Europa Universalis IV Nations - Native Americans: Aztecs (with Quil18!)

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Heatth

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Welp, it is kinda silly the Aztecs are so filthy rich because they have gold as is that they are able to squash their neighbors so easily and so fast. But, really, it is not like I was expecting anything more nor as if Paradox actually promised improvements on this are of the game. From what I can see, it is not worse than it was in EU3.

Hopefully, a Mesoamerica DLC will be released at some point and the are will be come more accurately represented and more fun to play.

Thanks Quill for that video. I am eager to see the next one. Asia or Africa next? Personally, I don't care for Africa right now. It will probably be not much different from America. But a look into the far east might be interesting. And also the Middle East.
 

Grubnessul

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Would have been nice if he'd shown the Aztec NIs.
 

Illanair

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And the rest of the world will forever be playing catchup - except of course they will never catch up to the Westerners...
 

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I am quite impressed that they have some events, also I think the fact he crushed them so easily was just he is a player zapotec is an AI, they were building up troops just not at the rate he was. If he left it a little longer I expect the Zapotec (who I think also have some gold) would have had a sizeable army.
 

Heatth

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I am quite impressed that they have some events, also I think the fact he crushed them so easily was just he is a player zapotec is an AI, they were building up troops just not at the rate he was. If he left it a little longer I expect the Zapotec (who I think also have some gold) would have had a sizeable army.

Still, this doesn't make a interesting game play. I guess this can be easily solved by changing the amount of troops each country starts with, but I think the core of the problem is that they are making so much money from gold. I believe these civilizations did not attribute direct monetary value to gold itself the way the Eastern civilizations did, right? It would make more sense if these provinces had a different trade good when they are controlled by the natives, which would change latter when/if the Europeans take over (or the natives modernize, I suppose).

But, yeah, there is some exclusive events and decisions for them, which is a nice surprise. I believe they did not exist in EU3, right? So even this region is superior to the previous game, even if not that much.
 

Evie HJ

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-2 to all monarch stats? Seriously?

So not only their bad tech group make them slower at teching (which can be argued for from history), but they're also less able (on equal monarch) to do everything else in the game?

For crying out loud, Paradox...

I suppose I should be glad to see you're going out of your way to make sure that we American modders never have to work hard to come up with things to fix in your American setup (ie, everything).
 

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-2 to all monarch stats? Seriously?

And how can you get to 2080 points, if you max up at 999? Was this changed? Of course, it is ridiculous either way because with the malus included, the absolutely best option is one tech level in 17.3 years. Ridiculously oversimplified political situation, no decisions out of the ones from EU3 - the only silver lining is having some kind of fort in the provinces, I guess?
 

Illanair

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And how can you get to 2080 points, if you max up at 999? Was this changed? Of course, it is ridiculous either way because with the malus included, the absolutely best option is one tech level in 17.3 years. Ridiculously oversimplified political situation, no decisions out of the ones from EU3 - the only silver lining is having some kind of fort in the provinces, I guess?

Maybe the natives aren't limited to the 999 limit? Or maybe the cost goes down as the years go by.
 

TheLionHeart

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Only three factions in Mesoamerica is ignorant, but I am certain DLC will come eventually to expand upon the region with many new features and improvements. But making the Mayans one unified state and the Zapotecs cover every other region besides the Aztecs.
 

Heatth

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-2 to all monarch stats? Seriously?

So not only their bad tech group make them slower at teching (which can be argued for from history), but they're also less able (on equal monarch) to do everything else in the game?

For crying out loud, Paradox...

I suppose I should be glad to see you're going out of your way to make sure that we American modders never have to work hard to come up with things to fix in your American setup (ie, everything).

I was less than thrilled by that as well, however I noticed the administration actions seems to be cheaper, at last than England. Both stability and coring cost less than England needed for the same thing. I am not sure the reason, but maybe this -2 on monarch points might be not as damaging as it seems. It is something that needs to be better investigated, for sure.

And how can you get to 2080 points, if you max up at 999? Was this changed?

Maybe the tooltip shows the calculated amount, but you are actually able to take any action once you reach the max number of points? Like, even though it says you need 2000 to improve technology, once you reach 999 you can expend everything and buy it anyway.

Only three factions in Mesoamerica is ignorant, but I am certain DLC will come eventually to expand upon the region with many new features and improvements. But making the Mayans one unified state and the Zapotecs cover every other region besides the Aztecs.

Well, this was the case in EU3, wasn't it? There haven't been a devs diary about the region, so there was no reason for us to think it would be different now.
 

Illanair

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Only three factions in Mesoamerica is ignorant, but I am certain DLC will come eventually to expand upon the region with many new features and improvements. But making the Mayans one unified state and the Zapotecs cover every other region besides the Aztecs.

