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Bodders

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Marshall Thomas said:
I am playing as England- fighting in the hundred years war during the early 1420s. Whenever I have a battle with Dauphine' or Burgundy, my moral is very lacking. Usually, they are at very strong, while my troops are at just strong. I have my maintenance at all the way right. Is there anything else I can do? Thanks

Nope, you have to live with it I'm afraid :)

If you could somehow get your land/naval slider to fully land then that would solve it but as you've only had one DP change by the early 1420s it's a bit impossible :D

Make peace with Provence as soon as you can (if you siege and take Maine you can get a white peace) then use Henry V prodigiously against Dauphine. You need to get to +50% warscore or above - ideally wiping out all Dauphine's troops and taking 3-4 Dauphine provinces (including Berri) before Henry V dies. If you can do this then you can make peace with Dauphine/'New' France - always give up '50%' or above of the tribute. For example, if you're at 70% then only take tribute worth 20%. Then you can recover for a few years and prepare for the strong counterattacks.

If Henry V has already died then you need to make peace as soon as possible - offer him as many provinces as it takes. Long term, you're not going to hold many (possibly any) on the continent.

During the counterattacks, you're probably best off trying to get an immediate peace by giving up two French provinces at a time.
 

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Marshall Thomas said:
I am playing as England- fighting in the hundred years war during the early 1420s. Whenever I have a battle with Dauphine' or Burgundy, my moral is very lacking. Usually, they are at very strong, while my troops are at just strong. I have my maintenance at all the way right. Is there anything else I can do? Thanks
Bodders is right on this matter Marshall. See you as a human playing England need to lose the HYW, otherwise France won't form correctly and England will be too powerful, wrecking a neccessary balance for the rest of the game.:) But don't worry later fights against AIs won't be so one sided. I reccommend that you do prepare for conflicts with Spain starting around 1585 though. You'll need a decent fleet size and good naval tech. Otherwise he may stomp you too. But you should have plenty of time to prepare for that. :)
 

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I ended up winning my war against Daulphine/France in1429. The key was an alliance with Burgundy- if England does not have one, Burgundy often sides against her. My war was a classic- In 1428 I was trying to achieve peace by offering three provinces to France: By 1429 ,thanks in part to an effort by Burgundy, I accepted peace with France under the conditions that she yield a province to me. Much can change in a year. Historically, what was Burgundy's diplomatic stance during the 1420s?

In the first ten years of the game I really notice the improved AI, both with ally and foe- especially in peace resolutions. I believe this will be my favorite campaign. Just the idea of a campaign which remains competive until the end is a dream come true.
 

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Marshall Thomas said:
I ended up winning my war against Daulphine/France in1429. The key was an alliance with Burgundy- if England does not have one, Burgundy often sides against her. My war was a classic- In 1428 I was trying to achieve peace by offering three provinces to France: By 1429 ,thanks in part to an effort by Burgundy, I accepted peace with France under the conditions that she yield a province to me. Much can change in a year. Historically, what was Burgundy's diplomatic stance during the 1420s?

Ooh, clever - though I have a sneaking suspicion that the cost in war exhaustion, inflation and all round economic drain of such a long war for the French provinces isn't worth it :)

I also think you'll find them extremely difficult to hold once France has recovered a bit and comes at you again (and again), even with Burgundian help :D

Historically, Burgundy were the arch-opportunists, they flip-flopped between England and French support based on who they felt they could gain the most by siding with/who was winning. It's quite reasonable that they ally with you.
 

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First off, I'd like to say that I'm loving it so far. Playing the first 100+ years as the Ottomans, it's been quite cool to see France, England, Spain, & Russia all doing swimmingly. I'm sure Portugal is doing well also, but I can't really see her successes. Anyway, not having played any mod before, I've noticed at least one issue. Maybe it's on purpose, but it seems like it'll end up unbalancing. Techgroups. I notice that I'm muslim rather than orthodox. I suppose I can live with that; I should have a big enough income to overcome that disadvantage. But I also notice that Russia is latin. Why? With her enormous income (benifitted by the great AI helper events) she's quickly becoming the tech leader in everything but naval, and even that's close. Once she starts colonizing Siberia, I can't imagine any power being able to stand up to her, especially myself, what with the huge tech lead she'll have. Additionally, without the two largest powers, there's really no justification for the existence of the orthodox tech group. I think the only countries in it and still around are Wallachia and Lithuania. I'm honestly thinking of starting over and editing Russia's tech group, she's that overpowering. Now, I want Russia to be powerful, but latin tech seems a bit too far. I mean, can you imagine the power of a human Russia with latin tech?
 

