Humans care to win the game, in whatever way the rules allow them. If the rules favour historical behaviour they will play in historical fashion.
Let's say a mid-size country assembled one big army and sent it to war. When their army is defeated in decisive battle, the war is over, the loser will sue for peace and make concessions. But for some reason, in EU3 you have to first defeat the AI army to the last man (ahistorical), using Hunter-Killer army approach (never happened in that time period), and even then the AI won't give you what you want, until you siege half its country. This sucks.
And instead of fixing the obvious problem with warscore estimation, EU4 will just teach the AI to do the same stupid crap to players as the players did to AI in EU3. This sucks bigtime.