• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(16363)

Not so idle
Apr 19, 2003
3.716
0
All say wellcome to the new permanent player of Venice!
:p

Btw, can some enlighten me and remind me who was the guy who subbed for Venice last session?
 
Last edited:

Peter Ebbesen

the Conqueror
61 Badges
Mar 3, 2001
16.910
4.850
  • 500k Club
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
FAL said:
Persia is about to lead in manu's. Those trading licences do help them!
Persia did not build a single manufactory last session. It went from 19 to 20 through an unexpected invention. If you want to know what the trading license money was used for, check Persian fortification levels before and after last session. :)

Indeed, apart from building fortresses, force-converting Aden, Zanj, and Brunei, overseing the return of Russian occupied Uzbekh lands to the Uzbekhs, and taking Syria from the Ottoman Empire, Persia was a sea of tranquillity that was at +3 stability for more than SIX years! and at positive stability for a decade. (Damn expensive to arrange, though - not sure I will do so again in this game)
 
Jul 24, 2003
10.309
0
Peter Ebbesen said:
Persia did not build a single manufactory last session. It went from 19 to 20 through an unexpected invention. If you want to know what the trading license money was used for, check Persian fortification levels before and after last session. :)

I had the wrong impression that Persia had 16 manu's last session

Indeed, apart from building fortresses, force-converting Aden, Zanj, and Brunei, overseing the return of Russian occupied Uzbekh lands to the Uzbekhs, and taking Syria from the Ottoman Empire, Persia was a sea of tranquillity that was at +3 stability for more than SIX years! and at positive stability for a decade. (Damn expensive to arrange, though - not sure I will do so again in this game)

That puzzles me. Is Persia *that* afraid of foreigners invading her that she needs fortresses upgraded? :)
What were the persian stab costs?

And *why* did you wanted to get Persia at +3 stab then? especially when scripted events are about to ruin that
 

Peter Ebbesen

the Conqueror
61 Badges
Mar 3, 2001
16.910
4.850
  • 500k Club
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
FAL said:
That puzzles me. Is Persia *that* afraid of foreigners invading her that she needs fortresses upgraded? :)
Well, I needed to use the money for something, and since all the Shah's palaces already have golden bathtubs, well, you know...

More seriously, I prefer having at least "small" fortresses for the increased supply limit. There are a number of strategically important provinces that I tend to lose tens of thousands of troops to due to their small supply limit. No more.

And, of course, the west can NEVER be fortified well enough. The dastardly, vicious, treacherous, not to mention thoroughly vile Ottomans are always ready to take advantage of Persia. Which is why we defensively advanced and protected Syria from Ottoman internal aggression.

What were the persian stab costs?
2,400d/point.

And *why* did you wanted to get Persia at +3 stab then? especially when scripted events are about to ruin that
For fun. I wanted to see if I could do it and I wanted to see what my tax income would be at such rarified levels. (It went from 360 census to 510 census). It is also boring being at -2 or -3 stability all the time.

Sure, I also hoped to start some trade, but, honestly, there is no way I will ever earn enough from trading to pay for the 8 stabpoints, i.e. 19,200d invested in stability. :)
 

Hive

Lex Superior
19 Badges
Oct 16, 2002
12.250
15
  • Heir to the Throne
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Hearts of Iron Anthology
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II
FAL said:
BTW Peter, there are people who think you're a skilled veteran player.
They're all wrong, you absolutely don't fall into that category.

You're still playing in reloaded :p

Yeah. All the *true* vets quit at least once. The HoG is a real vet though, he quit twice... :D
 

Peter Ebbesen

the Conqueror
61 Badges
Mar 3, 2001
16.910
4.850
  • 500k Club
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
FAL said:
If I remember correctly, you also run mostly at negative stab with Russia in mach 2.
Correct.

You aren't afraid of a civil war, are you? :D
Not really.

They happen every now and then and sure enough they hurt a bit, but not nearly as much as it hurts running at 0BB/stab+3 while taking care only to conquer the stab-cheap provinces and being a peaceful trader. I can play that way - I just prefer not to. I have the same attitude towards inflation, which makes my current extremely low inflation of 6.0% something of a rarity. I blame the trading licenses. :)
 

Lord Ganja

Major
16 Badges
Aug 23, 2002
668
0
Visit site
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
I seriously screwed up my chances to surpass Austria in LT last session.
Because I have absolutly no knowledge of any of the events (well I know that Nappy will appear at some point) I choosed the wrong option in the Mississippi Company event. That state bancrupcy costed me about 5 years of developing. My Infra upgrade was delayed 3 years, my stab went down -6, I got like 15% inflation and 3 manus were burnt.
Despite that, the session was pretty much fun for me.
 

