Europa Universalis IV: Res Publica - Dev diary 2: Dutch Republic & Ideas

  • Header: Paradox Halloween Sale has arrived! Up to 75% off!

    Enjoy some seriously spooky prices in the Paradox Halloween Sale! Our entire catalog of games is on sale until 2nd of November at 17:00 CET / 09:00 PDT.


    Oct 25th - Nov 2nd

Johan

Studio Manager Paradox Tinto
Administrator
Super Moderator
Moderator
16 Badges
Dec 14, 1999
18.226
38.142
  • Diplomacy
  • Teleglitch: Die More Edition
  • War of the Roses
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Magicka: Wizard Wars Founder Wizard
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Imperator: Rome Sign Up
  • A Game of Dwarves
  • Lead and Gold
  • Magicka
  • Starvoid
Dutch Republic
If you do not have the DLC, then the Dutch Republic is just another normal republic type with no special abilities.

First of all, the Dutch Republic do not get the normal election events. Instead they operate on a unique set of rules. They have a unique mechanic which is called “Statists vs Orangists”, which is how much power each side has in the Republic.

When the Statists are in power, you get +10 naval force limits and +5% trade power, while your republican tradition increase quickly, and when the Orangists are in power, you get +25% land forcelimits, and 10% cheaper stability, while the republican tradition does not increase by normal means.

If Statists are in power, then an election will be held if it has been at least 4 years since last election. You get two random candidates to pick from, one that will strengthen the Statists and one that will strengthen the Orangists.

If the Orangists are in power, then the current ruler is in power until he or she dies, or statists comes into power again.

You can not directly change the support for either of these, but there are a large set of events associated with the republic, that will impact the support.

Of course, it is now easier for the Netherlands to get the event allowing you to pick the Dutch Republic government form, as it will trigger within a decade or two after forming the nation.

attachment.php


Ideas & Policies
We added quite a lof of new modifiers that are used for ideas, policies and other parts of the game.
build_power_cost, global_ship_repair,vassal_forcelimit_bonus, years_of_nationalism, accepted_culture_threshold, culture_conversion_cost, diplomatic_annexation_cost and ship_durability.

There has been some minor tweaks to some existing ideagroups, most notably:
  • Grand Army is now 20% land forcelimits (down from 25%)
  • National Conscripts is now 10% faster regiment recruitment speed instead of +25% global manpower.
  • Consolidated infantry, cavalry and artillery cost ideas in Quantity into a single regiment cost idea.
  • Added ideas to Quantity: Forced Labor System (-20% building power cost) and Expanded Supply Trains (-10% land attrition).
  • Religious Ambition is now 25% cheaper culture conversion.


We added 3 new ideagroups. Humanism, Influence & Naval, with Maritime being the new name for the old naval ideagroup. Some ideas have been moved there from other ideagroups.

Humanist Ideas - ADM
Tolerance: +25% Religious Unity
Local Traditions: -2 Revolt Risk
Ecumenism: Heretic Tolerance +3
Indirect Rule: -10 Years Less Nationalism
Cultural Tiers: 50% less required for losing and gaining accepted cultures.
Benevolence: +0.33 Better Relations over Time
Humanist Tolerance: Heathen Tolerance +3
Bonus: -10% Idea Costs

Influence Ideas - DIP
Tribute System: +25 Vassal Income
Claim Fabrication: -33% Fabricate Claims Time
Integrated Elites: -25% Diplomatic Annexation Cost
State Propaganda: -10% AE
Diplomatic Influence: +5 Diplomatic Reputation
Postal Service: -25% Envoy Travel Time
Marcher Lords: +33% Forcelimits from Vassals
Bonus: Diplomatic Upkeep +1

Naval Ideas - MIL
Boarding Parties: +1 Leader Naval Shock
Improved Rams: Galley Power +10%
Naval Cadets: +1 Leader Naval Fire
Naval Glory: +100% Prestige from Naval Battles
Press Gangs: -10% Naval Maintainance
Oak Forests for Ships: Heavy Ship Power +10%
Superior Seamanship: +10% Naval Morale
Bonus: Ship Durability + 10%

attachment.php



Next week, we'll be back talking about Elective Monarchy & Religious changes....
 

Attachments

  • eu4_48.png
    eu4_48.png
    2,3 MB · Views: 25.634
  • eu4_49.png
    eu4_49.png
    2,1 MB · Views: 25.917

mgoetze

Colonel
38 Badges
Oct 16, 2012
1.177
44
  • Cities in Motion 2
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Cities in Motion
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris: Leviathans Story Pack
  • Stellaris: Federations
  • BATTLETECH
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Cities: Skylines
Cultural Tiers: 50% less required for losing and gaining accepted cultures.
I can't think of a single other idea which is nearly as powerful as this one.
 

