How many people can play at the same time before it starts to lag or become unstable?
EU3 could handle up to 32 players with a good host. I expect EU4 will be able to handle this many or more.
How many people can play at the same time before it starts to lag or become unstable?
I've never played any Paradox games multiplayer before but perhaps it's time to try. My biggest concern is the inability to pause at any time and adjust the game speed based on how much stuff is going on.
I've never played any Paradox games multiplayer before but perhaps it's time to try. My biggest concern is the inability to pause at any time and adjust the game speed based on how much stuff is going on.
It would be interesting to have a game run for 24 hours and have random people join and leave at any given time. It would make things more dynamic.
How many people can play at the same time before it starts to lag or become unstable?
EU3 could handle up to 32 players with a good host. I expect EU4 will be able to handle this many or more.
Actually it can handle more than 32, so I'm not really sure what the limit is.
Dunno about EU III, but we ran a few marathon games in EU II. They were often quite interesting, as were Tsunamis (games with 18+ players), if only as an occasional novelty.
There's always a drive to add as many players as possible, but in my experience the best campaigns, even putting technical problems aside, run 8-12. Unless you're playing minors, or a randomized map, more than that, given the strong taboo against annexing players in many games, tends to stagnation.
Of course, I've always been intrigued by an East-West game, with 10 in Europe and 8 in Asia (Persia, three Indians, China divided into three, Japan, maybe toss in a Horde or two). Hotjoin and improved stability might make this feasible...
There are no technical differences between a singleplayer game, and a multiplayer game. So if you are playing a singleplayer game, you can easily turn on hot-join and allow your friends to join it. You know, once you built up a considerable lead.
Worst week of my life!... no Dr. Who, no Game of Thrones, and an EU4 DD I couldn't care less about, oh and the stock market tanking. At least it's a long weekend.
What about the 'co-operative' multiplayer promised in the game's features?
Is C-op not just the player's choice?
or do you mean two players as the same nation, which I heard rumours about.
Engage in Multiplayer: Battle against your friends or try co-operative multiplayer mode that allows several players to work together to control a single nation
I'm going to be joining so many random folks' games and building up massive empires on the other side of the world for them to discover.
That actually is kinda cool. I could be playing Britain and begin to discover the empire's others have built. Makes exploration more exciting!