Europa Universalis IV: Conquest of Paradise Video dev diary - Colonial States

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Regina

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What happens to tariffs in overseas provinces in Africa, Asia and Oceania?

Also is there a way to decrease the taxation you put on Colonial vassals to lower their desire for liberty?
 

Wizard12

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can you decrease tariff level aswell as increase? and if not why not?

Doesn't look like it, although I guess theres kind of a historical precedent as I think parliament ruled a bill exempting the American colonies from tax (or something like that) in an attempt to keep them from going independent during the revolution.
 

Comes Imperii

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Very interesting. But I wonder why people aren't already complaining about DIP points being spent to increase tariffs instead of ADM points as it was said some times ago.
I for one think that military points would be best used to increase tariffs. They would represent greater military control to squeeze out more taxes and well, military points are definitely the less needed as of now.
 

The-King

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Very interesting. But I wonder why people aren't already complaining about DIP points being spent to increase tariffs instead of ADM points as it was said some times ago.
I for one think that military points would be best used to increase tariffs. They would represent greater military control to squeeze out more taxes and well, military points are definitely the less needed as of now.
Naval/Colonials don't spend enough diplo points on naval/trade/exploration ideas or diplomatic technology.
 

Comes Imperii

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Is that ironical? :unsure:
Naval-focused nations should be bleeding diplo points, by spending many of them on ideas and tech. If you consider that those nations may be also maintaining some vassals, thus having a -1/-2 monthly malus due to exceeding diplo relations limit then I don't see your point. What's terrible here is that if a colonizing nation happens to have bad DIP rulers then they are almost paralyzed in their activities.
 

The-King

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Is that ironical? :unsure:
Naval-focused nations should be bleeding diplo points, by spending many of them on ideas and tech. If you consider that those nations may be also maintaining some vassals, thus having a -1/-2 monthly malus due to exceeding diplo relations limit then I don't see your point. What's terrible here is that if a colonizing nation happens to have bad DIP rulers then they are almost paralyzed in their activities.
I agree, my post was a joke.
 

apg

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Very interesting. But I wonder why people aren't already complaining about DIP points being spent to increase tariffs instead of ADM points as it was said some times ago.
I for one think that military points would be best used to increase tariffs. They would represent greater military control to squeeze out more taxes and well, military points are definitely the less needed as of now.

why not just ten of ADM/DIP/MIL for a total of thirty points.
 

Comes Imperii

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Well, theoretically it could work. In practice, they are never going to do that. According to the game design philosophy, every action has a specific cost in ONE of the three categories.
ADM points would still be better than DIP points for tariffs in my opinion. 50 points is too much also, I think 25 would be a fairer price.
 

grumphie

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ill say it again: why cant we lower tax as well? this way you can end up with states that keep revolting with nothing you can do because you cant lower taxes.
 

TheBloke

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ill say it again: why cant we lower tax as well? this way you can end up with states that keep revolting with nothing you can do because you cant lower taxes.

I agree it's odd that you can't lower.

But my guess is that it's meant to increase the importance of the decision to increase - if it's a one-way journey, then you have to think hard about whether it's worth the risk of increasing.

But I don't think you will get states 'keep revolting'; once they revolt once, and you beat them, Liberty Desire will drop much lower again. So you shouldn't get stuck in a quick repeating cycle of rebellions.

But yeah, I guess that's meant to be part of the strategic choice - don't raise tariffs lightly, because once done you're stuck with it.
 

No idea

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As usual, Steam says he doesnt recognize me in the computer I always use, and I must enter a code they send to my email. Annoying but no more problems EXCEPT for the fact that in the email they send me, they tell me my IP adress is located in a place where I am not really located (nor I have ever been). They also tell me that, if the location they think I am in doesnt match my real location, I have to go to a page they link. I have clicked the link but the page doesnt load. Great. Now I am afraid to preorder the game. I am not sure if my account might be hijacked.

