idontlikeforms said:I don't know how to make a Mac exe. Someone else, perhaps a Mac user,will need to do this. Sorry.
No, no, no. I meant for Windows. Sorry!
idontlikeforms said:I don't know how to make a Mac exe. Someone else, perhaps a Mac user,will need to do this. Sorry.
Does the current exe work right?mandead said:No, no, no. I meant for Windows. Sorry!![]()
No, sir. *Unexpected end of archive*Does the current exe work right?
It doesn't work right on my other computer either. Thnx. for notifying me of this guys. Sorry I didn't understand what you guys meant at first. I'll fix the problem. I'll let you know what date I can defintely have it up and available. I can't give a definite date at the moment for reasons I don't care to get into right now.Therion said:No, sir. *Unexpected end of archive*
Unfortuneately my new internet provider claims i cannot have service till the 18th of this month.idontlikeforms said:Just as an update, I don't think I'll be able to upload EP 1.6.2 for about two more weeks. Sorry guys. It seems I have to switch internet companies.![]()
EP 1.6.2 will have alot of work done to the Ottomans though, as I've been studying up on them and have already added a substantial amount of new leaders. I'll likely have my new Otto events scripted by then and have them rebalanced for both AI and human players too. My wife is out of town this weekend so I'll likely get alot of it done this weekend.![]()
I'm a big fan of Brabant->Netherlands. I did alot of work on them. The Netherlands are very strong in EP but Brabant has to hold on for it's life till you can make them into the Netherlands. So don't get discouraged if they seem too hard.Bodders said:This all sounds great, IDLF - I can't wait for the new version![]()
I've already decided to play Brabant/Netherlands this time though as I've never tried it in any mod so the Ottoman and Austrian events won't effect me too much![]()
I'll fix it in the next version. Thnx for the bug report. BTW, Persia is next on my work list. I've completed all of the Ottos changes that affect human players already, except that I have 2 or 3 late game events to still script. But that can wait as I'm playtesting them for human players and I'm not that far yet.cyberhunne said:By the way I was playing Ak Koyunlu/Persia and a few years before turning into Persia I got the "AI event to make AK die" which totally messed up my policy slidersshouldn´t there be a AI = yes check in the event?
The Ottos are broken in the last two versions.cyberhunne said:The Ottos have gone mad btw, by 1660 they own all of Hungary, bits of Poland and are on the gates to ViennaI´m curious to see how the Austrians and Polish will beat them back.
idontlikeforms said:I'm a big fan of Brabant->Netherlands. I did alot of work on them. The Netherlands are very strong in EP but Brabant has to hold on for it's life till you can make them into the Netherlands. So don't get discouraged if they seem too hard.It's a totally different story once you become the Netherlands.
Sounds good.Bodders said:OK, I'll remember that - I'm sure I'll enjoy the early struggle to survive anyway![]()
I did DL it and ran the executeable already and it worked okay. I'll run this by my programmer friend who helps me with things like this.17blue17 said:I downloaded 171 twice, extracted from the zip, and ran the exe. Each time when I run the exe I get the following error
run time error at 183. Internal error an attempt was made to expand the app constant before it was initialized.
Could you please try to download and run the exe on your end?
Thanks
Thnx. I can still mod too. Since I work as a security guard I can study at work.Underhand said:Welcome back idlf, and congratulations on your marriage.
IC. Well have to address this soon.Garbon said:yea, just an additional comment that the .exe doesn't work for me either, same error message