Jorlaan

Field Marshal
82 Badges
Jul 16, 2011
2.566
1.422
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Monks and Mystics
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Horse Lords
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis 4: Emperor
  • Imperator: Rome - Magna Graecia
  • Cities: Skylines
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Europa Universalis IV
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis IV: Res Publica
  • Battle for Bosporus
  • Imperator: Rome Deluxe Edition
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Cities: Skylines Deluxe Edition
  • Heir to the Throne
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Colonel
  • Europa Universalis III
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • BATTLETECH: Heavy Metal
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH
The accepted culture one is a really nice and unexpected addition. I quite like the look of those new ideas.
 

Iduakil

Second Lieutenant
32 Badges
Aug 28, 2013
197
0
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
  • Shadowrun Returns
  • Prison Architect
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
I can't think of a single other idea which is nearly as powerful as this one.

Ehm, I find one that is also pretty strong.


Integrated Elites: -25% Diplomatic Annexation Cost

Furthermore, a question Johan if you could answer please: Since you`re adding 3 new Idea Groups to the game can we expect in not so distant future: 1. a change in the game timeline or 2. the frequnecy of the idea group picks coming from Adm Tech?
Thanks in advance!
 

V1ribus

17% Fascist
70 Badges
Jun 22, 2013
1.819
2.946
  • For The Glory
  • Rome Gold
  • Shadowrun: Hong Kong
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Mass Transit
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Sign Up
  • Cities: Skylines - Campus
  • Stellaris: Federations
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Really liking the look of the new Dutch Republic, seems like the last two expansions have been geared towards the Netherlands in some way or another.
 

PedroVargas

Major
70 Badges
Nov 5, 2013
720
338
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines Deluxe Edition
  • Warlock 2: The Exiled
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Tyranny: Archon Edition
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Europa Universalis III Complete
  • Europa Universalis 4: Emperor
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Warlock: Master of the Arcane
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
I want Humanist and Influence now. Like right now. They add to my preferred play style a lot.

Dutch Republic looks nice. And I very much welcome more diversity in ideas. That makes choosing them more interesting and each game a bit more individual. Thanks!
 

highsis

Field Marshal
23 Badges
Jan 9, 2011
2.967
765
  • Crusader Kings II: Charlemagne
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Way of Life
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings III
Nerf Humanist Ideas already! ... please?

Both Humanist and Influence look unbalanced, especially the former. I will pick that idea first in every playthrough if it doesn't get nerfed. And I don't think it's just me. Literally every post that talks about Humanist idea recognizes its op.
 
Last edited:

Kansai-kun

Lippish Lobbyist
88 Badges
Jun 9, 2012
2.787
1.088
  • Victoria 2: Heart of Darkness
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II
  • Sengoku
  • Crusader Kings II: Jade Dragon
  • Victoria 2: A House Divided
  • Rome Gold
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Third Rome
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Heir to the Throne
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris: Nemesis
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Europa Universalis III Complete
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • 500k Club
We finally get an option to play as a more tolerant country? About time. :) I wish some people would stop trying to make the game harder for the rest of us.
 

Kansai-kun

Lippish Lobbyist
88 Badges
Jun 9, 2012
2.787
1.088
  • Victoria 2: Heart of Darkness
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II
  • Sengoku
  • Crusader Kings II: Jade Dragon
  • Victoria 2: A House Divided
  • Rome Gold
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Third Rome
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Heir to the Throne
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris: Nemesis
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Europa Universalis III Complete
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • 500k Club
Yeah.

I for one will NOT choose humanism as my first idea for my first game as Sweden or Brandenburg.
I will choose it as my first idea in my next Khorasan -> Mughals game. Finally, I can follow in Akbar's footsteps.
 

Andrew4250

Second Lieutenant
53 Badges
Aug 25, 2012
137
80
  • Europa Universalis III
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Res Publica
  • Magicka
  • Crusader Kings II
  • Heir to the Throne
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: La Resistance
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Golden Century
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Stellaris: Galaxy Edition
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines
I'm wondering if there will eventually be an option to get more idea groups as it's very taxing for a nation that wants to be a colonial superpower opposed to a European one as they have to dedicate many of the groups to making them competitive in the colonial game.
 

Castrolol

Major
72 Badges
Jun 1, 2012
578
915
  • Europa Universalis IV
  • Ship Simulator Extremes
  • Imperator: Rome
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
The major problem with Influence is the lack of diplomats basically requiring you to pick up Diplomacy if you want to get the best out of it. Tolerance is probably the worst idea in the Humanist tree since you'll get 100% free Religious Unity if you get +3 tolerance, however this is negated a bit by being the first idea of the tree. Giving up the Deus Vult DB is also a big ask.

That said it's still hard to determine without getting to play around with the ideas. Even more so when we don't know what kind of policies there are for the new groups.