Oh sure - Lets make the Americas even easier to eat up. Split all of the people living over there into tiny one province tribes. It's not like any of them formed real centralized countries anyway.

*rubs spanish hands in glee* Muy Bueno
 

TheLionHeart

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Well, this was the case in EU3, wasn't it? There haven't been a devs diary about the region, so there was no reason for us to think it would be different now.
With the new DLC system of more frequent but limited expansions to different areas of the world I am also certain Mesoamerica will get some sort of expansion.

Oh sure - Lets make the Americas even easier to eat up. Split all of the people living over there into tiny one province tribes. It's not like any of them formed real centralized countries anyway.
Quil18 basically conquered all of Mesoamerica in one year, splitting them wouldn't change the affect of blobbing anyway. If anything it would take longer because you would need to engage in multiple wars instead of annexing them in one go.
 

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With the new DLC system of more frequent but limited expansions to different areas of the world I am also certain Mesoamerica will get some sort of expansion.

Yeah, I agree with that. That was what I said on my first post here.

Oh sure - Lets make the Americas even easier to eat up. Split all of the people living over there into tiny one province tribes. It's not like any of them formed real centralized countries anyway.

Where did you get the impression he was suggesting for making everything one province tribes? While it is true there was real centralized countries that, they were not organized the way the are currently in the game and, certainly, there wasn't only a single country domination the whole region. There was big centralized states, but there was minor tribes as well.
 

WeissRaben

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Only three factions in Mesoamerica is ignorant, but I am certain DLC will come eventually to expand upon the region with many new features and improvements. But making the Mayans one unified state and the Zapotecs cover every other region besides the Aztecs.

I am sure as well, and I am sure this is not money grubbing, merely disinterest, but damnit. Go. Take a look at Death & Taxes, or MEIOU. And do that. There is no way, absolutely no way, that it is going to be worse than the current setup. No way.
 

Illanair

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Where did you get the impression he was suggesting for making everything one province tribes?

It's called sarcasm. Quite popular on the interwebs these days. I was merely pointing out that the Americas really don't need more fragmentation if they are to be remotely playable.
 

Haresus

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I find the -2 for Native Americans a bit dubious. Is that really necessary? The disgustingly quick annexation of Mesoamerica could be solved by creating more nations and cultures in Mesoamerica (More rebels, overextension, more diplomacy to take care of and so on). I guess that in the end, this will be covered by a DLC as it is not a huge priority for the main game.
 

scarfless

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And how can you get to 2080 points, if you max up at 999? Was this changed? Of course, it is ridiculous either way because with the malus included, the absolutely best option is one tech level in 17.3 years. Ridiculously oversimplified political situation, no decisions out of the ones from EU3 - the only silver lining is having some kind of fort in the provinces, I guess?
I'm pretty sure it was mentioned in some DD that the max point limit varies, probably based on technology group. Also his current government gives him 10% higher tech costs, which pretty substantial with such high values. There are also advisers that reduce that by another 10% and possibly more ways to decrease it even further. I think for natives the main goal is to get as much territory as possible so they can hold out until they westernize when the Europeans come.
 

Heatth

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It's called sarcasm. Quite popular on the interwebs these days. I was merely pointing out that the Americas really don't need more fragmentation if they are to be remotely playable.

Sarcasm is a terrible way to communicating when you can't express your tone.

But, yeah, I actually got the sarcasm and what you were trying to say. And I was disagreeing. I don't see at all how some fragmentation would impale their playability. Quite the opposite, in fact. For starter, it would make the early game more interesting. But even more importantly, a fragmented Mesoamerica actually would give them more room to maneuver. If you are the single state, Spain(or whatever other country) will attack you, no much way around that. But with many different states, Spain may get distracted by someone else first and a political game of alliances may born, which would be historical.

Besides, a bunch of separated states might be, together, more powerful than a single one (or only a few big). Each state will have its own monarch pool, for example, and, thus more of it to expend. Furthermore, from what I can see, more provinces doesn't necessarily directly translate into more power. Quill's england doesn't seemed to become particularly more powerful despite conquering Ireland and Flanders. Of course, in the long term a bigger centralized state should be more powerful than a bunch of small ones, but this doesn't seems to be the case in early game and Mesoamerican civilization will be stuck into "early game" for quite a long time.

So, yeah, I think fragmented natives would be an improvement.

I think for natives the main goal is to get as much territory as possible so they can hold out until they westernize when the Europeans come.

Not sure territory will actually help much. It will make them stronger, sure, but it also means they need to expend monarch power on more things. I think the way to go is to focus internally.