Europa Universalis IV Developer diary 13 – FREEEDOM!

Europa Universalis IV Developer diary 13 – FREEEDOM!

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

Nimrond

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With the new -3 to +3 range, do you get -5 stability for breaking a truce? Are you thus almost always getting to max. negative stability? And doesn't that ensure that you don't have to care, once your stability is low enough already? I just got a new ruler in the demo and apparently that gives me -3 stability (and therefore my investing in higher stability was wasted) -can I now break truces without consequences?
 

Andy_Dandy

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With the new -3 to +3 range, do you get -5 stability for breaking a truce? Are you thus almost always getting to max. negative stability? And doesn't that ensure that you don't have to care, once your stability is low enough already? I just got a new ruler in the demo and apparently that gives me -3 stability (and therefore my investing in higher stability was wasted) -can I now break truces without consequences?
I wouldn't recommand going to war with -3 stability...... I can assure you it have it's consequences.
 

Seelmeister

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With the new -3 to +3 range, do you get -5 stability for breaking a truce? Are you thus almost always getting to max. negative stability? And doesn't that ensure that you don't have to care, once your stability is low enough already? I just got a new ruler in the demo and apparently that gives me -3 stability (and therefore my investing in higher stability was wasted) -can I now break truces without consequences?
The -3 to +3 scale is not new, it's been in previous versions of the game. In EUIII you couldn't declare war when at -3 stability, so it was not possible to exploit the system in this way. It was possible to lessen the loss by declaring war at lower levels like -2 and -1, but with stability so expensive and low levels having such a huge impact on revolts and tax, there is little incentive to break a truce. I'm not sure I ever have in all the years of playing EUIII.