Latest version is v0.6c which can be downloaded from Here .
Remember that this scenario will replace some vanilla HoI2 (1.02) files, so a backup would probably be a good idea.
I have no idea if the mod works on 1.3, but I think it will.
The v0.6c should work fine if you install it on a vanilla HoI2.
(however it should work with earlier versions of the scenario too as it replace the files)...
The mod takes place in Europe with all of the nations owning 8 provinces each, they also have claims on additional 15 provinces.
All the nations are supposed to be more or less equal.
For instance they all have 50 IC.
Any feedback and ideas of how to improve the scenario is greatly appriciated.
Here's a screenshot of the progress so far... (this screenshot is from v0.6)
-- Changes done 0.6c --
- The AI should be more determined now.
-- Changes done 0.6b --
- All capital provinces should now Urban for real.
-- Changes done 0.6 --
- Changed German names of the nations (i think but can't check it in game).
- Changed Austrias slider settings (they are now the same as all others).
- Changed many flags and shields (New ones found on a flagsite).
- Changes to the colours.
- Added 10 new nations. Sicily, Tunisia, Tripoli, Benin,
Gabon, Egypt, Syria, Jerusalem, Palestina and Namibia
- Added Great war Destroyers as starting tech.
- New revolt.txt (all the starting nations can
now be liberated from their specific areas.)
- All capital provinces are now Urban.
- Claims modified for Eire, Finland, Norway, Svealand, Anatolia,
Osmania, Almohad, Fez, Aragon, Castille and Portugal.
- Changed all techteams skill to 4 (instead of 3).
- Some minor changes to the AI.
- And many other minor changes.
- 15 New leaders for each Nation.
-- Changes done 0.5 --
- New leaders for BUL, ROM, GRE, HUN, RSI, ITA, BEL,
SCA, AST, EST, DEN, DOM, HOL, LAT, LIT, COS, IRE,
FRA, GER, CZE, CUB, HON, JAP, LUX, AUS, ALB, MAN,
NEP, NOR, PRU, POR, POL, SPR, SPA, SWE, SAL, VIC,
YUG, SCO, SCH, NIC, FIN.
- Minor changes to the AI
- Changed names of IRQ, AFG, FRA, ITA.
- It should now be possible to research the secret weapons.
- New techteam added for all nations (Air strategy)
- Added 3 random events.
- Added 3 new nations (Almohad, Fez and Grenada).
- Added one airbase for each nation.
- Added greatwar infantry and cavalry techs at start.
-- Changes done 0.4 --
- Added Scotland.
- Serbia now also has 6 vp.
- Added Naples.
- Modified claims for ENG, ITA.
- Added Norrland.
- Removed all ministers.
- Made some changes to the colours
and changed the colour of some countries.
- New techteam added for all nations (Naval Strategy).
- All nations now have 250 starting money instead of 0.
- Extended the time in revolt.txt
(now you can liberate nations into year 2000).
- New leaders for AFG, TUR and IRQ
- Modified the AI a little.
- And some other minor changes...
-- Changes done 0.3 --
- All nations now have 10 manpower.
- Build time of ships have been slightly increased.
- Small changes to the AI.
- Replaced all nations tech teams with 7 new ones.
- Claims added to AFG, POR, ITA, SAL, NOR,
FIN, TUR, HON, ROM, POL, LAT, EST, ENG, SPA and SPR
(all nations should now have claims).
- Claims modified for SCH, YUG, AUS, MAN, CZE.
- More victory points added.
- Changed many flags and shields (used some victoria flags).
-- Changes done 0.2 --
- All nations now have 50 IC.
- There are now much more resources.
- Changed the colours of SCH, NIC, SAL and LIT.
- Claims have been added to DOM, NEP and COS
- Changed the names of most nations.
- All ships build time has been decresed.
- Some other minor changes has been done too.
-- --
updated download 2007-04-12 (should now be downloadable again (same version as before)).
