ScandinaviaAre there any key regions that you feel desperately need more attention?
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ScandinaviaAre there any key regions that you feel desperately need more attention?
The Greek tags, the Georgia, Trebizond, Armenia and the Christian nations around them (the Muslim ones all have models I believe).Morning everyone! We are looking towards the future a bit, and we want to gauge the fan opinion regarding where we should direct our unit model efforts. Are there any key regions that you feel desperately need more attention? Are there any interesting uniforms that you feel have been forgotten so far? Let us know below!
To me, the worst part of the DLC unit packs is that sometimes they clash in aesthetics too much. Some of the Tier2 models look too much 1520 while others looks straight up 1630.Morning everyone! We are looking towards the future a bit, and we want to gauge the fan opinion regarding where we should direct our unit model efforts. Are there any key regions that you feel desperately need more attention? Are there any interesting uniforms that you feel have been forgotten so far? Let us know below!
Everyone else has pretty good, more specific suggestions, but I have a few pretty wide-reaching ones that I've had ever since the Denmark patch.Morning everyone! We are looking towards the future a bit, and we want to gauge the fan opinion regarding where we should direct our unit model efforts. Are there any key regions that you feel desperately need more attention? Are there any interesting uniforms that you feel have been forgotten so far? Let us know below!
Morning everyone! We are looking towards the future a bit, and we want to gauge the fan opinion regarding where we should direct our unit model efforts. Are there any key regions that you feel desperately need more attention? Are there any interesting uniforms that you feel have been forgotten so far? Let us know below!
I understand your position, but I honestly don't care about the developmental history of the game. Would you want parts of EU2 and 3 in the game as well, as tokens of the development history of the game? A return of the Spanish Bankruptcy event that fired regardless of your financial situation? The Aragon missions that were LOTR jokes were already way too much.nice! whatever region you add armors, just please don't redo/replace old ones
I personaly like how you can see how game developed and also graphic designers' skills
yeah newer ones have better detail than old ones but don't ovewrwrite history of EU IV developlment process
in my opinion I like it with old models
you see also how game grows + it's not fair when some1 bought models for xx$ (because maybe he liked those models) that you would replace it just like that
- replacing old models - no
- adding more models - yes
- but also generic models are nice, I mean, if we would have so many specific models that there would be not at least one nation with generic model used that would be pitty so leave also space for generic models somewhere
and looking forward to new models, just always double check DLCs and their combinations and don't release unnnecesarry bugs overrides, hahah
- custom model? I don't know for me Gascony? - it's special extra valuable vassal in Europe maybe deserves custom armor? ¯\_(ツ)_/¯
- with new mercenary companies there is no lack of possibilieties where to use new models, maybe some extra special pirates skin?
Morning everyone! We are looking towards the future a bit, and we want to gauge the fan opinion regarding where we should direct our unit model efforts. Are there any key regions that you feel desperately need more attention? Are there any interesting uniforms that you feel have been forgotten so far? Let us know below!
Biggest things:Morning everyone! We are looking towards the future a bit, and we want to gauge the fan opinion regarding where we should direct our unit model efforts. Are there any key regions that you feel desperately need more attention? Are there any interesting uniforms that you feel have been forgotten so far? Let us know below!
I would also very much like the French Tier 4 to be changed to Shakos. It feels a lot more Napoleonic than the bicornes they currently have.Especially in tier 4. France has a unique tier 4, but it's using an early Napoleonic uniform and not the later version with the iconic shako. Practically every other army in Europe's tier 4s have shakos but not the army it's most iconic for
Absolutely. I've noticed this criticism in quite a few places. When they started doing this it seems they never thought to retroactively apply it to some of the unique models used before that point. This is the easiest thing for them to do too. One of the big things, especially to me is that some formables don't seem to take into account regional unique models at all. Off the top of my head Rum uses generic islamic units despite being a replica Ottomans, Italy and Germany defaulted you to generics when you formed them in the past (though they've now fixed this), Arabia also gives you generics... They should really look at what models all formables use.Expand existing unit packs. For example, have Rum and the other Beyliks use the Ottoman models, have Jerusalem use the Knights models, Yuan with Mongol models etc. I made quite a few mods like this, but after the game update that changed how unit models are assigned and the changes to the workshop, I no longer have the time nor will to do so. There are some really great unit models that could just be reutilized for closely associated tags that would require minimal work from the developers while also enriching the visual experience as a whole.
Absolutely. I've noticed this criticism in quite a few places. When they started doing this it seems they never thought to retroactively apply it to some of the unique models used before that point. This is the easiest thing for them to do too. One of the big things, especially to me is that some formables don't seem to take into account regional unique models at all. Off the top of my head Rum uses generic islamic units despite being a replica Ottomans, Italy and Germany defaulted you to generics when you formed them in the past (though they've now fixed this), Arabia also gives you generics... They should really look at what models all formables use.
Couldn't agree more. Expand current unit pack to include most cultural tabs related to them, and improve the oldest unit models.Biggest things:
The vanilla units need to be updated. Some of them look absolutely horrid and it's really glaring when they are near unit packs. I was really excited when they updated the Western models because they looked so good and really brought up the aesthetic quality of the area. I would love to see the same treatment accross the globe so that some of the tags that don't warrant DLC attention don't get stuck with these really ugly outdated models.
Expand existing unit packs. For example, have Rum and the other Beyliks use the Ottoman models, have Jerusalem use the Knights models, Yuan with Mongol models etc. I made quite a few mods like this, but after the game update that changed how unit models are assigned and the changes to the workshop, I no longer have the time nor will to do so. There are some really great unit models that could just be reutilized for closely associated tags that would require minimal work from the developers while also enriching the visual experience as a whole.
As for actual DLC:
Idk, I'm good with whatever, for the most part. Africa, North American Natives, and SEA are in most dire need of new models but I feel like a good deal of that will be covered in the Leviathan pack.
I wish everyone making suggestions were as had as good a memory and amount of technical knowledge on the subject as you, dang.New stuff
Fixes
- As others have mentioned, non-western vanilla unit models are in dire need of an update. The old models just look plain bad next to unit packs. Worst offender is Mare Nostrum African models, which use vanilla weapons with extremely low resolution.
- Greece, Caucasus, Anatolia are the most neglected regions. Scandinavia and Baltics are closely behind.
- HRE princes need T4 models.
- Your new system for unit packs allows for many ways of asigning models other than based on tags. Culture, culture groups, region... Use it to its full potential and get rid of what remains of the cloning mechanism. It's one big mess now, which causes a lot of missing regional/cultural models as others are pointing out, as well as unintended behaviour like special cavalry models being overwritten entirely.
- On a related note, the new system desperately needs an equivalent to "version" used in the old cloning system. Right now it's impossible to clearly decide which models take priority. If there are two DLCs affecting a tag or a unit, the newer one always takes priority, which causes buggy behavior with nations that have their models spread across multiple DLCs like Poland, France and Mamluks. Or those that use either unique vanilla, unique tag or regional models based on your DLCs owned – this affects mostly India, where Dharma and Indian Subcontinent unit packs cause a lot chaotic overlapping, with a few models missing entirely as a result.
- Ayutthaya currently has randomly assigned Mughal T4 cavalry as a result of some old cloning. IIRC it's in the Dharma elephant or vanilla files.
- Unique vanilla unit models for minor Italians are currently not used in the game, they were (accidentaly) left out in the new system.
- Several oldest unit packs don't use dynamic colouring, which is something that can be fixed, we've seen that happen with parts of Mare Nostrum unit pack soon after its release. Issues are with HYW unit pack, muslim cavalry, eastern cavalry, USA ,Purple phoenix, but also parts of Mare Nostrum.
- Purple Phoenix should be the default models for Byz, the units from Imperator are way too much fantasy. Leave those for Rome and custom nations by default.
- Other have mentioned historical (in)consistency. For me the biggest offenders are current T2 models for Mare Nostrum Italians. They are the only one that don't use 30y war era models like the entire rest of Europe. Bring back the scrapped T3 models that should have been used as T2 in the first place. Leave the current T2 models in the game for custom nations and modders.
- Again... Mare Nostrum unit pack. Most models in this expansion now have two variants. One with dynamic colours, used for clones, and one non-dynamic, used for the main tags. Some models have onyl one variant. Milan or Mamluks are missing dynamic variants for example, Ethipia is missing the original fancy blue non-dynamic one. Bring back the removed non-dynamic ones and add the missing dynamic variants.
- On a related note, the new model system fails to account for this and uses non-dynamic variants where possible, which means every tag affected by the DLC is currently using models with the same colour.
- A lot of new models use 1H attack animation for what are clearly 2H weapons. Affects many new DLCs starting with Mare Nostrum (see for example Milan). Very easy to fix.
- Last time I checked quite a lot of cavalry models were not assigned the new retreat animation. Might wanna do a quick pass on that. Again, very easy to fix.
- Did I mention that Mare Nostrum UP is one big mess that needs fixing?
Unique vanilla unit models for minor Italians are currently not used in the game, they were (accidentaly) left out in the new system.
Yeah, they have just different pattern on their T1 gambeson, it's nothing major. It should work for 11 Italian tags that were present in the game at launch (except Venice, which has its own modes).As someone who digs around the unit model files a bit, even I didn't know these existed. Strange they were left out.
Yeah, they have just different pattern on their T1 gambeson, it's nothing major. It should work for 11 Italian tags that were present in the game at launch (except Venice, which has its own modes).
Scandinavia! i.e. Norway, Finland, Gotland, Rugen (pirates!) and Iceland and Scandinavia (and for God's sake do something about that awful flag!). Also the Baltic States region (Estonia, Livonia etc.) Also needs more unique missions in that area.Morning everyone! We are looking towards the future a bit, and we want to gauge the fan opinion regarding where we should direct our unit model efforts. Are there any key regions that you feel desperately need more attention? Are there any interesting uniforms that you feel have been forgotten so far? Let us know below!
If I recall, every single tag in Ireland has either full units or at least Tier 1s (I think it's a situation where pre-RB tags got full models and tags added in RB got only Tier 1s, though the regional unique is applied properly so they never look generic). Cornwall, Wales, Northumbria, and Man also have full models. It's actually one of the most well covered regions in the game.Scandinavia! i.e. Norway, Finland, Gotland, Rugen (pirates!) and Iceland and Scandinavia (and for God's sake do something about that awful flag!). Also the Baltic States region (Estonia, Livonia etc.) Also needs more unique missions in that area.
Also, though I've not checked them all recently - any releasable nations in the British Isles, France and Iberia that don't have unit unique models, though I think at least some of these do now