Europa Universalis IV: Development Diary 22: A.E.I.O.U

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    Real Strategy Requires Cunning

Alerias

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The first few national ideas seem pretty weaksauce compared to some others, but conceptually, overall, looks like a great and fun country to play as. Love the HRE details.
 

Johan

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The map filters have decreased significantly from EU3. That's a shame, it was useful to flip through them all and see your provinces at a glance without going into the charts and tables.

There are more mapmodes in EU4 than in EU3. You just configure which 6 you want always there, and the little < button next to them expands to show all.
 

Johan

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Bluehawk

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There are more mapmodes in EU4 than in EU3. You just configure which 6 you want always there, and the little < button next to them expands to show all.

Oh! Excellent then, good work.
 

1alexey

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If having vassals/PU electors is bad for emperor, would it make sence to give emperor the option to peacefully revoke elector status of it`s vassal/PU and give it away?

Because you may want to marry to electors, which brings in potential for ending up in PU with elector, where you want to get the land, but want to give away the title.

Do you inherit elector title the same way it happens in EU3?

i.e. in EU3, If Austria gets into PU with Bohemia and then inherits it, Austria becomes elector.

What will happen in EU4 in that case?
 
Last edited:

SchwarzKatze

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I am especially concerned about the part that even PU-ing electors gets the malus. I haven't heard that Austria lose support of other electors after they PU'd Bohemia IRL.
 

Alerias

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There are more mapmodes in EU4 than in EU3. You just configure which 6 you want always there, and the little < button next to them expands to show all.

While its great to have many mapmodes, Ive found this option to be clunky in CK2. I much preferred the earlier style where all mapmodes where available at all times, so I always keep them expanded. But that means the configurable ones are a waste of interface space. I dont have a readily available solution, just general feedback on this design.
 

Jia Xu

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I am especially concerned about the part that even PU-ing electors gets the malus. I haven't heard that Austria lose support of other electors after they PU'd Bohemia IRL.

In this case (and most cases), game play balance trumps minor historical details in regards to inter-state relations. Without the elector malice, you'd see the same gamey problems present in EU3. A player who desires to remain the emperor permanently has no reason not to force every elector possible into a PU or vassalization. The relations penalty here does much more to preserve historical relations because it make sure that the electors have independent votes.
 

Earl Uhtred

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If you vassalize an elector, every other elector will dislike you enormously, and you will not be able to gain their votes unless you are the best of friends.


Bang goes my failsafe 'world domination through puppeting a majority of electors' strategy. You're right, it was gamey.

This makes me want to attempt world domination with a German OPM again like I once did with Saxony - it'll be a whole different ballgame this time.
 

Grubnessul

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Will passing the reforms also increase the relations penalty? I can imagine electors not being really happy about those.
 

Alerias

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Will passing the reforms also increase the relations penalty? I can imagine electors not being really happy about those.

That would hardly makes sense. The reforms are largely consensual when they happen, theyre voted on and represent a shift in just what exactly the Empire is. Plus id be very silly if a reform passed by Austria later made the Palentinate angry at Prussia if it gets elected Emperor :)
 

Alerias

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If you are fighting against the Emperor and manage to win, you can now force the repeal of more than just one reform, even though you need a successful 100% warscore war for each reform in the empire.

Could you expand on this? How is it possible to have multiple 100% warscores in a single war? Can WS go above 100?

Bonus question ( :p ); Have you reworked the rather annoying Austrian missions against the Ottomans to give them more reasonable scope? Missions to conquer a dozen provinces or more for trivial gain may be effective at guiding the AI, but it would be more reasonable to have the missions smaller in scope and progress gradually; "throw the Ottomans out of Hungary!", "Liberate the Dalmatian coast!", "Break the Turk's hold over the Romanians", etc. "West Balkans" and "East balkans" is just too damn huge, especially considering the multiwar logistics surrounding any plan to force the Turks to move their capital away from Istanbul.
 
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Tufto

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Might have to play as Austria now, or some other Imperial nation. Empire looks fun now.

Anyway, I'll just sit here and wait for the Ottoman DD :).
 

Sir Tornado

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The Italian Wars may trigger anytime between 1490 and 1590 if Austria is Emperor and France has managed to get a foothold in Italy; since France has a mission pointing it in this direction, there is a strong chance of this happening. Should Austria decide to intervene in this conflict, it may challenge France by claiming all their lands in Italy. France, however, gets the same opportunity to claim Austrian lands in the peninsula.

Interestingly, Spain also has exact same event chain, allowing France and Spain to declare war on each other's provinces in Italy. So, do Austria-Spain also get to fight each other for Italian lands? If they could, it can lead to an interesting 3 way fight in Italy between France, Spain and HRE... in real life, of course, this did not happen because HRE and Spanish emperor was one and the same person, but Spain, via Aragon, had significant holdings in Italy even before it came under Habsburg rule.

Also, in Genoa DD, we learnt they had a 0.5% less interest rate on loans, which was significant as the base rate is only 4%. Now, for Austria, it is 1% decrease... doesn't this seem a bit overpowered?

Also,

Austrian Court: +2 Diplomatic Upkeep

Is this similar to France's Idea of:

French Language in All Courts: Allows relations with 2 additional countries without upkeep.
 

Sir Tornado

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The formula for election has been changed rather dramatically. If you vassalize an elector, every other elector will dislike you enormously, and you will not be able to gain their votes unless you are the best of friends.

What happens if you vassalize all the electors? Does this penalty add up so that if you vassalize, say 4 of the 7 electors, the penalty will be so big that the 4 electors you have vassalized, will also vote against you?
 

spyroware1

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So when Austria conquers Bohemia instead of getting one permament vote it actually loses one? sad panda :(

Edit - make it at least that when BOH does not exist and HAB owns Prague an event fires that makes HAB elector