The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Yeah, this "xxx not-yet announced feature" turned out quite underwhelming.dissapointed that the new system is about points scoring! meh, seriously was hoping for an interesting new mechanic about warfare or colonisation.... points scoring
And one of the biggest problems with EU3 Divine Wind was that most games ended with either an annexed Japan, or a fragmented one.so most games will end with a unified Japan.
I read the DD and info about ticking WS, I am pretty familiar with it, just ended a V2 game.From the sticky:
"You declare war with a casus belli (like EU) and a war goal (like Victoria) and if you fulfill your wargoal your warscore ticks up (like CK II) up to another 20%"
Ticking WS for defeating England's objective or achieving your own, plus battle WS for eating England's expeditionary forces, should take you past the stabhit threshold (I'm assuming it's still in).
Well, most games should end with a unified Japan, so I don't think it's really a problem.My only concern is the fact that the number of Daimyos will probably only go down with time (i.e. no new ones will emerge and none will break into pieces), so most games will end with a unified Japan.
Well I said "concern", not "terrible problem". Not something to be worried about. It's just that I think Japan being united may end up feeling a bit predestined. Like France dominating Europe or England eating Scotland pre-DW.And one of the biggest problems with EU3 Divine Wind was that most games ended with either an annexed Japan, or a fragmented one.
Most games of EU4 ending with a unified Japan would be such a colossally huge improvement that I don't understand why you're complaining about the prospect.
Think there are some mods that allow you to join them, but nothing in the original game. You elf nazi! I started out neutral towards them, but with each condescending insult I got closer to the edge until eventually I had had enough.Its a pretty obvious reference
Funny, reminds me how my first character was meant to be RP'd as a Thalmor infiltrator. Sadly turned out no story paths allowed this to happen. Been killing them ever since.
It's pretty historical though. Japanese never really focused on navy more than moving from one island to the other, which bit them big time when they tried to invade China and Korea.Really love that Japan is getting so much attention, and I like that the amount of provinces were cut down a little, it felt very cluttered in DW. That said, I hope the rest of East Asia will have been getting a nice overhaul as well, which by paradox comments it seems like it has. A bit surprised to see Japan having no Naval Ideas though, I know it had tons of land infighting, but it's still an island chain, once united you would imagine a bigger focus on the navy as opposed to the army.
In EU3 there were provincial decisions that the Chinese could make weren't they? Given that provincial decisions are being taken away is there anything wrong with using the same mechanic for them that is used for Caribbean Pirates (with maybe some events to start them off)?Speaking of navy, I wonder how the Wokou pirates will be handled, if at all. They were pretty important in Sino-Korean-Japanese relations, and all these states devoted a ton of resources into fighting them. Not to mention Coxinga had relations with them (I think his family had origins with thw Wokou?)
yes Khmer dominion ,when you own most of southeast Asia ,northern Japan and half of China "Kingdom"just don't quite cut it .and no it was not a Skyrim reference .KhMER dominion? Filthy Thalmor scum! Besides, Sakhalin has been an important canton of Switzerland ever since their secret expedition in 1376.
Hmmm i read a book about that English navigator guy who crash landed in Japan, according to that book the Japs had a navy, lots of trade and even military vessels, however most of them were galleys (with oars) and not very big, the dominant characteristic was that they werent made for deep seas sail (even the smallest storm would sink them away from land), they were made for sailing between islands. Again, according to that book, the English navigator (who grew up in Bristol? shipyard) ended up making western style ship imitations for a certain daimyo, and these imitation ships were capable of going pretty much anywhere the contemporary English and Portuguese ships were able to, its just that Japanese werent interested in going anywhere.It's pretty historical though. Japanese never really focused on navy more than moving from one island to the other, which bit them big time when they tried to invade China and Korea.
For Trade on the Western Pacific Sea, people didn't need European-style ships. But it didn't mean they waren't interested in foreign trade.Hmmm i read a book about that English navigator guy who crash landed in Japan, according to that book the Japs had a navy, lots of trade and even military vessels, however most of them were galleys (with oars) and not very big, the dominant characteristic was that they werent made for deep seas sail (even the smallest storm would sink them away from land), they were made for sailing between islands.