EUIV - Quick Questions / Quick Answers

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Gemellus

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My colonies are dealing with constant religious rebellions. How can I help convert the provinces if I don't have control over them?
 

grommile

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My colonies are dealing with constant religious rebellions. How can I help convert the provinces if I don't have control over them?
Keep your tariff rate on the affected colonies low and kill their rebels for them. They will convert the provinces eventually.
 

Gemellus

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Thanks!
 

MeatPirate

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Can generals, or more particularly, ruler-leaders die in battle with natives? I've been looping my 0/0/0 leader on 2 regiment merc stack through empty colonies for almost 10 straight years now and he's still alive. Am I just that unlucky, or is it not possible to kill him this way?
 

XxHussarxX

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I got every every like 70% of the nations in the HRE in a coalition against me and my manpower is 153 and my army needs like 8000 more to be full.The only option I see is to rage quit but what do you guys think?Btw the aggressive expansion is -86
 

josh127

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I got every every like 70% of the nations in the HRE in a coalition against me and my manpower is 153 and my army needs like 8000 more to be full.The only option I see is to rage quit but what do you guys think?Btw the aggressive expansion is -86
Merge units so that you can start building up manpower.
Hire mercs to help fill the void (because you know what's coming).
Try to get a really big ally, whoever it might be. Even if they won't join the war they might deter someone from declaring.

Oh yeah... and try not to die. :)

If the coalition does come and it's too big to handle, immediately check the peace deal. Occasionally the war leader (who probably isn't the OPM that declared the war) doesn't care about the war and can be bought out early.

Not wonderful choices, but you didn't take those lands because you intended to give them back.
 

Tom013

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Can generals, or more particularly, ruler-leaders die in battle with natives? I've been looping my 0/0/0 leader on 2 regiment merc stack through empty colonies for almost 10 straight years now and he's still alive. Am I just that unlucky, or is it not possible to kill him this way?

Leaders will die in battle -- in fact, having a ruler die in battle is a -2 stability hit. I *think* the way the rolls work means the longer he is in battle, the more likely it is to happen (rather than the raw number of combats) but the chance is not high either way.
 

Freudia

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So let me get this striaght, as France I can't take my units up to my ally and acess granting Scotland, so I can invade England, or I get a black flag... what?

Welcome to 1.6, where we get black flagged by everything because 'it's an exploit that the player can ship troops to Scotland in order to invade England'!
 

indalecio248

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So I was in a war with Mali as Abyssinia. Mali was also in another war with the Bakrids. The Bakrids had completely seiged the province I wanted to take, and I was going to wait until Mali and the Bakrids had finished their war before I moved in. However, at some point, my war with Mali just ended. No peace deal, no popup, just poof no more war icon in lower right corner of the screen. I did notice I was now in a truce with Mali, but I'm confused as to what actually happened here.
 

MeatPirate

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Leaders will die in battle -- in fact, having a ruler die in battle is a -2 stability hit. I *think* the way the rolls work means the longer he is in battle, the more likely it is to happen (rather than the raw number of combats) but the chance is not high either way.

I understand, but was wondering if there was a specific check to prevent them from dying against natives. My leader was in battle for at least 150 days per year over 30 years. I kept the merc stack small so the battles lasted several days.

If that's a reasonable outcome given the probability of them dying per day, then how do they ever die in normal circumstances?
 

TheSamsa

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I want to do the polish achievments, and couldn't find a answer to this.
Is it wise to relocate capital (Danzig) and cultureshift to Prussian? If I am not mistaken it will cost me round about 500 MP (200 Administrative Points and close over 300 Diplomatic Points). Or is this a far to big Investment for the "Poland can into space" Achievement?
 

shierholzer

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Or is this a far to big Investment for the "Poland can into space" Achievement?
Spaceship Poland can even take Westernization. If you're just after the Achievement, leave it, Prussia won't give you any additional monarch points. If you're after some military goals as well, form Prussia - their NIs are by far the strongest in the region.
 

TheSamsa

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Spaceship Poland can even take Westernization. If you're just after the Achievement, leave it, Prussia won't give you any additional monarch points. If you're after some military goals as well, form Prussia - their NIs are by far the strongest in the region.
I don't think the Poland Achievments are available after I form Prussia ;)
The Idea behind this was to circumvent the "The Pacta Conventa and the Henrykian Articles" event ;)
But thanks for the help!
 

shierholzer

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Is there an ideal ratio of heavies/lights/galleys/transports? Or at least heavies/galleys/transports, as I usually keep my light ships apart for trade patrol.
If you can afford filling your limit with heavies, skip on galleys. Light ships are useless outside of trade patrols and blockading, while transports depend on your playstyle, your empire and your ambitions (sea based Britain will obviously need more transports than land based Russia).

I don't think the Poland Achievments are available after I form Prussia ;)
They are. Achievements generally count the starting tag in 1444 - a Prussia formed by Poland can still go into space, while a France formed by Burgundy cannot own all french cores.
 

grommile

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Do alliances have any effect on military access? I.E. if I ally a nation will it allow my enemies military access if they are at war with me? (assuming for now I don't CtA my ally)
Evidence of my Castile game is that yes, your non-participating allies will grant your enemies military access.

What the hell, France?
 

shierholzer

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What the hell, France?
Military Access AI is bugged as hell. Granada asks (human) Habsburg for access almost every game (as if being able to land troops in Krain is going to save their life)...

Do alliances have any effect on military access? I.E. if I ally a nation will it allow my enemies military access if they are at war with me? (assuming for now I don't CtA my ally)
They will get a very small malus, but unless they're already mad at your enemy for a different reason, that's not going to change the outcome - so no, allying someone won't prevent him from giving access to your enemies.