europeans raging around the world, its not like civilization where everyone plays by same rules, and most capable rises to rule. Good thing is, modding what you want is fairly simple.
 

Derp

nice
69 Badges
Jan 28, 2011
2.041
1.589
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: El Dorado
  • Stellaris: Nemesis
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings III
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • 500k Club
  • Hearts of Iron IV: Together for Victory
  • Age of Wonders: Planetfall
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Europa Universalis IV: Dharma
  • Age of Wonders III
  • Stellaris: Distant Stars
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Europa Universalis 4: Emperor
  • Cities: Skylines - Campus
  • Europa Universalis IV
  • Stellaris: Federations
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Shadowrun: Dragonfall
  • Age of Wonders: Planetfall - Revelations
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Stellaris: Lithoids
  • Shadowrun Returns
  • Victoria 2
  • Stellaris: Ancient Relics
  • Stellaris: Necroids
  • Hearts of Iron III
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Sword of the Stars II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
It is zero-sum, though. Every dollar or man-hour spent on Feature A is one less that they can spend on Feature B, etc.
edit: That said, I do agree that non-European countries deserve more attention.
And please, drop this strawman about wanting every country to have the exact same chances, nobody is asking for that.
 
Last edited: