The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Speaking of bugs related to models, Korean Geobukseons have their top flag upside down.Nice. btw while you are working on unit models since 2013, have u fixed austrian models? They would glitch on retreat animation, I guess.
Lmao, I seriously doubt they make the same effort between some tags.If you have ever modded in a new historicsl tag you will realise that that VAST amount of work on the content designers side is research. Go through dozens or hundreds of sources to check out what is worth an event, what are fitting NI etc. Implementing those takes almost no time, you could do dozens of tags a day but researching what to implement and actually finding proper sources takes ages.
Ah spanish main. Sorry mate, not part of the anglo saxonic sphere.Is great to finally have war canoes to allow these nations to interact on the sea. Clearly Polynesians are the more benefited with this but the Pacific North West and Caribbean natives would also gain a lot from canoes. After all the word canoa itself comes from an antillean native language.
Hope a future update/DLC would add native nations on the Antilles, Florida and some more on the "Spanish Main" region.
I love it, thank you.
Europa Universalis IV - 6 April 2021 - War Canoes & Unit Renders
Hello! First off I want to introduce myself. My name is David Horler, and I’m the Art Lead at Paradox Tinto here in Barcelona.
I started working on EU4 unit packs way back in 2013, and since then I’ve been working with environment art and tech art at PDS for games like Imperator: Rome and Crusader Kings III. Now I have come full circle back to EU4 expansions.
In case you missed it, we just announced that the Leviathan expansion and its accompanying free patch will be released on 27 April, so let's take a look at some of the features you will be able to enjoy!
Many cultures around the world developed simple watercraft to ferry warriors and materiel over coastlines and even oceans. Sometimes, opposing vessels engaged each other in combat, serving as platforms for missile weapons and boarding troops.
With our reworks in America and Oceania it felt like a good opportunity to revisit the seafaring mobility of tribal nations. So, included in the free patch is the War Canoe, a basic transport unit that is available to every country that hasn’t researched the Cog yet. It allows low technology countries to engage in naval combat and to move regiments across sea provinces.
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Being able to travel over water opens up lots of exciting early-game opportunities if you are playing as a coastal tribe in the Americas or Australia. However, since War Canoes have a measly combat ability around ⅓ that of a Cog, they cannot be relied upon to hold the line when more advanced sailing ships come knocking.
Included with Leviathan is an absolutely bumper unit pack, with lots of visual goodies for South East Asia and beyond!
Australian Aboriginal and Polynesian:
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That's all for now - but the high achievers among you will be sure to tune into next week's dev diary.
Have a good week, and we'll see you all at PDXCON Remixed next month!
I encounter this a lot. Portuguese chronicles never mention technological superiority except on naval artillery. And yet people think that nations that were richer than europe, and culturally advanced were shirtless indigenous people.Good job on the unit models, but I must be honest, tier 1-2 Maritime SEA (Malay group) ones, are by far among my least liked ones (along with that shirtless North African t3-t4 unit). As someone who is familiar with Maritime SEA you may say that I am biased, but I can say the same to the one who designed the models. The lack of armor is the thing I dislike the most. To me, these models only further the narrative spread by the colonizers that the natives they encountered were primitive who didn't know how to make armors (or gunpowder weapons). This narrative was so engrained even now if someone found an ancient armor or gunpowder-based weapons, they'll probably think that it is a foreign armor/weapon. I know that not everyone back then could afford armor, but they are mostly the poor unpaid commoner levy, more fortunate warriors could afford an armor or at least a shield, and salaried soldiers wore armors and uniforms provided by the ruler. The soldier portrayed in the models should be, imo, the salaried soldiers, not the levy. The Indochinese units don't look like levy soldiers, so why the Indonesian units look like one? The armor mainly used by various Malay group were chainmails (baju rantai) and plated mails (baju lamina), aside from organic material (rattan, fiber, leather, etc) vest-shaped armors. Here are some points I want to criticize (I'll mostly talk about armor).
The half naked soldiers were present at that time, but those were the (forced) levies. The salaried soldier wore waju rante (chainmail), karambalangan (a layer of metal worn in front of the body) and kawaca (tube-shaped breastplate). Also what is that t1 headgear? Chronicle of Banjar noted the use of chainmail and red kopiah (skull cap/helmet, not to be confused with the modern meaning of the word). There are no surviving example of the helmet, but we can speculate the form by looking at wayang drawings, such as these:
That "pauldrons" on t1 models honestly made the guy look more like a 19th-century Balinese warrior. Imo you should just make them wear a long sleeved shirt with a baju lamina such as these:
While I failed to find armor specifically from the area, the Minang people who inhabited this kingdom is very close to the Melayu people, so they could be wearing the same type of armor on top of their clothes.
Sulawesi, Philipines, and Moluccas
Imo there should be at least one tag for representation of each of these cultures.
The Bugis and Makassar people were known as chainmail-wearing mercenaries throughout the Indonesian archipelago. While the tribal kingdoms in North Sulawesi wore armor vest made of organic materials. T1 Sulawesi unit could wear the more primitive armor:
The Moluccans were using their distinctive shield since time immemorial, and also quick to copy western armor and helmet when the Spanish and Portuguese came.
Southern Philippines were in Brunei's sphere of influence, and created armors like the Bruneians did. T1 model could look like the natives drawn in the Boxer Codex. T2 could wear Moro armor:
What kinds of spears are used by the maritime SEA and mainland SEA nation exactly? The wavy blade spear is more identic with Indonesian culture than Indochinese. Indochina could use this kind of spear:
If you don't want to give the Malays armor, at least give them shields.
The Javanese and Sundanese were using tall shield alongside their long spear:
Sulawesi peoples used tall shield too:
The Moro of Philippines had large rounded shield:
Sorry for the long post. Even if this post can't change anything, I had to let all this out. No offense to everyone involved in the art and modeling, but I think the Indonesian t1 and t2 units could be a lot better.