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I already discussed this with IDLF. The problem is that when Russia has orthodox tech, it lags severely behind Sweden esp. when Russia is played by a human.
In the game I was playing, although Russia had latin tech, it didn't impress overall. Sweden still managed to conquer Ingermanland, and OE beat Russia in the south..even managing to conquer volgograd and some nearby provinces.
Though I guess that when Sweden & OE are played by a human, things may be different.

Poland also has orthodox tech if i'm not mistaken.
 

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I think Poland starts with Latin tech and changes to Orthodox when they inherit Lithuania.

Anyway, I'm sure that a human Russia is a bit of a tech challenge, but that's to be expected. I'd have no problem if Russia were orthodox but got notable tech boosts at certain intervals, or if Russia switched between orthodox and latin on occassion. For example, Muscovy could start with orthodox, get latin when it proclaims the empire of Russia, go back to orthodox sometime in the early 1600's, and then finish in latin with the Peter the Great event in 1700 or so. Or maybe give Russia some events to help her handle a war with Sweden, maybe some northwestern forts to balance out Sweden's insanely fortified Finland. I think, though, that when it comes to historical accuracy having Russia lag behind Sweden is an easier pill to swallow than having her lead the world.
If I'm playing Russia with latin tech, I have the option of not doing any real conquering after proclaiming the empire, going innovative, and ending up the tech leader. I'll still be able to field over 100,000 men, and with General Winter, a tech lead, and Russian leaders on my side, that'd be more than enough to handle all comers. Heck, I could even go naval, hope for a random explorer, and join the colonization race. Should Russia really have that option? That seems just absurd to me.
 

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Thanks, that was indeed the problem, and now I can play it, thanks.
 

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CesareB said:
First off, I'd like to say that I'm loving it so far. Playing the first 100+ years as the Ottomans, it's been quite cool to see France, England, Spain, & Russia all doing swimmingly. I'm sure Portugal is doing well also, but I can't really see her successes.
Glad you are enjoying it. And undoubtedly Portugal is doing well. He's one of the most consistent performers. Rather unusual to have a mod like that eh?
CesareB said:
Anyway, not having played any mod before, I've noticed at least one issue. Maybe it's on purpose, but it seems like it'll end up unbalancing. Techgroups. I notice that I'm muslim rather than orthodox. I suppose I can live with that; I should have a big enough income to overcome that disadvantage.
That's correct. With orthodox tech, the Ottos too easily overtech and drag the tech pace of the other muslims right along with them. It can cause some very unwanted results. And I've played the Ottos myself and by making them muslim all the way through, they do well initially but by mid 16th century, start to lag a bit. And that lag slowly increases. So that by the last 3rd of the game, you should be quite unwilling to fight a major european power. Because they have too much land and naval tech over you.
CesareB said:
But I also notice that Russia is latin. Why? With her enormous income (benifitted by the great AI helper events) she's quickly becoming the tech leader in everything but naval, and even that's close. Once she starts colonizing Siberia, I can't imagine any power being able to stand up to her, especially myself, what with the huge tech lead she'll have. Additionally, without the two largest powers, there's really no justification for the existence of the orthodox tech group. I think the only countries in it and still around are Wallachia and Lithuania. I'm honestly thinking of starting over and editing Russia's tech group, she's that overpowering. Now, I want Russia to be powerful, but latin tech seems a bit too far. I mean, can you imagine the power of a human Russia with latin tech?
aryus86 said:
I already discussed this with IDLF. The problem is that when Russia has orthodox tech, it lags severely behind Sweden esp. when Russia is played by a human.
In the game I was playing, although Russia had latin tech, it didn't impress overall. Sweden still managed to conquer Ingermanland, and OE beat Russia in the south..even managing to conquer volgograd and some nearby provinces.
Though I guess that when Sweden & OE are played by a human, things may be different.

Poland also has orthodox tech if i'm not mistaken.
Aryus is correct Cesare. If Russia isn't latin, than you as a human player lag so badly behind your neighbors, particularly Sweden, that if he DOWs you in the mid game, you lose territory and are helpless to stop it. Literally completely helpless. That, I can assume, you would see as unwanted. No? If the Russian AI is orthodox, he then does slightly less in land tech. The problem is then, what if you are Sweden? Then you can easily over-run him. But with latin tech, you can still beat him mid-game, but at least it isn't as lopsided. He can defend a little better.