Hive

Lex Superior
19 Badges
Oct 16, 2002
12.250
15
  • Heir to the Throne
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Hearts of Iron Anthology
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II
Lord Ganja said:
I seriously screwed up my chances to surpass Austria in LT last session.
Because I have absolutly no knowledge of any of the events (well I know that Nappy will appear at some point) I choosed the wrong option in the Mississippi Company event. That state bancrupcy costed me about 5 years of developing. My Infra upgrade was delayed 3 years, my stab went down -6, I got like 15% inflation and 3 manus were burnt.
Despite that, the session was pretty much fun for me.

Heh. I did the same thing with that event in HGIII... :D
 

devil

Blorg Fanatic
82 Badges
Oct 20, 2003
4.959
0
  • Crusader Kings II: Reapers Due
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Europa Universalis IV: El Dorado
Lord Ganja said:
I seriously screwed up my chances to surpass Austria in LT last session.
Because I have absolutly no knowledge of any of the events (well I know that Nappy will appear at some point) I choosed the wrong option in the Mississippi Company event. That state bancrupcy costed me about 5 years of developing. My Infra upgrade was delayed 3 years, my stab went down -6, I got like 15% inflation and 3 manus were burnt.
Despite that, the session was pretty much fun for me.
you just need to be above innovative value = 6, or above stab 1 iirc to avoid the bankrupcy event :)
 

smn_

Local
Aug 9, 2002
1.778
0
Visit site
Anibal said:
All say wellcome to the new permanent player of Venice!
:p

Btw, can some enlighten me and remind me who was the guy who subbed for Venice last session?

That would have been me (and AI for the first 10 years or so). Apart from losing some 140 warships against the english, the session went quite well for Venice
:p
 
Jul 24, 2003
10.309
0
Despite desperate attempts, I am unable to get a log from last session.

Perhaps someone of you is willing to send me the player save of last session. I can search and replace all the privatic conversations or you can do it by yourself if you want. My goal is to get a history log of all the wars and stuff which happened :)

EDIT: Already fixed!
 
Jul 24, 2003
10.309
0
AFAIK, last session the following happened:

- Prussia and Russia are code allied
- Prussia and Russia dow Poland (separately)
- Both Prussia and Russia took three provinces from Poland.

IMO, the three province rule does not forbid this. HOWEVER, I think it's violating the spirit of the rule.

If code allied countries are together in a war with another country, they may very well declare that war separately, but in the end, they still fight together as an alliance versus that country.
IMO, Prussia and Russia weren't allowed to take six provinces from Poland, though the rule doesn't forbid it by the letter.

I would like to hear some opinions here, but I suggest that we include this sitation in the rule too and that we edit three provinces back to poland.

Otherwise, for example, why shouldn't Denmark and Austria dow Prussia separately and take six provinces from him coming session?
 

Rezag

Lt. General
49 Badges
Dec 2, 2002
1.662
20
  • Stellaris: Megacorp
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Warlock: Master of the Arcane
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
FAL said:
AFAIK, last session the following happened:

- Prussia and Russia are code allied
- Prussia and Russia dow Poland (separately)
- Both Prussia and Russia took three provinces from Poland.

IMO, the three province rule does not forbid this. HOWEVER, I think it's violating the spirit of the rule.

If code allied countries are together in a war with another country, they may very well declare that war separately, but in the end, they still fight together as an alliance versus that country.
IMO, Prussia and Russia weren't allowed to take six provinces from Poland, though the rule doesn't forbid it by the letter.

I would like to hear some opinions here, but I suggest that we include this sitation in the rule too and that we edit three provinces back to poland.

Otherwise, for example, why shouldn't Denmark and Austria dow Prussia separately and take six provinces from him coming session?

What 3 province Russia and what 3 province Prussia took as I didnt play so dont know what happened?

Edit: If I understund right making separate dow:s against same opponent and staying allied means its alliance war and 3 province is max what can be taken. So if Russia and Prussia stayed in alliance during the war it means 3 province return for Poland. If they proke alliance and remake it after wars there was nothing wrong in it as then it would have been to separate wars against not allied countries.
 
Last edited: