New video about Muscowy.
[video=youtube;z917BLwObzQ]https://www.youtube.com/watch?v=z917BLwObzQ[/video]
[video=youtube;z917BLwObzQ]https://www.youtube.com/watch?v=z917BLwObzQ[/video]
New video about Muscowy.
[video=youtube;z917BLwObzQ]https://www.youtube.com/watch?v=z917BLwObzQ[/video]
That's a gigantic simplification of an extremely complex problem. One that renders your whole point invalidDafool:
1. Materials science is timeless. Obsidian is a well defined mineral and its mechanical limits are empirically testable. Given its chemical composition we can easily establish its strike mechanics. You can glue it however you want, you put it under a compression load, but the physics don't change. It has real trouble at penetrating thanks to it being of glass nature. It is intellectually bankrupt to ignore chemistry and throw up our hands saying "We know nothing about durability", of course we do - we know the mechanical properties of the materials and can compute failure stresses given possible geometries.
That's a gigantic simplification of an extremely complex problem. One that renders your whole point invalid
First of all - it does matter what holds the blade. Heck - as some recent discoveries shown: it does matter what paint is on the walls when you measure damage inflicted by explosions, so I can't imagine in what scenario it wouldn't matter how you "glue" (lol) the blade of a weapon.
Secondly pure chemistry is meaningless. If it'd be all about pure chemistry than we've got solution ready: Obsidian got hardness of 6 Mohs, Knifes got 5.5, modern steel got hardness of ~7. So most likely steel swords could break obsidian blades.
But it's not even nearly that simple. When it comes to the weapon there are many, many factors you have to account for: Quality of materials (Renaissance steel is not the same as a modern one), processing (talk with Japanese swordmasters - they'll show you how enormous difference it might make), weight, resilience, distribution of forces, training of a soldiers (can't laugh enough on these TV presenters fighting with a swords as a demonstration of what sword can/cannot do), engagement (obviously ppl won't attack nearly as hard whey they are calm comparing to the life-threatening situation with adrenaline bursting your strength), etc. etc.
So don't dismiss historical records in advantage of modern-day tests, because all of these are next to being worthless.
As I did not mean to imply that (there ARE those in this thread who appears to belive in those older views, including the reasoning behind them, but I have yet to see any reason to believe you're one), I have no intention of apologizing.
Experimental archaeology may help inform us, but only with rigorous and repeated testing. No statistical conclusions about the odds of success or failure of a particular event can ever be drawn from a sample size of one, after all. You need hundreds, if not thousands of repeated testings of obsidian swords with relatively little success to come to the conclusions that say "effectively useless against steel equipment." These experiments may have been done; but a Discovery channel test sure doesn't cut it (and I wouldn't call it Experimental Archaeology; I'd call it Histortainnment). So if real, actual, serious experiments exist, they need provided here. Otherwise, we cannot say experimental archaeology has disproved anything.
Of course, the absence of evidence is not the evidence of absence, as they say, and the Other Side (eg, people arguing those Obsidian weapons could destroy steel armor) need to present some evidence of their own. If there are records of obsidian beating steel in the records of the conquest, actual citations (that others can check up on) would be a pretty solid piece of evidence.
Or you can continue talking past each other about discovery channel specials and non-specific claims of actual obsidian weapons going through steel in the actual campaign.
It should be noted that that video does not show a macuahuitl being properly used. While their particular construction is largely unknown, we do know that the macuahuitl was usually wielded with a shield for blocking. They weren't used for weapon on weapon striking and if absolutely necessary, the broad side would be used, not the blade.
Definitely not; but it does show the sword being used properly, parry repost is the standard Spanish and European move for swordsmanship, and like other things made it into the sport of fencing.
Standard move in European swordmanship is not the same as standard move in Aztec "sword"manship. You can't pick a sword an apply the any kind of sword techniques to it. You don't use a scimitar the same way you use a Germanic longsword and you certainly don't hold a katana the same way you hold a rapier. I don't think you can consier applying European swordmanship to a macuahitl as "using it properly".
1. You can only hit arms, parts of the face (very hard) arms and legs (again difficult), he could hit your entire body
2. You can not block his sword because your sword falls to pieces if you do; however he could block your sword and effectively destroy it in the process
3. Break the rules you die; plain and simple
By but the sword was used properly I was talking about the Spanish Sword. The Aztec wouldn't use parry at all; but the Spaniard would. Also the rules I initially gave seem to be completely confirmed by Dafool stating that the macuahuitl wouldn't be used to parry.
One thing I wonder about(don't seem to have seen it in the dev diaries) when you form a new country like Scandinavia, Spain, etc. does the new nation have a unique set of ideas or carry over the ones from whoever formed it?
That's a gigantic simplification of an extremely complex problem. One that renders your whole point invalid
First of all - it does matter what holds the blade. Heck - as some recent discoveries shown: it does matter what paint is on the walls when you measure damage inflicted by explosions, so I can't imagine in what scenario it wouldn't matter how you "glue" (lol) the blade of a weapon.
Secondly pure chemistry is meaningless. If it'd be all about pure chemistry than we've got solution ready: Obsidian got hardness of 6 Mohs, Knifes got 5.5, modern steel got hardness of ~7. So most likely steel swords could break obsidian blades.
But it's not even nearly that simple. When it comes to the weapon there are many, many factors you have to account for: Quality of materials (Renaissance steel is not the same as a modern one), processing (talk with Japanese swordmasters - they'll show you how enormous difference it might make), weight, resilience, distribution of forces, training of a soldiers (can't laugh enough on these TV presenters fighting with a swords as a demonstration of what sword can/cannot do), engagement (obviously ppl won't attack nearly as hard whey they are calm comparing to the life-threatening situation with adrenaline bursting your strength), etc. etc.
So don't dismiss historical records in advantage of modern-day tests, because all of these are next to being worthless.
1. Materials science is timeless. Obsidian is a well defined mineral and its mechanical limits are empirically testable. Given its chemical composition we can easily establish its strike mechanics. You can glue it however you want, you put it under a compression load, but the physics don't change. It has real trouble at penetrating thanks to it being of glass nature. It is intellectually bankrupt to ignore chemistry and throw up our hands saying "We know nothing about durability", of course we do - we know the mechanical properties of the materials and can compute failure stresses given possible geometries.
2. No one in this thread has ever suggested that any Aztec weapon or armor was ineffective against their native opponents - if they weren't they wouldn't be in use (outside of the very rare and odd ceremonial and religious use). The natives weren't idiots if obsidian blades weren't combat effective they'd have used some other edge or adopted blunt weapons.
Against better armor, they may well be ineffective. Macuahuitls died out pretty quickly - only two were even preserved as trophies or curios. Why did that happen? I've listed three different theories I've heard (everyone who could use them died, everyone who could make them died, they weren't effective in the new situation and the natives stopped using them) - what is yours?
Have you ever been in combat? Have you ever done a real AAR? Battlefield witness accounts are terrible (and I say that as a guy who got his position demonstrably wrong by 500 meters). People will swear they were under sustained heavy fire ... and the insurgents left just 40 shell casings over an hour. Guys will tell you they just took a grazing shot, and their chicken plate took a direct hit from an AK-47 that literally broke bones. Battle accounts today have to be squared with rationality.
Suppose the darts above really could pierce "any" armor reliably. Why did the natives wear armor then? If the armor is ineffective against missile weapons which lose a good part of their kinetic energy in flight, why would it be effective against melee weapons that don't? It isn't like the natives have ratchets or other energy storing mechanisms so the missile weapons can pack more punch. If the natives armor wasn't effective against native missile weapons ... why was it worn? Like with your laughable claim that most peltists could reliably make head shots, you aren't considering the implications this ability should have had on native/native warfare. You keep making claims that require the natives to fight like idiots pre-contact; this is one of the early lessons in professional military strategy - the enemy picks his tactics for a reason and won't adopt tactics in the long term that are not effective at achieving his goals.
Much more likely is that the darts could penetrate most armor some of the time. Clothe armor makes sense in an environment where blunt trauma predominates, it doesn't in an environment where reliable armor penetration occurs. Particularly in an environment without cavalry leading to longer missile engagement windows. Depending on geometry and range, you likely have a small, but significant, chance of beating chain, particularly with a heavy numerical advantage for the dart throwers.
Because as we all know natives would never lie or make up justifications to cover their own failures, petty rivalries, and jealousy. People are complicated and reading tactics out of moral judgments is about as pointless an exercise as I've ever heard. The crossbow was condemned God only knows how many times in Europe and decried as evil ... but oddly enough people still used it. Yes, I'll grant that people may take a generation to get over the totemic uses of weapons, but the natives weren't stupid. Calling the guys who picked the winning side cowards, sellouts, and evil is a truism of human history - it was done by Christians with those who sided with the Turks, it was done Turks for those who sided with Tamerlane and so on.
Further, you cannot both ban the transfer of something and then use it as a valuable bribe. One precludes the other. While you seem to think that societies can manage huge long term planning across all facets of society, they can't. No Spanish leader is going to say "Hey, let's ban these suckers so in 20 years we can give them away as status symbols"; he's going to use them as status symbols before he dies or loses his moment in the sun.
No I'm assuming that the natives taken captive before Cortes left Cuba don't get magically obliterated from history. Let's face it a nobody from the Yucatan coast knew of the Aztec wealth. And somehow you expect a united native polity to be more ignorant than that? Let's be serious. Cortez wasn't the only one looking for golden cities, he was just the one to get their first. Have you ever read how gold obsessed the Spaniards were (I blame Marco Polo)? Of course they are going to take captives on the coast, of course the captives will know there is a city rich in gold. The only real problem is the language barrier, but even that will only take a few years.
My suspicion is that people like Grijalva (who was there before Cortes), Pizarro, de Villafana, de Córdoba, etc. would be on the trail of the same information within a few years. Eventually one of them is not going to die to the last man. After all, they have horses and a decided mobility advantage. Once the crown determines that the place is more valuable than Tunsia, its over.
In short, your theories require us to make very convenient assumptions about native behavior while ignoring logical implications. Of course native projectiles can't reliably penetrate all armor - then no natives would wear armor in battle. Even though we know that the Aztecs had dedicated goldsmiths, everyone is going to follow some secret police directive to "not talk about gold" and hide the location of the most powerful and important city for thousands of miles ... even though this would make commerce utterly impossible. As much fun as your rhetorical flourishes about post cards and facebook are, we can rest assured that neither the Spanish nor the Aztecs were idiots nor could they be without some other power taking over.
Look we all get it, the native weapons weren't useless. The Spanish weren't gods among men. The hordes the Spanish faced were terrifying in size and likely at least damn frightening in ferocity. We know that most Spaniards died against the Aztecs. It shouldn't surprise us that there was a healthy fear of the natives. However, observations, particularly those of technical nature have to jive with all the other information we know.
Which for game planning purposes is way more than enough. Given the generic models being used in EUIV, the most accurate representation of the native states is as low tech states that cannot maintain sustained organized resistance to European aggression. This may be quite boring - so throw out the history and make the game interesting in some way. But for the vast, vast majority of games the native states should fold when attacked. Europe needs the cash infusion for good gameplay. This also means that if there is a realistic depiction of native politics (e.g. umpteen Mesoamerican states), then it needs to be done in a manner that ends up with gold in European pockets most of the time. Within 120 years of finding the new world, most games the AIs should have completely killed the central and south American native states.
I think you're posting in the wrong place. This is the Jomini, GuilliameHD, Dafool and StupidGenius' History and Historical Warfare Argument Thread. Nothing to do with Quil18.
6. Tying a monarch points penalty to technology group is a really godawful idea. Govt types, maybe, but not tech group.
This point in particular bothers me quite a bit. I could see this as a decent way of penalizing tribal governments, but giving every non-European state an automatic penalty to their administrative powers is not only harsh, but hard to justify too.
Oh, I see, sorry. My mistake. I thought you were claiming the macuahuitl was being used properly because its wilder used European techniques for that, which would be an absurd. I don't think there is anyone today who could use a macuahuitl properly, and I doubt there are many who wanted to.
I think the point is to force westernization; the ai needs to understand that doing it early is worth the risk for long term benefit.
The important thing is to keep priorities in order. For me those are:
1. The native gold flows into Europe making someone (most likely Spain) a bunch of money and inflation.
2. Native survival without divine intervention 80 years post contact should be impossible.
3. The conquest of the natives should be fun.
4. Playing the natives should be fun.
5. Native technology and mechanics should be in keeping with history.
I think that it is place to stop eastern nations from building up too fast. Tech might cost more but buildings remain the same price. That's my guess at least