Russia isn't as powerful as you think. Russia does not tend to be top 5 in income. They will lag too much in infra and trade to pull that off. It's the land tech you are seeing them high at. And undoubtedly there are some europeans ahead of them still, as that is almost always what happens in my games. They are programmed to tech fairly well early. But they should slow down a little later on. Their naval will always lag and later on they will not keep up in infra and trade either. So don't worry about an over-powered Russia, because it almost never happens. Besides they are supposed to be powerful and not just this Super K-mart behemoth that everybody laughs at.
CesareB said:
I think Poland starts with Latin tech and changes to Orthodox when they inherit Lithuania.

Anyway, I'm sure that a human Russia is a bit of a tech challenge, but that's to be expected. I'd have no problem if Russia were orthodox but got notable tech boosts at certain intervals, or if Russia switched between orthodox and latin on occassion. For example, Muscovy could start with orthodox, get latin when it proclaims the empire of Russia, go back to orthodox sometime in the early 1600's, and then finish in latin with the Peter the Great event in 1700 or so. Or maybe give Russia some events to help her handle a war with Sweden, maybe some northwestern forts to balance out Sweden's insanely fortified Finland. I think, though, that when it comes to historical accuracy having Russia lag behind Sweden is an easier pill to swallow than having her lead the world.
If I'm playing Russia with latin tech, I have the option of not doing any real conquering after proclaiming the empire, going innovative, and ending up the tech leader. I'll still be able to field over 100,000 men, and with General Winter, a tech lead, and Russian leaders on my side, that'd be more than enough to handle all comers. Heck, I could even go naval, hope for a random explorer, and join the colonization race. Should Russia really have that option? That seems just absurd to me.
Well it seems silly to me to not take Russia's historic territories. It's not like your hyper-teching in EP, with any country, can out-do the AIs. That would be pointless, as you'll just wind up with less in the long run and not be able to out-tech them as you suppose. In fact if you are teching very well in EP, that literally means you are at the top with 6-8 other AIs, not you are ahead of the next highest 6-8 AIs by a good margin. They can still keep up with you. In fact since 1.4, I don't believe I've ever been ahead of all the AIs in more than one category at a time. And for economic performance, I'm far from newbie.

So if Russia looks a bit odd, my advice is to just play it out and see if he goes bannanas in tech or if it's just that he techs well early. He does after all need to tech well early to kill off all the historic victims to the east of him and take a chunk out of Lithuania aswell.
:)

Besides Cesare, you should see the posts I got complaining about Russian lagging. :) There's plenty of that in older versions. What I really want is for him to not lag till the 17th century, and then to lag only until the 18th century. So when I start playtesting my current work, we'll see what I can get to work there.
 

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Well, I suppose I don't have much choice but to trust you and just keep a watch. If indeed he does go bananas, at least you'll have more data for your balancing efforts. I just now thought how amazingly difficult it must be to make good balance decisions when you have to consider that every country can be played both by an intelligent human and a basically random AI. Currently, at about 100 years in, Russia reaches to the Black Sea (due to the inheritance of the Golden Horde event; perhaps you should consider having the GH give a few provs to Lithuania when that happens... I'd sleep better if, at least, the monster didn't border me), is tied 3rd highest Land at 11, the 5th best infra efficiency (from being very Land oriented, I hope and assume), Mid-High Naval tech, Mid-range trade efficiency, and comes in 7th in total income. I'm pretty sure it's actually 6th but that some event or other has given Ternate (wherever that is) a bunch of cash in the last month.
 

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CesareB said:
Well, I suppose I don't have much choice but to trust you and just keep a watch. If indeed he does go bananas, at least you'll have more data for your balancing efforts.
Sure thing.
CesareB said:
I just now thought how amazingly difficult it must be to make good balance decisions when you have to consider that every country can be played both by an intelligent human and a basically random AI.
I think it's mostly a matter of experience. But the problem is that most modders aren't paying attention to performance enough to gain much experience.
CesareB said:
Currently, at about 100 years in, Russia reaches to the Black Sea (due to the inheritance of the Golden Horde event; perhaps you should consider having the GH give a few provs to Lithuania when that happens... I'd sleep better if, at least, the monster didn't border me), is tied 3rd highest Land at 11, the 5th best infra efficiency (from being very Land oriented, I hope and assume), Mid-High Naval tech, Mid-range trade efficiency, and comes in 7th in total income. I'm pretty sure it's actually 6th but that some event or other has given Ternate (wherever that is) a bunch of cash in the last month.
The only way that Russian AI is going to DOW you is if you have too much BB, you are allied to a historic target of his, or you expand into his historic territory. Otherwise he should leave you alone.
 

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idontlikeforms said:
But the problem is that most modders aren't paying attention to performance enough to gain much experience.

