Europa Universalis IV Developer Diary 11 - The Cost & Reward for Technology

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Closet Skeleton

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And who was the king of Great Britain while all this innovation was happening? George III. Mad King George, who foamed at the mouth and supposedly mistook a tree for the king of Prussia. A prime candidate for 3-3-3 stats (or the EUIV equivalent) if ever there was one.

George III was not a bad king. When he wasn't mad he was probably the best of the Hanoverians. But Queen Anne had basically turned Britain into a republic before the Hanoverians got here.
 

xereck

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Diplomacy is probably a representation of influence your country exerts. I expect there will a be a few things like tech to increase your diplomats and make them more effective, but those 33 tech are divided between navy, trade and diplomacy. So I doubt you would need to research treaties.

I would expect a country like Austria to be a nation that would focus heavily on diplomacy if this technology only contained diplomatic buildings and modifiers. Thing is it contains trade and navy matters as well, making it quite awkward for a landlocked nation like Austria.

If the Diplomacy Technology only contains trade and navy related buildings and modifiers, it really needs to be renamed as it's just confusing otherwise.

For me, this would make more sense:

Ruler stats:

1. Administration:
Covers infrastructure and diplomacy. If you're great at leading a country internally, you are most likely also capable of leading your country externally

2. Commerce
Covers trade, naval and colonisation matters. You need a fleet in order to trade aswell as exploring the world. You need to be skilled at commerce in order to take advantage of the riches you find in new land.

3. Military (land)
Covers land related buildings and units, not much else to say here.

Techs could be renamed to fit the ruler stats.
 
Last edited:

DominusNovus

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I think that there will be propably some neighbour bonus - more countries having good tech, should decrease the tech cost. Maybe also having neighbour with other tech group, that is better than you, will trigger the same thing?

They did specifically say there would be a neighbor bonus in this very DD.

PS, I like the division of technologies between A/D/M. Sure, its not perfect, but its close enough.
 

George LeS

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Administrative technology seems fine, as it has everything to do with improving the stability and infrastructure of your country.

Military technology on the other hand doesn't make sense. The term "Military" covers land, sea and air, but here it only covers land. Why not name it what it is, Land or Army Technology?

Diplomatic Technology is even more odd. Diplomacy has always been around since the dawn of man and isn't really something I would consider a technology. Wether it's about administration, warfare or trade, diplomacy will always be a part of it. Is diplomacy less relevant if you're a land based Austria compared to a seafaring England? I just don't see why trade and naval techs have been named "diplomatic" when Naval technology would be more suitable.

Administrative Technology, Naval Technology and Land technology would make more sense in my head at least :)

While the word "military" is commonly used to imply both land and sea, it's strict meaning has always been land, period. (From "miles", soldier). Writers used to observe this distinction strictly, less so now. Of course we all tend to use such truncations on line; saves typing.

To some extent, I assume that the inclusion of naval with diplo is a game-mechanic. The real question is to what degree major naval powers, because they must spend diplo points on the fleet, will be disadvantaged in diplomacy, strictly considered. I cannot see how this can be avoided. Is there any real justification for this?
 

brynjarg

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Technology looking good!

With a penalty to cost for being ahead of time, will there be cost reduction for being behind schedule? Nabours having a tech? Traders from more aadvanced nations having trade station in your land?
 

brifbates

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The real question is to what degree major naval powers, because they must spend diplo points on the fleet, will be disadvantaged in diplomacy, strictly considered. I cannot see how this can be avoided. Is there any real justification for this?

Which will be countered, at least somewhat, by having a bigger playing field and easier access to wealth (increased trade action range). Given the relative costs of the technologies vs the more normal actions we've seen thus far I don't really see a problem, particularly with the limits on actions due to the limited number of envoys. It's not like we'll be sending our 12 dips/year out spamming RMs any more...
 

Nimic

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first
Edit: Damn when did you post...

Can we please ban this stuff? We don't need shit like that in the Paradox Forums as well.

Honestly, I think this looks to be absolutely brilliant. Of course, I've generally been very positive before each and every Paradox release. Including Rome, which can be quite entertaining!
 

Nimic

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Although.. I am not too sure on just having three technology categories. Perhaps the other two are fine and dandy, but a collective land and naval one?
 

DominusNovus

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...Poland is a tribal democracy? That can't be right...

My interpretation is that the listed forms of government there are the most advanced available in each category (monarchies, republics, and tribalisms). So, the best type of monarchy that Poland would currently be capable of would be an Empire, no republic available, and, if it were somehow turned into a tribal gov't, tribal democracy would be its best option. I'm sure there's more info beyond that, but thats my guess.
 

Deaghaidh

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I'm torn, on the one hand I like a lot of the new system, on the other I don't like the government-focused approach. Tech groups are still there, but no longer the defining factor it would seem. Overall, cautious optimism on this one.
 

unmerged(1823)

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My interpretation is that the listed forms of government there are the most advanced available in each category (monarchies, republics, and tribalisms). So, the best type of monarchy that Poland would currently be capable of would be an Empire, no republic available, and, if it were somehow turned into a tribal gov't, tribal democracy would be its best option. I'm sure there's more info beyond that, but thats my guess.

Thats what it shows.
 

icedt729

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The issue they stated that this will do away with is, that in EU3 you had a resource [in that case money] that could either be spent on tech or province improvements or armies or increasing stability so small nations with less to spend it on would get ahead.
Now you have a resource [monarch power] that can either be spent on province improvements or tech or generals or diplomacy or increasing stability.
That the resource is called something else doesnt make the situation any different, its just independant from funding armies and independant from larger nations getting the benefit of larger tax bases, which when the problem that the DD claims thisll fix isnt calmed by any of that.

I mean whats the difference between the two situations?
You still have a resource that can either be spent on province improvements or technology
You still have larger nations having more choices as to where to spend it, so how does it effect the situation of the quote from the DD 'those weird situations where a small minor power that sits and does nothing can become the tech leader simply because it has nothing else to spend its money on'
Part of the improvement is that your pool of cash could be split off into every single one of those aspects, while mil, diplo and admin all have separate pools here. Points saved by having few generals can't be turned into stability or more diplomats. And presumably, the new trading system will give small countries a lot more to do with their points.
 

Medicine Man

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This is all looking very promising. A few outstanding questions: How are we going to generate/find cabinet members? How will provincial development work? The second of those two points is the question I'm really looking forward to getting information on.