Europa Universalis IV: Conquest of Paradise expansion– Developer diary 1

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TheBloke

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I know it's a buisness, and you need money. But....

Disappointed with your post!

Why is dev time being spent making new saleable content for a game that doesnt work quite right.

They have multiple teams. If they fixed every issue in the game, then started on DLC, people would complain that there was no DLC at all for 6 months. Plus, the game is getting better all the time, and it's certain there will be another patch (1.4) before the DLC is out (it will be required to enable the features in the DLC, as per CK2.)

Do you expect people to actually buy it, when simple bugs like scroll bars or disappearing previously payed for DLC isnt fixed?

They were fixed today, and yes they do expect people to - because they will.

Sounds an awful lot like RomeII tactics to me. Make a shitty game with zero features, then try to sell those 'features' later, even when you cant be bothered to fix basic coding errors. I am not saying EU4 is RomeII bad... just saying that is what you want to avoid looking like.

Don't know anything about Rome2, but you know better than most that the part I bolded is just about as far away from a description of EU4 as it's possible to get.

I understand there's issues in EU4, we all do. But criticising so harshly a game you've played practically like a full time job for weeks on end seems extremely odd. Especially when the DLC will add so much more depth (to a game already full of depth, as your own extensive playthroughs attest), as this one sounds like it definitely will.
 

I Killed Kenny

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I don't know if the devs are still reading this thread but: Every time we load the game we see the whole map. (even if playing in Ironman and even if I didn't discover anything besides Europe) Is there anyway to block this? I mean, If every time I load a game I see "where are the americans", doesn't this ruin the propose of the randomize effect?

When loading will we be able to not see the "new americas"?
 

iShurik

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Iffem_shut-up-and-take-my-money.jpg


!!!! :wub:
 

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lordboy54

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Quite cool and interesting idea. My only issue with it it that the main feature(randomly generated new world continents and such) sounds quite gimmicky for a full sized paradox expansion. The improvements to colonization in general like the 'nation' colonies you mentioned sounds great, if implemented properly. I personally would have hoped for more general overhauls and depth added to the game instead though(maybe this too will happen, hopefully anyways, as you seem to have more in depth announcements for us later on.).

Overall, intriguing, but the randomization or whatnot really should have to be well done for it to be worth dedicating an entire expansion to it, as far as I am considered.
 

TheBloke

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Hey, I just thought... if we choose to randomize the new world, we don't get to see it in the selection screen when selecting our nation? I'd hate to get spoilers.

I don't know if the devs are still reading this thread but: Every time we load the game we see the whole map. (even if playing in Ironman and even if I didn't discover anything besides Europe) Is there anyway to block this? I mean, If every time I load a game I see "where are the americans", doesn't this ruin the propose of the randomize effect?

When loading will we be able to not see the "new americas"?

This was raised near the start of the thread, and Johan responded that it would be handled. We don't know how. Maybe the world map will just shown the 'known' parts (Europe, maybe Asia/Africa/Australasia too). But it's been stated that the pre-game + load-game world map won't spoiler anything.
 

Gabriel SPR

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Hey, I just thought... if we choose to randomize the new world, we don't get to see it in the selection screen when selecting our nation? I'd hate to get spoilers.

I think they'll hide it somehow when you start a new game.
And for loading saves, here's a quick fix: never stop playing and go 1444-1821 without ever leaving your computer
 

Evie HJ

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What I really want to know is the colony stuff :p
And precisely I hope they will not put the same colonies only depending of the region.
I mean if Canada is colonised by French I hope to see a New-France/Québec dominion ; if it is by British, I want to see a Canada dominion ; if it is by Scandinavian, I want Vinland etc....
I'm not asking for 100 localized colonies for a country but at least I'd say 5-6 by culturegroup.

For historical note: in the EU era, Quebec (to the extent that it existed) was how the British called the region, and Canada was how the French called it :p.
 

raveturned

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While I am really excited about this expansion, I can't help but think It mean we will never see a EU4 to Vicky 2 converter.

This was my thought process too - how would this play out for exports into future games? Maybe at some point Paradox will bring out a new improved Vicky 3 that somehow takes the randomised Americas into account? We can but hope…
 

Tuskin38

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I mean if Canada is colonised by French I hope to see a New-France/Québec dominion ; if it is by British, I want to see a Canada dominion ; if it is by Scandinavian, I want Vinland etc....
I'm not asking for 100 localized colonies for a country but at least I'd say 5-6 by culturegroup.

They French called it Canada as well.
 

Evie HJ

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spyroware1

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Happy to see this expansion coming out so soon too!.

My wishlist includes two things, a couple more trade goods, like pearls, and an option for non-random trade goods. Chinaware in the Spice Islands irks me. But yeah, let's wait and see :)
 

Captain Gars

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What I really want to know is the colony stuff :p
And precisely I hope they will not put the same colonies only depending of the region.
I mean if Canada is colonised by French I hope to see a New-France/Québec dominion ; if it is by British, I want to see a Canada dominion ; if it is by Scandinavian, I want Vinland etc....
I'm not asking for 100 localized colonies for a country but at least I'd say 5-6 by culturegroup.

:)
 

Zanza

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Excellent. I'll buy this.
 

Rubidium

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Will you be adding randomised province names? Guadelope just seems wrong on a continent.
Ironically, Guadelope (or Guadelupe or Guadeloupe, they're all variations on the same etymology) is a perfectly acceptable name for anywhere; Columbus named it after the town of Guadelupe in Spain. It's a name that could apply to any place a Spanish explorer (either one funded by Spain, one from Spain, or one who had just spent some time in the region) might pick; indeed there are many Guadelupes in the New World.
 

Attalus

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For historical note: in the EU era, Quebec (to the extent that it existed) was how the British called the region, and Canada was how the French called it :p.
Sorry guys, was thinking about the nowadays situation :)
 

Mann42

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May 7, 2012
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Sounds an awful lot like RomeII tactics to me. Make a shitty game with zero features, then try to sell those 'features' later, even when you cant be bothered to fix basic coding errors. I am not saying EU4 is RomeII bad... just saying that is what you want to avoid looking like.
Hey now!

I have my issues with EU4, but it is in no way shitty, nor as broken awful as Rome II was. In fact, EU4 at 1.0 had less bugs than Rome II has right now after 6 patches. This expansion has a moddable map generator - it's in a whole different universe from a blood and gore pack, or 'DLC' that re-adds factions that were cut from the original product.

Despite its issues, EU4 is a diamond compared to the steaming turd that is Rome II.