Europa Universalis IV: Res Publica - Dev diary 3: Elective Monarchy & Rivals

Europa Universalis IV: Res Publica - Dev diary 3: Elective Monarchy & Rivals

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Hi and welcome to the 3rd development diary for Res Publica.

Elective Monarchy
We added in the government form for Elective Monarchy in the 1.6 update, but we did not add any special or unique mechanics for it there. These come with the Res Publica expansion, and creates a unique experience. If you don’t have the expansion, they work like before, just as a flavor name.

In an elective monarchy, you always have at least 1 heir. When your current monarch dies, you automatically get a new heir with 2+d4 in all stats, that is between 25-40 years old, from a local noble dynasty. He starts with low support, but is the preferred heir unless a foreign nation intervenes.

All other monarchies of the same religion group, that are not elective themselves, gets a new diplomatic action called “Support Heir”. That creates a foreign heir in the elective monarchy with 1+d4 stats and the same dynasty as that nation has. Every month your diplomat is present you have a chance, depending on your diplomatic reputation and their opinion of you to get +1 support for that candidate.

If your candidate wins the election in that elective monarchy, you get a nice boost of power, as well as prestige and legitimacy, while boosting the relations between your nations.

If any heir happens to die, a new one is spawned, inheriting the support from the previous one of the same dynasty and backer.

As a player in an elective monarchy, you sometimes really want your own local noble, as they tend to have better stats. You have a new button where you can spend l5 egitimacy for 5 backing on your local noble.

There are also events that happen when you have a foreign heir as top candidate, and events that trigger when you have a foreign monarch on the throne.

New Decisions
If you are a country below ten provinces, and are western, easter, ottoman or muslim, you can now become a merchant republic if you have a weak heir, and are very trade focused.
There are also decisions to move away from merchant republics to other type of republics.


Poland
  1. Poland can now turn elective monarchy as soon as they are out of their regency, by event, as they start as a normal monarchy.
  2. Pacifying the Sejm will change the government away from Elective to Absolute Monarchy.
  3. Sejm complying to your policies will now happen 50% of the time instead of 5% of the time.
Rival Changes
  1. Countries that are 50% or more apart in tech speed can no longer set each other as rivals.
  2. Countries that have chosen you as a rival are now always available to be set as a rival.
  3. You can no longer buy provinces from or sell provinces to rivals.
  4. Powerprojection added when vassalising rivals, or fully annexing them.
Misc Fun Stuff
  1. Rebalanced and added decisions across religions to make sure they have similar chances to get high missionary strength. (AKA, Rejoice ROTW)
  2. Elections now use scaled republican tradition, so all republic forms are balanced against each other.
  3. Removed manpower impact from productionsize, to be tied to increased by 5% from each military tech, scaling basically the same as 1.5 and earlier.
eu4_10.png
 
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jerryrice88

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I am extremely excited. Do we have a release date yet?

Also, can you shift to Merchant Republic if you have no heir, or only a weak one?
 

Olafmikli

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[*]Rebalanced and added decisions across religions to make sure they have similar chances to get high missionary strength. (AKA, Rejoice ROTW}
[/LIST]
Does this include Pagans, like Totemist?

Also, finally!
 

petertel123

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is it possible for other countries to turn into elective monarchies or is it a unique polish government? Similarly, if lithuania forms the commmonwealth, will they get the event to turn into an elective monarchy?
 

Toaster_Dust

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Are there going to be any elective monarchies besides Poland, and if so how wide spread will they be? Would only specific countries have a chance of going elective or would there be events and decisions to open it to everyone?
 

saegoto

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nice. but where are religious changes? is it possible to form personal union with lithuania now? Elective monarchy is unique government type for Poland or for Bohemia, Hungary, Sweden or for all?
 
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DarkCruor

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New Decisions
If you are a country below ten provinces, and are western, easter, ottoman or muslim, you can now become a merchant republic if you have a weak heir, and are very trade focused.
There are also decisions to move away from merchant republics to other type of republics.
What are the chances of AI's doing this? Will we be seeing something like a destroyed Timurids becoming a Merchant Republic (Samarkand gives off a lot of money through trade)?


Poland

Poland can now turn elective monarchy as soon as they are out of their regency, by event, as they start as a normal monarchy.
Pacifying the Sejm will change the government away from Elective to Absolute Monarchy.
Sejm complying to your policies will now happen 50% of the time instead of 5% of the time.
Are you still able to play as Lithuania and create the Commonwealth now that Poland becomes an Elective Monarchy right off the bat? Asking because I'm still unclear how PUs work with Elective Monarchy's.
 
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CzechKronner

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Sounds really good. Just pre-ordered it at your website.
When is it coming out?

Also, please make sure to fix Steam Achievements list (remove the "Not an Achievement" entry).
 

Topsy Cret

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[*]Elections now use scaled republican tradition, so all republic forms are balanced against each other.
Does that mean a noble republic uses the same amount of republican tradition per year for reelections as all other republic elections? Would appreciate numbers on this.
 

ragingrondo12

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Looks like an interesting update. I'd really like to see how that Elective Monarchy election works in game, because it seems like it could become a potential PU factory, allowing for a POLAND WORLD CONQUEST!!!

Scaled republic tradition means that it is no longer the best to stay a Noble republic... Interesting how that will change some strategies.

The minor Rival PP changes are nice, and the manpower boost from goods produced leaving is an absolute godsend. Though query, how will the Merchant republic bonuses be nerfed. I remember Johan/A_spec mentioning it in the stream, and Groogy mentioned that it was planned to nerf the bonuses a bit.
 

Zwirbaum

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Question: Do you spend 5 or 15 legitimacy for 5 backing of heir in elective monarchy? Because I am not sure of |5. ;)
 

Zwirbaum

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What is "tech speed" exactly?
Probably tech modifier, same as protectorate/vassal difference.

EDIT: Could somebody merge my posts? I will commit sudoku for failing the forumito code.
 

neondt

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Rival Changes
  1. Countries that are 50% or more apart in tech speed can no longer set each other as rivals.
Doesn't this mean that the Ottomans can't rival Hordes anymore? I'd much rather the rule was "countries that are more than 50 apart in tech can no longer set each other as rivals". Alternatively, reducing the nomad group's tech penalty by 1% would have the same effect without making Western countries able to rival Indians.

edit: Also, does this rule apply both ways? e.g. Is France forbidden from rivalling Iroquois while Iroquois can rival France, or can neither set each other as rivals?
 
Last edited: