EUIV - Quick Questions / Quick Answers

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Dominion

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What influences the costs for papal sanctions? Last game I had to pay 45 for each, now I need to pay 52.

What gives?
 

Jespoke

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What influences the costs for papal sanctions? Last game I had to pay 45 for each, now I need to pay 52.

What gives?
The base price is 50. -5 is one of the concilatory choices in the Council of Trent. There is also an estate privilege for the clergy that gives Yearly Papal Influence at the cost of increasing the cost of the curia powers as well.
 
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Can you ask a vassal to enforce religion during war?
Released Khazak with 8 provinces, who are sunni. Ideally I enforce during the war so I can lower the resulting liberty desire with returned cores / placate rule and earn the prestige back later
 

Saat98

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What will happen if I choose the option that gives me the Chakravati government reform in the event of Siamese absolutism if I am already Emperor of China? Will the empire of China will disappear if I don't have the Celestial Empire reform? Is it even possible that Chakravati abolishes the Celestial Empire reform? Will anything at all happen if I choose this option?
 

grotaclas

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What will happen if I choose the option that gives me the Chakravati government reform in the event of Siamese absolutism if I am already Emperor of China? Will the empire of China will disappear if I don't have the Celestial Empire reform? Is it even possible that Chakravati abolishes the Celestial Empire reform? Will anything at all happen if I choose this option?
You will lose the Celestial Empire government reform and become a normal monarchy with legitimacy. But you will stay the emperor of china
 
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What influences the costs for papal sanctions? Last game I had to pay 45 for each, now I need to pay 52.

What gives?

this is probably due to the "all powers costs". You get "-all powers:" from innovation, you get "+all power costs" from corruption, a few estate choices (such as control over monetary policy with the burgers....unless you are dying of inflation, this is a bad one)

If you grab the curia yourself, you can promulgate a golden bull "Apostolicae Servitutis" which makes them all half-cost at base. The AI seems to never choose this one, which is a bummer; its great, it lets you grab 1+ stab for only 50 pope mana, and keep the rest up for only 25 a pop. When you can revert stability without dipping into admin mana, you can do some pretty nutty stuff with truce breaking and no-cbs.
 

Jespoke

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this is probably due to the "all powers costs". You get "-all powers:" from innovation, you get "+all power costs" from corruption, a few estate choices (such as control over monetary policy with the burgers....unless you are dying of inflation, this is a bad one)

If you grab the curia yourself, you can promulgate a golden bull "Apostolicae Servitutis" which makes them all half-cost at base. The AI seems to never choose this one, which is a bummer; its great, it lets you grab 1+ stab for only 50 pope mana, and keep the rest up for only 25 a pop. When you can revert stability without dipping into admin mana, you can do some pretty nutty stuff with truce breaking and no-cbs.
All Power Costs only affects the basic mana that are Admin, Diplo, and Military points, not other currencies.
 

Saat98

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You will lose the Celestial Empire government reform and become a normal monarchy with legitimacy. But you will stay the emperor of china
It happened just as you said. It is funny to play being emperor of China without meritocracy. I'm locked out of enacting decrees, but I hope that everything else I can do. If I'm right, when I pass my last reform, I will have +2 monarch adm skill, which is just OP.
 

PurpulaPhoenixum53

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Why can't I take this province? I have a coastal province and am 100% verified that I'm in coring range.

20220314161508_1.jpg
 

grotaclas

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Why can't I take this province? I have a coastal province and am 100% verified that I'm in coring range.
Karaman's provinces have a distance of 216 and 221 from your coastal provinces. You would either need dip tech 7 or the third exploration idea to reach them
 
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Karaman's provinces have a distance of 216 and 221 from your coastal provinces. You would either need dip tech 7 or the third exploration idea to reach them

Ah, okay. Thanks that will explain it. I guess I'll guess try to rush diplo tech 7.
 

Zuru84

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While playing as Holland I have a coalition of several HRE members.
However most of their opinion about my AE is around -30 some are even -18 and still coalition exists?
When it will finaly be dispanded?
a33s.PNG
 

jonjowett

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While playing as Holland I have a coalition of several HRE members.
However most of their opinion about my AE is around -30 some are even -18 and still coalition exists?
When it will finaly be dispanded?
View attachment 823393
I think this changed in 1.33. I think the new AI logic is that they will stay in the coalition until either (a) the coalition is much too weak; or (b) they don't have the "outraged" opinion towards your nation. You can manipulate (b) a little by improving relations so that their net opinion of you is above +50 - at that point, they should change to something else (eg. "threatened"). Or you can pick coalition members off one-by-one via alliances until the coalition is so weak it's pointless - after a while, the AI should re-evaluate and leave en masse. (You can sometimes force this re-evaluation by saving-quitting-reloading.)
 
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Hey there,

are there any more modifiers to stack the chance to capture ships except for the naval doctrine (+33%) and the knights national idea?

Context: Playing as knights and saw a guide where it was stated, that you only have to build a few galleys to start off, after that you would simply be collecting enemy ships. I won several naval battles by now but barely captured anything, 2 transports I guess, now I would like to increase my chances. So maybe followup-question: Did they nerf the modifier?

Thanks in advance!