Terminator said:
By the way, Miihkali, it's time to start working on the tech tree.
Do you feel like doing it ?
Yup, since we are almost in finale with Anatolian Wars, I could start to do units and tech tree. Just tell about details you would like to have. For example about unit stats:
Do you like battles be bloody or less bloody?
Will battles be short like vanilla hoi or long like in WiF?
What units you would like to see?
My proposals should be:
Light Cavalry (mechanized)
Heavy Cavalry (light armor)
Knights (armor)
Why to use mechanized instead of cavalry? Because then we can make panzer leader as cavalry specialist (panzer leader gives bonus for mech and armor).
Then infantry could be:
Footmen (infantry) - quite good against everybody
Guards (motorized) - very good against everybody
Town Guard (militia) - high defense, terrible attack
Occupation troops (garrison) - low defense, good against partisans
Archers (bergsjaeger) - some kind of a defense, bonuses in rivers, hills, forests, etc.