Damn Steam
 

ChildeR

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Agreed. More options is always better IMO.

Not always. That way lies complexity. In this case it might be better, though.

But my guess is that it's meant to increase the importance of the decision to increase - if it's a one-way journey, then you have to think hard about whether it's worth the risk of increasing.

This seems likely.

But I don't think you will get states 'keep revolting'; once they revolt once, and you beat them, Liberty Desire will drop much lower again. So you shouldn't get stuck in a quick repeating cycle of rebellions.

Or maybe accepting rebel demands will be a way lower taxes?
 

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As usual, Steam says he doesnt recognize me in the computer I always use, and I must enter a code they send to my email. Annoying but no more problems EXCEPT for the fact that in the email they send me, they tell me my IP adress is located in a place where I am not really located (nor I have ever been). They also tell me that, if the location they think I am in doesnt match my real location, I have to go to a page they link. I have clicked the link but the page doesnt load. Great. Now I am afraid to preorder the game. I am not sure if my account might be hijacked.

Damn Steam

IP geo-location is never an exact science, some ISPs route you to a central point before you appear on the internet, making it appear you're 10s or 100s of miles from where you actually are. It's almost certainly fine.

In any case it's not Steam's fault if your IP shows as being in a different location to where you are, that's based on your ISP and/or the people who produce the location-to-IP geo-location mapping tables.
 

No idea

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IP geo-location is never an exact science, some ISPs route you to a central point before you appear on the internet, making it appear you're 10s or 100s of miles from where you actually are. It's almost certainly fine.

In any case it's not Steam's fault if your IP shows as being in a different location to where you are, that's based on your ISP and/or the people who produce the location-to-IP geo-location mapping tables.

Perhaps I am a bit paranoid, but considering that account hijacking is not that strange, and the fact that my knowledge of this kind of things (IP adress, internet service providers) is extremely limited, I guess it is natural to be a bit paranoid. I have chacked my internet service provider and it is located 300 kms from my home. The email Steam sent me says it is located in Town X, State Y, country Z. Now, the strange is that my ISP is located in STREET X, Town A, State B, Country Z. It seems they have mistaken the STREET my ISP is located (which has the name of a town) with the name of that town, which is located in a different State of the same country. Example:

Lets say my ISP is located at:

Street: Washington St.
Town: Villisca
State: Ohio
Country: USA

The email says my ISP isw located at:

Street: It said nothing about it
Town: Washington
State: Washington DC
Country: USA

I dont know if it is just a stupid mistake or some hackers trying to take adventage of the fact that my ISP is located in a street which has the name of a town in a very different place.

As you see I am a bit paranoid, but who wouldnt be?

PS. Why it always has to be difficult with Steam?
 

TheBloke

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I dont know if it is just a stupid mistake or some hackers trying to take adventage of the fact that my ISP is located in a street which has the name of a town in a very different place.

The former.

Had you got the email after taking no action, then fair enough. But you clicked the link, which resulted in the Steam code email coming a few moments later.

The reason they include that info in the email is for when you didn't request the email, or more to the point when you don't remember requesting it: so that you can then check that info and think "hmm, was this me?"

In this case you KNOW it was you, so there's no risk.

If you want to see the geo-location details for your current IP, go to a site like: http://www.iplocation.net/ That lists the results from several Geo-Location services, one of which will likely show the same data that Steam showed.
 

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So... Only Americas get colonial regions? What about colonies in africa and Asia or Oceania? And what about tariffs there?
 

TheBloke

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So... Only Americas get colonial regions? What about colonies in africa and Asia or Oceania? And what about tariffs there?

Only Americas get Colonial regions, and only when the DLC is loaded (it's a DLC feature, not a Patch 1.4 feature.)

Colonies in Africa, Asia, Oceania will be as-per 1.3. No formal confirmation on tariffs, but my expectation is that they will also be as-per 1.3.

Devs have stated that "All the Colonial features of CoP apply to the Americas only."