When will the next beta release come? I'm wary of playing another game on this version since the AI will have far more forts than they are supposed to have under ZOC based rules.
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If mountain forts are to overpowered and the developers feel the necessity to weaken them by removing the combat width I can understand the intent but I feel like it really misses the mark. The strength of eu4 is that the combat system isn't a simplistic "bigger army always beats smaller army". This change will really encourage that and massivly weaken the relative strength of smaller nations to bigger nations.
The patch already included several balances to mountain forts (for example, the positive siege progress modifier when a relief force failed to relieve a fort). There are more effective methods to balance mountain forts than removing one of the most significant battle modifiers from the game completly. Increasing the upkeep price of mountain forts, decreasing the dice roll modifier, decreasing the penalty to siege phase duration, decreasing rather than removing the combat width penalty or even giving the defensive advantage to the sieging force when the siege progress is above 0%.
An issue with mountain forts should not result in a simplified combat system when there are many alternatives.
At the very least, an explanation for the change that goes beyond "battles lasted to long" would be nice. I understand that the new ZoC system was revoked but this shouldn't result in a desire to enforce other features of this patch to be implemented.
You make a very good point. How about limiting Battles to a certain lengths (like 12 phases each/total) and after that there is a stand off (aka attacking armie retreats one province but gains some moral like they would have won)
When will the next beta release come? I'm wary of playing another game on this version since the AI will have far more forts than they are supposed to have under ZOC based rules.
The reason you're not seeing it is because it didn't happen. It's still 20%.In another thread, I noticed multiple people stating that the Diplomat advisor has been reduced to a 10% effect (now that BROT and improve relations are merged). However, I still see it as 20% in my game. I have opted in to the beta, my checksum is 8680, I have verified the game integrity in Steam, and have never run any mods on this install.
Could a developer please advise whether the 10% change was intentional, and if so why I'm not seeing it? And while we're at it, was it really felt that adding more sources of BROT by merging it into improve relations made the diplomat too powerful?
When will the next beta release come? I'm wary of playing another game on this version since the AI will have far more forts than they are supposed to have under ZOC based rules.
There are more effective methods to balance mountain forts than removing one of the most significant battle modifiers from the game completely.
Love the new Golden Horde colour but shame on you for keeping Prussia grey (hint, it's a Beta, fix it please)
edit: and Shirvan <3
It was reduced for the new fort system. Since the system has been rolled back to the previous one now (see the 1.19.1 patchnotes) the fort maintenance has gone back to 1.18 values.Hello, I'm quite confused at the moment. Have the forts maintenance really been reduced? It seems I'm still paying 1 ducats per month per fully maintained fort. Is that correct?