Indeed, most people just want to make sure that "their" country gets events and damn all balance to hell.
 

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Hmm, given all that, I guess I shouldn't have allied with Crimea. Oh well, it went pretty well, given that I was a CRT behind. A little crazy that Russia was allied with France though. I could've handled one of them, but both? Give me a break. Anyway, Russia wasn't too bad once I figured out that I could plunk Suleyman and 40,000 buddies in Rumelia. Then I had mountains, attrition, leadership, and a river crossing on my side. Russians slaughtered by the thousands. Of course, they blockaded Thrace so I couldn't send my troops to the actual battlefield through Georgia, so that kind of sucked. And Crimea lost the war pretty badly, but hey, I came out of it fine. And really, that's all that matters.
Something odd I've noticed; I'm nearly totally unable to get countries to be my vassal. Only once has a country accepted, and I've tried several times with Crimea and Tlacmen. They just won't accepts. My monarch's diplo has been great to ok every time, and of course I'm much, much larger than my target countries. Have I just been unlucky?
 

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I've been fooling around with this mod little...a hands off game of Ethiopia... Wow! Europa Portugalis is awesome!

I let it go to about 1600. There were a few weird things of course, but I've never, ever, ever seen the AI countries do so well. England, Portugal, Spain, France (even with some religious trouble for a while there), Denmark(!), Brandenburg (!!), even Russia, and esp. the Ottomans, all looked so normal and right. No Great White Blob (Austria). No Big Brown Blob (China).

:sniff: It almost made me break out in tears of joy... :D

My only minor complaint is the presence of all those little pointless countries in Africa, India, and SE Asia. Two of my old favorites (Ethiopia and Japan) now seem hemmed in, with little room to really grow.

Still this is an incredible mod. Your AI files and events really improved the historical simulation aspect of EU2!
 

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CesareB said:
Hmm, given all that, I guess I shouldn't have allied with Crimea.
Ya, I'd recommend not allying them. For the reason you've noticed.
CesareB said:
Something odd I've noticed; I'm nearly totally unable to get countries to be my vassal. Only once has a country accepted, and I've tried several times with Crimea and Tlacmen. They just won't accepts. My monarch's diplo has been great to ok every time, and of course I'm much, much larger than my target countries. Have I just been unlucky?
How much BB do you have? What is the diplomatic rating of the monarchs you are trying to do this with? I've played the Ottos in 1.5 and with high BB and/or low monarch ratings, it's almost pointless to even try to diplo-annex anybody. But when I don't have these 2 problems, I can do it just fine.
 

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Gebhard Blucher said:
I've been fooling around with this mod little...a hands off game of Ethiopia... Wow! Europa Portugalis is awesome!

I let it go to about 1600. There were a few weird things of course, but I've never, ever, ever seen the AI countries do so well. England, Portugal, Spain, France (even with some religious trouble for a while there), Denmark(!), Brandenburg (!!), even Russia, and esp. the Ottomans, all looked so normal and right. No Great White Blob (Austria). No Big Brown Blob (China).

:sniff: It almost made me break out in tears of joy... :D

My only minor complaint is the presence of all those little pointless countries in Africa, India, and SE Asia. Two of my old favorites (Ethiopia and Japan) now seem hemmed in, with little room to really grow.

Still this is an incredible mod. Your AI files and events really improved the historical simulation aspect of EU2!
Glad you like it. Ya they are a bit inhibited in EP. But that's the price of making it develope more historically. I didn't really try and limit them. It's just the result of improving all those AIs.

Thnx. for feed back.
:)
 

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I think it was the bb. I guess I just have to wait for it to go away. And of course, right now I'm past the initial good monarchs. I haven't played OE in a long time, so I don't remember if I get any good ones later. Well, here's hoping. Anyway, things are still going well pretty much all around the world, with the possible exception that Austria is relatively weak and keeps getting pounded by the Poland/Brandenburg/Prussia/Hungary alliance. Also, Prussia took the ahistorical option to not be inherited by Brandenburg. Perhaps in future releases that option would only be open to a human. Just a thought.
 

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CesareB said:
I think it was the bb. I guess I just have to wait for it to go away. And of course, right now I'm past the initial good monarchs. I haven't played OE in a long time, so I don't remember if I get any good ones later. Well, here's hoping. Anyway, things are still going well pretty much all around the world, with the possible exception that Austria is relatively weak and keeps getting pounded by the Poland/Brandenburg/Prussia/Hungary alliance. Also, Prussia took the ahistorical option to not be inherited by Brandenburg. Perhaps in future releases that option would only be open to a human. Just a thought.
They have a few. That's a good point. I'll look into that.