Remember that this scenario will replace some vanilla HoI2 (1.02) files, so a backup would probably be a good idea.
I have no idea if the mod works on 1.3, but I think it will.
The v0.6c should work fine if you install it on a vanilla HoI2.
(however it should work with earlier versions of the scenario too as it replace the files)...
The mod takes place in Europe with all of the nations owning 8 provinces each, they also have claims on additional 15 provinces.
All the nations are supposed to be more or less equal.
For instance they all have 50 IC.
Any feedback and ideas of how to improve the scenario is greatly appriciated.
Here's a screenshot of the progress so far... (this screenshot is from v0.6)
-- Changes done 0.6c --
- The AI should be more determined now.
-- Changes done 0.6b --
- All capital provinces should now Urban for real.
-- Changes done 0.6 --
- Changed German names of the nations (i think but can't check it in game).
- Changed Austrias slider settings (they are now the same as all others).
- Changed many flags and shields (New ones found on a flagsite).
- Changes to the colours.
- Added 10 new nations. Sicily, Tunisia, Tripoli, Benin,
Gabon, Egypt, Syria, Jerusalem, Palestina and Namibia
- Added Great war Destroyers as starting tech.
- New revolt.txt (all the starting nations can
now be liberated from their specific areas.)
- All capital provinces are now Urban.
- Claims modified for Eire, Finland, Norway, Svealand, Anatolia,
Osmania, Almohad, Fez, Aragon, Castille and Portugal.
- Changed all techteams skill to 4 (instead of 3).
- Some minor changes to the AI.
- And many other minor changes.
- 15 New leaders for each Nation.
-- Changes done 0.5 --
- New leaders for BUL, ROM, GRE, HUN, RSI, ITA, BEL,
SCA, AST, EST, DEN, DOM, HOL, LAT, LIT, COS, IRE,
FRA, GER, CZE, CUB, HON, JAP, LUX, AUS, ALB, MAN,
NEP, NOR, PRU, POR, POL, SPR, SPA, SWE, SAL, VIC,
YUG, SCO, SCH, NIC, FIN.
- Minor changes to the AI
- Changed names of IRQ, AFG, FRA, ITA.
- It should now be possible to research the secret weapons.
- New techteam added for all nations (Air strategy)
- Added 3 random events.
- Added 3 new nations (Almohad, Fez and Grenada).
- Added one airbase for each nation.
- Added greatwar infantry and cavalry techs at start.
-- Changes done 0.4 --
- Added Scotland.
- Serbia now also has 6 vp.
- Added Naples.
- Modified claims for ENG, ITA.
- Added Norrland.
- Removed all ministers.
- Made some changes to the colours
and changed the colour of some countries.
- New techteam added for all nations (Naval Strategy).
- All nations now have 250 starting money instead of 0.
- Extended the time in revolt.txt
(now you can liberate nations into year 2000).
- New leaders for AFG, TUR and IRQ
- Modified the AI a little.
- And some other minor changes...
-- Changes done 0.3 --
- All nations now have 10 manpower.
- Build time of ships have been slightly increased.
- Small changes to the AI.
- Replaced all nations tech teams with 7 new ones.
- Claims added to AFG, POR, ITA, SAL, NOR,
FIN, TUR, HON, ROM, POL, LAT, EST, ENG, SPA and SPR
(all nations should now have claims).
- Claims modified for SCH, YUG, AUS, MAN, CZE.
- More victory points added.
- Changed many flags and shields (used some victoria flags).
-- Changes done 0.2 --
- All nations now have 50 IC.
- There are now much more resources.
- Changed the colours of SCH, NIC, SAL and LIT.
- Claims have been added to DOM, NEP and COS
- Changed the names of most nations.
- All ships build time has been decresed.
- Some other minor changes has been done too.
-- --
updated download 2007-04-12 (should now be downloadable again (same version as before)).
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