Europa Universalis IV: Patch 1.5 Released! - checksum ea3d

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Morgan Wight

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@TheBloke: Did you get a chance to post your AE findings? I'm particularly interested in how the scaling has changed from 1.3.2, as I still seem to get 2x or more of the base value with anyone who isn't friendly.
 

TheBloke

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@TheBloke: Did you get a chance to post your AE findings? I'm particularly interested in how the scaling has changed from 1.3.2, as I still seem to get 2x or more of the base value with anyone who isn't friendly.

No, not yet. I decided to write some code to automate the extraction of the AE figures from save games (using Evil4Zerggin's excellent Pyradox library as a base), as doing it manually through the UI - hovering over opinion tooltips etc - is too slow and tedious. I'm nearly done with that, so I'll be ready to start collecting tomorrow, I hope.

Why does the button for annexing my vassals no longer appear? This is essentially game breaking if I can't annex vassals. I checked patch notes and didn't see anything.

It moved section in the Diplomatic list.
 

Morgan Wight

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No, not yet. I decided to write some code to automate the extraction of the AE figures from save games (using Evil4Zerggin's excellent Pyradox library as a base), as doing it manually through the UI - hovering over opinion tooltips etc - is too slow and tedious. I'm nearly done with that, so I'll be ready to start collecting tomorrow, I hope.

Awesome, thanks for the update! :)
 

TheBloke

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So, how will my existing save be converted regarding subject nations? For example an existing protectorate of a steppe nation, what will happen to it?

I am nearly 100% certain that nothing will happen to them at all. They will remain in the same subject relationship they are in now. So a Horde Protectorate would remain a Protectorate. If they broke/were set free, then they could not be made a Protectorate again.

Example: Start a 1701 bookmark game. Netherlands has a Vassal who is of Indian Tech Group. They wouldn't be able to make that nation a vassal in a normal game (Indian and below should be Protectorate) but when a game is started/loaded where they are already a vassal, it doesn't update (in this case, they are a vassal because the history files haven't been updated to make that nation a Protectorate instead of Vassal; I've raised a Bug Report for that.)

I think your scenario is exactly the same.
 

TheBloke

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After the patch I'm not able to start an Ironman game anymore.
The game shows v1.5.0(335e) is it the correct patch?

No, the checksum should be as per the topic of this thread - ea3d.

First:
Make sure you don't have any mods loaded.

Then:
In Steam Library: Right Click on the game, choose Properties, then Local Files tab, then click Verify Integrity Of Game Cache.

Try running the game again after that completes. If you still have problems, post it in the Tech Support forum.
 

ClumsyTyrant

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No, the checksum should be as per the topic of this thread - ea3d.

First:
Make sure you don't have any mods loaded.

Then:
In Steam Library: Right Click on the game, choose Properties, then Local Files tab, then click Verify Integrity Of Game Cache.

Try running the game again after that completes. If you still have problems, post it in the Tech Support forum.
Thanks, it solved the problem.
I can come back to my Jihad attempt, but I'm sure I won't achieve it with the new AE mechanics...I whish I had started it some days before...
 

duhsveti

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Does the CK2 converter still work?
 

Rabek

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Great work. Only one problem. No constructions at all get carried over when you migrate. Which is the feature I was waiting for this patch for, so I'm a bit frustrated to lose it all -again-. Unless I'm misunderstanding what "merchant" constructions are.
 

lordelenath

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Thanks, it solved the problem.
I can come back to my Jihad attempt, but I'm sure I won't achieve it with the new AE mechanics...I whish I had started it some days before...

I don't think you can continue that save game to get the achievement. Typically save games which were started with previous versions don't award you any achievements if you complete them later on - you'll probably have to start again. And Personally I'd wait one or two days for the first hotfix, because I bet there's loads of broken stuff that will kill your achievement. ;-)
 

Hootieleece

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Happy that it is save game compatible. I had just started an Ironman France game and was able to continue. Eventhough I opted into the Beta yesterday. My only complaint is when releasing Betas or patches makes sure correct checksum is at top of thread. Otherwise, Huzzah!
 

lordelenath

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This new "calling into a war if one is already ongoing"-mechanic has some pretty stupid results: I've been called to war by my ally and accepted. Now I declare war on somebody else and can't ask them to join because of "-100 Fighting in another war together". That's hopefully not how it's supposed to be.
 

HlyRomanEmperor

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I made a post about this but be warned the -100 to many great power allies is pretty much broken.

I lost france as an ally due to that malus when i had no other great power allies.

I even reloaded and removed all my minor allies Mecklenburg etc and still lost France as an ally

Cant re ally cant get England Denmark any worthwhile power due to this malus.

am i a great power? nope just playing a trading hansa with a whoping 13k military 3 provinces
 
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