EUIV - Quick Questions / Quick Answers

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Yxklyx

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...

My companies in The Moluccas and Philippines are still there. Does anyone have a clue about what's going on? Would be greatly appreciated.

It's definitely a bug. Check the provinces to see if they all have a new negative goods modifier. I bet things will be fine after five years when that modifier ends - you should then be able to create the trade company again.
 

AngelRay

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What is the effect of scorched earth?

The tooltip doesn't give any information except -50% speed in hostile land (I did it on my own land in scandinavia).

has that any effect on attrition (seems not) or army size cap sustainable on that province (seems not).

I was trying to erode the 78k army of Scandinavia before fighting them on my lvl 8 fortress...
 

Billy55

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It's definitely a bug. Check the provinces to see if they all have a new negative goods modifier. I bet things will be fine after five years when that modifier ends - you should then be able to create the trade company again.

Thanks for trying to help. Since I made a few mistakes with my idea choices, both before and during the game, I just deleted my save and updated the game to 1.21.
 

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I play Japan and I'm colonizing the Western coast of the Americas (sizable colonies in Mexico, California, Alaska, Columbia and Peru). But...all my missions are about conquering Korea and Mandchuria, which strike me as sort of super suicidal , as they are tributaries of the Mings...

Are you supposed to take head on the Ming empire ? (obviously, a powerful ming empire). That's going to be quite tough, as they have a 5 to 1 advantage in soldiers and my efforts to have institutions and modern tech means that both Korea and Ming have them...
 

Sharples88

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I know you've got them out now but, for future reference, a couple of extra points.

Firstly, I'm pretty sure that a nation cannot leave voluntarily within the first two years of joining a coalition. They can be forced out (by a truce, for example) but they cannot leave just because relations are high enough. Perhaps that was why they didn't leave straight away in your case?

Yeah, they just joined the coalition, I figured I could keep them out of it but then I got their relations reduced to zero when I tried to keep it over 0. I had absolutely no idea that a nation could not voluntarily leave within the first two years, if this is the case then yeah. You're right. This'll be some really important info for me!

Thanks!
 

atwix

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Firstly, I'm pretty sure that a nation cannot leave voluntarily within the first two years of joining a coalition. They can be forced out (by a truce, for example) but they cannot leave just because relations are high enough. Perhaps that was why they didn't leave straight away in your case?

interesting, didn't know that.

but increasing opinion usually gets them out, if one straggler nation borderline 0 opinion joins it due to -5 opinion. A gift then usually gets them out.

Or are you saying they can't leave coalition at negative opinion within two years?
 

londoner247

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interesting, didn't know that.

but increasing opinion usually gets them out, if one straggler nation borderline 0 opinion joins it due to -5 opinion. A gift then usually gets them out.

Or are you saying they can't leave coalition at negative opinion within two years?

My understanding is that they cannot leave the coalition voluntarily in the first two years, whatever level of opinion they have.
 

AngelRay

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What is the effect of scorched earth?

The tooltip doesn't give any information except -50% speed in hostile land (I did it on my own land in scandinavia).

has that any effect on attrition (seems not) or army size cap sustainable on that province (seems not).

I was trying to erode the 78k army of Scandinavia before fighting them on my lvl 8 fortress...
Any information?
 

TenshiN

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I play Japan and I'm colonizing the Western coast of the Americas (sizable colonies in Mexico, California, Alaska, Columbia and Peru). But...all my missions are about conquering Korea and Mandchuria, which strike me as sort of super suicidal , as they are tributaries of the Mings...

Are you supposed to take head on the Ming empire ? (obviously, a powerful ming empire). That's going to be quite tough, as they have a 5 to 1 advantage in soldiers and my efforts to have institutions and modern tech means that both Korea and Ming have them...

You are supposed to become a Ming tributary yourself. This way, for meager yearly payments, it won't interfere if you attack other tributaries unless they have a military alliance and you will be free to invade Korea, and take their nice, overdeveloped states :D
 

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Probably a common question here but I could't found it. If I declare on Austria's junior partner Hungary, will it trigger the catholic league like declaring directly on Austria?

It should, since declaring on subject = declaring on overlord, but with a different wargoal.
 

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1.21
Who is better - catholicism, reformed or protestantism?

No difference as of how it was earlier ... unless you can amass Papal Influence way faster than anyone else (which pretty much means National Ideas giving bonuses, and Religious Ideas expanding into non Catholic lands and converting them fairly rapidly), then Protestantism is probably the best, as the flexibility of Chruch powers out-weights it, on top of having stronger baseline bonuses ... Reformed is a bit strange as its a lot more micromanage dependent and you can't easily run even one of them consistently, and more than one is out-right impossible
 

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I liked the concept of custom nations, so I decided to try "From humble origins" after trying ideas guy.

I fixed the custom nations options to make 50 the maximum number of points allowed. My nation only has 49 points (all Irish provinces except for Pale, with mostly generic ideas). But when I start up the game it doesn't show that I'm eligible for the achievement. This is different from my ideas guy run, where it said I was eligible for the achievement from the start.

Have I made a mistake somewhere?
 

superscunk

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I am HRE Emperor and Revolutionary Empire Austria (patch 1.19.2).
I claimed Russia's throne as they have no heir and we share the same dynasty.

But when I try to declare war I only get the "Spread the Revolution" CB.
Also Russia's diplomacy shows on their ruler's death a noble from our dynasty will succeed and not a PU or succession war.

What am I missing?
 

londoner247

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I liked the concept of custom nations, so I decided to try "From humble origins" after trying ideas guy.

I fixed the custom nations options to make 50 the maximum number of points allowed. My nation only has 49 points (all Irish provinces except for Pale, with mostly generic ideas). But when I start up the game it doesn't show that I'm eligible for the achievement. This is different from my ideas guy run, where it said I was eligible for the achievement from the start.

Have I made a mistake somewhere?

Did you take a random trait for your leader? This can end up giving you a positive trait that would take the cost over 50 points and so render you ineligible.
 

brifbates

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  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
Did you take a random trait for your leader? This can end up giving you a positive trait that would take the cost over 50 points and so render you ineligible.

Well that explains something that happened to me recently as well. In my case I didn't select a spouse and ended up ineligible, guess I'll have to take (and butcher for points ofc) a spouse in the future...